The Art of Space Jam

The Art of Space Jam

Author: Charles Carney

Publisher:

Published: 1996

Total Pages: 192

ISBN-13: 9781558534278

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Om den amerikanske tegne- og realfilm Space Jam


The Art of Movies

The Art of Movies

Author: Nicolae Sfetcu

Publisher: Nicolae Sfetcu

Published: 2014-05-06

Total Pages: 1030

ISBN-13:

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Movie is considered to be an important art form; films entertain, educate, enlighten and inspire audiences. Film is a term that encompasses motion pictures as individual projects, as well as — in metonymy — the field in general. The origin of the name comes from the fact that photographic film (also called filmstock) has historically been the primary medium for recording and displaying motion pictures. Many other terms exist — motion pictures (or just pictures or "picture"), the silver screen, photoplays, the cinema, picture shows, flicks — and commonly movies.


Alternative Art, New York, 1965-1985

Alternative Art, New York, 1965-1985

Author: Julie Ault

Publisher: U of Minnesota Press

Published: 2002

Total Pages: 410

ISBN-13: 9780816637942

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A sweeping history of the New York art scene during the 1960s, 1970s, and 1980s reveals a powerful "alternative" art culture that profoundly influenced the mainstream. Simultaneous. (Fine Arts)


The Art of Public Space

The Art of Public Space

Author: Kim Gurney

Publisher: Springer

Published: 2016-01-05

Total Pages: 207

ISBN-13: 1137436905

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A journey through Johannesburg via three art projects raises intriguing notions about the constitutive relationship between the city, imagination and the public sphere- through walking, gaming and performance art. Amid prevailing economic validations, the trilogy posits art within an urban commons in which imagination is all-important.


Join the Team! (Space Jam: A New Legacy)

Join the Team! (Space Jam: A New Legacy)

Author: Random House

Publisher: Random House Books for Young Readers

Published: 2021-06-01

Total Pages: 15

ISBN-13: 0593382358

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An all-new Step 2 Step into Reading reader based on Space Jam: A New Legacy, starring LeBron James and the Looney Tunes! Basketball superstar LeBron James teams up with Bugs Bunny and the Looney Tunes for Space Jam: A New Legacy, the long-awaited reimagining of the original, beloved film. Boys and girls ages 4 to 6 will love this Step 2 Step into Reading leveled reader. Step 2 Readers use basic vocabulary and short sentences to tell simple stories. For children who recognize familiar words and can sound out new words with help.


The Art of Flash Animation

The Art of Flash Animation

Author: Mark Smith

Publisher: Jones & Bartlett Publishers

Published: 2010-08-30

Total Pages: 481

ISBN-13: 1449613187

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Part animation guide, part Flash manual, The Art of Flash Animation: Creative Cartooning provides a practical primer on classic, hand-drawn 2D screen animation as well as an introduction to using Flash for creating your own cartoons. Section I discusses the terms and techniques of hand-drawn animation, character design, and storyboards, while Section II covers scanning, digitizing your artwork into Flash, and setting up scenes. Topics include how to animate a walk cycle; recording and editing dialogue, sound effects, and music; how to use recyclable symbols to make the animation process more efficient; preparing your work for video or web download.


The Game Artist's Guide to Maya

The Game Artist's Guide to Maya

Author: Michael McKinley

Publisher: John Wiley & Sons

Published: 2006-07-14

Total Pages: 238

ISBN-13: 0782150535

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The Definitive Resource for Up-and-Coming 3D Game Artists Alias' award-winning Maya 3D animation and effects software continues to lead the industry in technological innovation and is being adopted by more and more console and computer game developers. The Game Artist's Guide to Maya is an official introduction to creating 3D game art and animations with Maya, brought to you by Maya Press, a publishing partnership between Alias and Sybex. Written by a production artist at a prominent game company, this detailed book focuses on the skills real game artists use daily to create stunning characters and environments. By following the discussions and tutorials, you'll bring a concept through the entire game art development pipeline, learning everything from modeling, texturing, rigging, and animation, to special effects. You'll also glean insights from industry professionals and see how Maya has been used in popular games. If you're a 3D game artist, or looking to become one, this book will help you master the skills and techniques you'll need to excel in the competitive games industry. Inside, you'll learn how to: Create a game model using a concept image as your guide Model with predetermined real-time polycount limitations in mind View martial arts videos on the book's CD to animate your character more realistically Prepare a model for texturing with UV mapping and layout techniques Create different kinds of textures Master the rigging process, from setting up a skeleton to preparing blend shapes Practice techniques for creating animation clips to work with in the Trax Editor Use particle effects, such as sprites and animated geometry, to add pizzazz to your model


The Girl Who Spoke with Pictures

The Girl Who Spoke with Pictures

Author: Eileen Miller

Publisher: Jessica Kingsley Publishers

Published: 2008-10-15

Total Pages: 218

ISBN-13: 1846428416

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For many years Eileen Miller's daughter, Kim, was unable to verbalize her experiences and emotions, but she was able to communicate using a less conventional language: her art. The Girl who Spoke with Pictures tells the story of a young woman with autism, and how her enlightening drawings enabled her to share her view of the world. Illustrated with drawings created by Kim between the ages of 3 and 17 years old, the book gives an insight into how Kim expressed her thoughts and feelings through pictures, revealing her capacity to learn and be understood by those around her. Reflecting on her daughter's artwork, the author explores the concept of art as a universal language that can transcend barriers and enhance the personal and educational experiences of those with autism. This book provides a window into one autistic girl's experience of life and will be essential reading for teachers, parents, and anyone with an interest in autism


Get in the Game! (Space Jam: A New Legacy)

Get in the Game! (Space Jam: A New Legacy)

Author: Random House

Publisher: Random House Books for Young Readers

Published: 2021-08-31

Total Pages: 33

ISBN-13: 0593382307

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An all-new Step 3 Step into Reading reader based on Space Jam: A New Legacy, starring LeBron James and the Looney Tunes! Basketball superstar LeBron James teams up with Bugs Bunny and the Looney Tunes for Space Jam: A New Legacy, the long-awaited reimagining of the original, beloved film. Boys and girls ages 5 to 7 will love this Step 3 Step into Reading leveled reader. Step 3 readers feature engaging characters in easy-to-follow plots about popular topics. For children who are ready to read on their own.