3D Game Engine Design

3D Game Engine Design

Author: David Eberly

Publisher: CRC Press

Published: 2006-11-03

Total Pages: 1008

ISBN-13: 1482267306

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The first edition of 3D Game Engine Design was an international bestseller that sold over 17,000 copies and became an industry standard. In the six years since that book was published, graphics hardware has evolved enormously. Hardware can now be directly controlled through techniques such as shader programming, which requires an entirely new thought process of a programmer. In a way that no other book can do, this new edition shows step by step how to make a shader-based graphics engine and how to tame this new technology. Much new material has been added, including more than twice the coverage of the essential techniques of scene graph management, as well as new methods for managing memory usage in the new generation of game consoles and portable game players. There are expanded discussions of collision detection, collision avoidance, and physics—all challenging subjects for developers. The mathematics coverage is now focused towards the end of the book to separate it from the general discussion. As with the first edition, one of the most valuable features of this book is the inclusion of Wild Magic, a commercial quality game engine in source code that illustrates how to build a real-time rendering system from the lowest-level details all the way to a working game. Wild Magic Version 4 consists of over 300,000 lines of code that allows the results of programming experiments to be seen immediately. This new version of the engine is fully shader-based, runs on Windows XP, Mac OS X, and Linux, and is only available with the purchase of the book.


Fattypuffs and Thinifers

Fattypuffs and Thinifers

Author: Andre Maurois

Publisher: Random House

Published: 2014-01-31

Total Pages: 148

ISBN-13: 1448162378

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'Two Surface-dwellers. Two! He’s a Fattypuff and you’re a Thinifer. There’s no doubt about it!’ This is the tale of two brothers. Edmund is a little on the plump side and Terry is a bit of a rake. When they discover the countries under the Earth they are divided and sent to the warring kingdoms of the Fattypuffs and the Thinifers. The Fattypuffs eat hourly with light snacks in between. The Thinifers like nothing more than discipline and work six days a week. Whether you are a jolly Fattypuff or a driven Thinifer you’ll be rooting for the brothers to bring peace to the countries under the Earth. Includes exclusive material: In the Backstory you can take the quiz to find out if you’re a Fattypuff or a Thinifer! Vintage Children’s Classics is a twenty-first century classics list aimed at 8-12 year olds and the adults in their lives. Discover timeless favourites from The Jungle Book and Alice’s Adventures in Wonderland to modern classics such as The Boy in the Striped Pyjamas and The Curious Incident of the Dog in the Night-Time.


3D Studio Max 3 Professional Animation

3D Studio Max 3 Professional Animation

Author: Angie Jones

Publisher: New Riders Publishing

Published: 2000

Total Pages: 692

ISBN-13: 9780735709454

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3D Studio MAX 3 Professional Animation is the only book that take you extensively through the 3D Studio MAX 3 animation process, showing you the techniques that professional animators use to create everything from simple animated particle effects to complex character animation for Web sites, video, film, and other multimedia formats. Written by a group of top-flight 3D animation professionals, this book features the real deal--real-world applications and advanced tutorials: make bipedal, quadra-pedal, and multipedal characters walk; use Cstudio's Biped and Physique; build and animate a realistic human skeleton using MAX Bones IK; create complex scripting with MAXscript to enhance MAX's capabilities; produce muscle-based, multi-layered facial expressions and lip syncs; create deformable objects and fine-tune them with space warps; display and edit trajectories; and animate cameras, lights, and atmosphere.


Inspired 3D Advanced Rigging and Deformations

Inspired 3D Advanced Rigging and Deformations

Author: Brad Clark

Publisher: Course Technology

Published: 2005

Total Pages: 350

ISBN-13:

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More than just a step-by-step tutorial on rigging in Maya, "Inspired 3D Advanced Rigging and Deformations" helps you develop the skills you need to successfully manage your rigging process from start to finish. You'll learn the reasons behind each step in developing a character rig and learn how that rig fits into the entire pipeline process. The authors provide a unique glimpse at the real-world problems and choices that professional Character Technical Directors face, as well as the solutions they have developed for dealing with high-end digital characters. A follow-up to "Inspired 3D Character Setup," this book takes this difficult and sough-after skill and provides in-depth explanations and techiques.


Game Design

Game Design

Author: Marc Saltzman

Publisher: Bradygames

Published: 2000

Total Pages: 478

ISBN-13:

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BradyGames-Game Design: Secrets of the Sages-2nd Edition Features. More information about the console gaming market. How multiplayer gameplay is affecting the industry. More game and design theory, with inspirations and insights from the experts. Updated content on the newest, hottest games.


DOWNRIGHT BIZARRE GAMES

DOWNRIGHT BIZARRE GAMES

Author: Michael Thomasson

Publisher: Blurb

Published: 2017-03-14

Total Pages: 224

ISBN-13: 9781366908575

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Downright Bizarre Games pokes fun at the video game industry, an entertainment business that often takes itself much too seriously. This is a hilarious look at the odd side of the industry, from games outside of the norm to bad art and outlandish dialogue. Also featured are unfortunate headlines, marketing fiascos and publicity stunts gone awry. All these eccentric and strange events are documented within this book which gaming professionals wish had never seen print.


Thinking Animation

Thinking Animation

Author: Angie Jones

Publisher: Course Technology

Published: 2007

Total Pages: 372

ISBN-13:

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Describes ways artists can use traditional animation techniques with computer technology.


The Last Life of Prince Alastor

The Last Life of Prince Alastor

Author: Alexandra Bracken

Publisher: Hachette UK

Published: 2019-02-07

Total Pages: 300

ISBN-13: 1786540649

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Every family has secrets - but not every family has a secret pact with a demon. The thrilling second book in the darkly comic PROSPER REDDING series - with enough twists and turns to make every reader dizzy. Perfect for fans of Lemony Snicket, Jonathan Stroud and Skulduggery Pleasant. Prosper is the only unexceptional Redding in his remarkable family. So, when he discovers that an 800-year-old demon called Prince Alastor is responsible for their luck - and that this demon is currently living inside him - he's more than a little surprised. Worse luck, now Prosper needs a favour from him. Prosper's sister Prue has fallen into the clutches of evil queen Pyra, and only Alastor can help get her back. The fiendish prince agrees to be Prosper's guide through the demon realm under one condition - Prosper must enter into a contract of eternal servitude to him in the afterlife. With Prue in mortal danger, Prosper has no choice but to agree. Can Prosper rescue his sister and ever make it out alive, and if he does, will his afterlife be damned for all eternity?