The Application of Emerging Technologies to Sports Technology

The Application of Emerging Technologies to Sports Technology

Author: Smitha Raghunathan

Publisher:

Published: 2005

Total Pages: 70

ISBN-13:

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Technology is continuously being developed, processed and created into products for the consumer market; however, in the steps of this process, there is often one goal in mind, and using the technology is rare used for different and novel areas. The goal of this paper is to show how three emerging technologies can be used creatively beyond their original purposes by the sports industry. The technologies addressed in the paper are The Microsoft Full Body Network, ShapeTape and the FluidFocus Lens. These technologies address the issues of wireless data and power transmission, data acquisition, and the creation of a lens with variable focus with no mechanical or moving parts, respectively. Research was done to understand the current state of the technology or product, and what obstacles remain in the path to the creation of an actual working prototype. A merging of these three technologies resulted in a proposed product for the sports industry. The name, Wired Skin, was given to this envisioned product, and was tailored in response to a survey conducted with a pool of 200 individuals. The issues of the price range customers were willing to spend on various products, the importance of various improvements to existing technology and general questions to specify the demographic questioned were addressed fully. This paper creates a melding of the three technologies into a product that addresses the major barriers to the entrance of emerging technology to the area of athletics.


21st Century Sports

21st Century Sports

Author: Sascha L. Schmidt

Publisher: Springer Nature

Published: 2024-01-29

Total Pages: 375

ISBN-13: 3031389816

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Discover the exciting future of sports in the digital age with "21st Century Sports: How Technologies Will Change Sports in the Digital Age." This thought-provoking book, now in its second edition, delves into the transformative power of technology on the world of sports within the next five to ten years and beyond. Written by esteemed academics from prestigious institutions like the Massachusetts Institute of Technology, Queensland University of Technology, and the University of Cambridge, alongside seasoned practitioners with extensive technological expertise, this collection of essays offers profound insights. Through their comprehensive analysis, the authors explore the profound impacts of emerging technologies such as artificial intelligence, the Internet of Things, blockchain, web3 and robotics on sports. Uncover how these technologies will revolutionize not only the nature of sports itself but also consumer behavior and existing business models. Athletes, entrepreneurs, and innovators working in the sports and other industries will find invaluable guidance to identify trendsetting technologies, gain deeper insights into their implications, and stay ahead of the competition, both on and off the field. In this new edition, a special focus is given to technology convergence, featuring chapters on the future of fandom, sports in the third connected age and in new digital worlds like the Metaverse. This book is your gateway to the dynamic world where technology and sports intersect, offering a compelling vision of what lies ahead.


Emerging Technologies in Sport

Emerging Technologies in Sport

Author: Cheryl Mallen

Publisher: Routledge

Published: 2019-03-07

Total Pages: 194

ISBN-13: 1351117882

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Advances in technology have always had a significant impact on sport. This book surveys the next generation of emerging technologies and considers how sport managers, governing bodies and officials can meet the challenges that they pose for sport competition, participation and events. It explores cutting edge developments in areas such as gene doping, vision and brain technologies, 3D printing technologies, molecular communication technologies and our ability to "rebuild" bodies. Each chapter considers the implications of a particular technology in terms of ethics, rules and regulations, facilities and resourcing, as well as the emergence of completely new forms of sport, and offers strategies for future sport management. Emerging Technologies in Sport is a valuable resource for sport industry professionals, undergraduate students in the fields of sport management, sport tourism, and sport business, and a fascinating read for anyone with an interest in sport and future applications of emerging technologies within sport.


21st Century Sports

21st Century Sports

Author: Sascha L. Schmidt

Publisher: Springer Nature

Published: 2020-09-12

Total Pages: 303

ISBN-13: 3030508013

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This book outlines the effects that technology-induced change will have on sport within the next five to ten years, and provides food for thought concerning what lies further ahead. Presented as a collection of essays, the authors are leading academics from renowned institutions such as Massachusetts Institute of Technology, Queensland University of Technology, and the University of Cambridge, and practitioners with extensive technological expertise. In their essays, the authors examine the impacts of emerging technologies like artificial intelligence, the Internet of Things, and robotics on sports and assess how they will change sport itself, consumer behavior, and existing business models. The book will help athletes, entrepreneurs, and innovators working in the sports industry to spot trendsetting technologies, gain deeper insights into how they will affect their activities, and identify the most effective responses to stay ahead of the competition both on and off the pitch.


The Use of Technology in Sport

The Use of Technology in Sport

Author: Daniel Almeida Marinho

Publisher: BoD – Books on Demand

Published: 2018-11-14

Total Pages: 115

ISBN-13: 1789844827

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The development and implementation of new technology devices to help professionals, athletes, and non-athletes improve their physical fitness, performance, health, and well-being have emerged in the last few years. This book briefly overviews the current state of the art in technology applied to sports, providing examples, literature syntheses, and recent applications to sports, focused on the most important evidenced-based developments in this area. Attention is drawn to issues and unusual matters that may arise when it comes to technological innovation applied to sport. For the reader, this could be a different perspective on technological progress in physical activity.


Emerging Technology Applications to Promote Physical Activity and Health

Emerging Technology Applications to Promote Physical Activity and Health

Author: Zan Gao

Publisher: MDPI

Published: 2019-03-26

Total Pages: 176

ISBN-13: 303897708X

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As technology becomes an ever-more prevalent part of everyday life, and population-based physical activity programs seek new ways to increase life-long engagement with physical activity, these two ideas have become increasingly linked. This Special Issue attempts to offer a thorough and critical examination of emerging technologies in physical activity and health promotion, considering technological interventions in different contexts (communities, clinics, schools, homes, etc.) among various populations, exploring the challenges of integrating technology into physical activity promotion, and offering solutions for its implementation. This Special Issue aims to take a broadly positive stance toward interactive technology initiatives and, while discussing some negative implications of an increased use of technology, offers practical recommendations for promoting physical activity through various emerging technologies, including, but not limited to: Active video games (exergaming); social media; mobile device apps; health wearables; mobile games, augmented reality games, global positioning and geographic information systems; and virtual reality. Offering a logical and clear critique of emerging technologies in physical activity and health promotion, this Special Issue will provide useful suggestions and practical implications for researchers, practitioners, and educators in the fields of public health, kinesiology, physical activity and health, and healthcare.


IF WE BUILD IT, WILL THEY COME? A QUANTITATIVE ANALYSIS OF EMERGING TECHNOLOGIES IN THE SPORTS & ENTERTAINMENT SETTING

IF WE BUILD IT, WILL THEY COME? A QUANTITATIVE ANALYSIS OF EMERGING TECHNOLOGIES IN THE SPORTS & ENTERTAINMENT SETTING

Author: Michael Cunningham

Publisher:

Published: 2023

Total Pages: 0

ISBN-13:

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As consumers continue to adopt and adapt to newer technologies, firms face a common question adapted from the 1989 motion picture Field of Dreams: "If we build it, will they come?" Until recently, it has been assumed that the answer will always be "yes." However, to properly expand upon this question, we look in this paper to the research proposed around the same time the aforementioned feature film was released to understand the application of Davis's Technology Acceptance Model (1986) as it relates to newer emerging technologies such as Facial authentication as an alternative to the point-of-entry at public event spaces. The introduction of biometrics as a method of entry creates an opportunity to examine the tension between this technology and user acceptance of privacy. The option of mobile ordering juxtaposed with traditional point-of-sale and physically waiting in line provides insight into a second sub-setting to address technology adoption's impact on revenue.The first study leverages secondary data collected from a pilot program conducted at three Major League Baseball stadiums in 2021 to examine the use and efficacy of Facial authentication as a point-of-entry solution and alternative to mobile ticketing. This study analyzed the data collected in pre- and post-participant surveys and transactional data from 21 events in 30 days (n=343). The study uses secondary data to test two hypothetical scenarios through variables such as the method of entry and patron traits to determine if a relationship exists between one or more of the variables. The second study focuses on understanding the use of a newly introduced technology within the sub-setting of concessions in the sports & entertainment setting. The data was collected from 45 consecutive events over 25832 individual transactions and examined the influence of mobile ordering on revenue and patron behavior (n=557). The setting provides an opportunity for examination of variables impacting the firm as juxtaposed with legacy technology. The study establishes setting and sub-settings related to sports & entertainment. The primary setting is the venue, which contains sub-settings permeated with emerging technologies. The two sub-settings examined are the first two settings patrons typically interact with on a given event level. Point-of-entry provided for examinations of patron use of a newly introduced facial authentication platform, which affirms TAM and UTAUT models. In the second study the count of items within a mobile ordering transaction were significant and led to creation of a new variable which measures average revenue per item per transaction. This new variable shed light into a key finding. Interestingly enough, the second sub-setting provided insight into consumer spending habits through the newly introduced technology that led to findings related to revenue and conclusions for the firm regarding future deployment and positioning of the technology.


Emerging Technologies to Promote and Evaluate Physical Activity

Emerging Technologies to Promote and Evaluate Physical Activity

Author: Dan J Graham

Publisher: Frontiers E-books

Published: 2014-10-23

Total Pages: 141

ISBN-13: 2889192989

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Increasingly, efforts to promote and measure physical activity are achieving greater precision, greater ease of use, and/or greater scope by incorporating emerging technologies. This is significant for physical activity promotion because more precise measurement will allow investigators to better understand where, when, and how physical activity is and is not occurring, thus enabling more effective targeting of particular behavior settings. Emerging technologies associated with the measurement and evaluation of physical activity are noteworthy because: (1) Their ease of use and transferability can greatly increase external validity of measures and findings; (2) Technologies can significantly increase the ability to analyze patterns; (3) They can improve the ongoing, systematic collection and analysis of public health surveillance due to real-time capabilities associated with many emerging technologies; (4) There is a need for research and papers about the cyberinfrastructure required to cope with big data (multiple streams, processing, aggregation, visualization, etc.); and (5) Increasingly blurred boundaries between measurement and intervention activity (e.g., the quantified-self /self-tracking movement) may necessitate a reevaluation of the conventional scientific model for designing and evaluating these sorts of studies. There have been many recent, disparate advances related to this topic. Advances such as crowdsourcing allow for input from large, diverse audiences that can help to identify and improve infrastructure for activity (e.g., large group identification of environmental features that are conducive or inhibiting to physical activity on a national and even global scale). Technologies such as Global Positioning Systems (GPS) and accelerometry are now available in many mobile phones and can be used for identifying and promoting activity and also understanding naturalistically-occurring activity. SenseCam and other personal, visual devices and mobile apps provide person point of view context to physical activity lifestyle and timing. Further, multiple sensor systems are enabling better identification of types of activities (like stair climbing and jumping) that could not previously be identified readily using objective measures like pedometers or accelerometers in isolation. The ability of activity sensors to send data to remote servers allows for the incorporation of online technology (e.g., employing an online social-network as a source of inspiration or accountability to achieve physical activity goals), and websites such as Stickk.com enable individuals to make public contracts visible to other users and also incorporates financial incentives and disincentives in order to promote behaviors including physical activity. In addition, the increasing use of active-gaming (e.g., Wii, XBox Kinect) in homes, schools, and other venues further underscores the growing link between technology and physical activity. Improvements in mathematical models and computer algorithms also allow greater capacity for classifying and evaluating physical activity, improving consistency across research studies. Emerging technologies in the promotion and evaluation of physical activity is a significant area of interest because of its ability to greatly increase the amount and quality of global recorded measurements of PA patterns and its potential to more effectively promote PA. Emerging technologies related to physical activity build on our own and others’ interdisciplinary collaborations in employing technology to address public health challenges. This research area is innovative in that is uses emerging resources including social media, crowdsourcing, and online gaming to better understand patterns of physical activity.


Sports Technology and Innovation

Sports Technology and Innovation

Author: Vanessa Ratten

Publisher: Springer

Published: 2019-05-08

Total Pages: 154

ISBN-13: 3319750461

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The aim of this book is to focus on the role of sports technology and the way that the innovation process is managed. This will help understand how technology is developed and integrated into the sports context. This is important particularly due to rapid technological advancements developed in sport being applied to other industries. The book will focus on the different types of sports technology from increment to radical innovations, including looking at product, process, and service innovations. It will be one of the first books to specifically focus on sports technology and innovation. It will be useful to innovation management researchers, enthusiasts and sports practitioners interested in how to compete based on technological advancements.