The Animator's Guide to 2d Computer Animation

The Animator's Guide to 2d Computer Animation

Author: Hedley Griffin

Publisher:

Published: 2001

Total Pages: 198

ISBN-13:

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Written from an animator's point of view, this guide introduces readers to working with new computer animation systems. Includes all major techniques, from scanning drawings to image processing, coloring, adding backgrounds and shadows, and more. Covers leading software including Anima and Toonz, and the included CD-ROM contains animation clips and demo software.


The Animator's Survival Kit

The Animator's Survival Kit

Author: Richard Williams

Publisher: Macmillan

Published: 2012-09-25

Total Pages: 393

ISBN-13: 086547897X

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"A manual of methods, principles and formulas for classical, computer, games, stop motion and internet animators"--Cover.


Guide to Computer Animation

Guide to Computer Animation

Author: Marcia Kuperberg

Publisher: CRC Press

Published: 2012-11-12

Total Pages: 264

ISBN-13: 1136134867

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Any questions you have about 2D or 3D animation in this new digital age are answered in this comprehensive guide for all budding digital animators, games artists and media production students. It is lavishly illustrated with inspirational colour throughout to show you what you can achieve. Whether you want to create moving digital imagery for TV, computer games, or new media you need to understand the production and creative processes, the constraints of each and how they fit together. Ensure you have all you need at your fingertips to compete in this fast-moving arena with this unique book and web package. www.guide2computeranimation.com provides the moving imagery outcomes of some of the animation discussed in the case studies chapter, where top FrameStore-CRC and 3 Ring Circus creatives give you their invaluable behind the scenes perspectives. In addition there are non-software specific 3D tutorials and direct links to a comprehensive range of related websites with further downloadable resources to make sure you stay up-to-date. Marcia Kuperberg is Deputy Head of the School of Media, Arts & Technology, West Herts College, UK. Contributions are also included from Martin Bowman, Rob Manton and Alan Peacock.


Character Animation: 2D Skills for Better 3D

Character Animation: 2D Skills for Better 3D

Author: Steve Roberts

Publisher: Taylor & Francis

Published: 2012-08-06

Total Pages: 300

ISBN-13: 113614093X

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Improve your character animation with a mastery of traditional principles and processes including weight and balance, timing, walks, birds, fish, snakes, four legged animals, acting and lip-synch. Traditional animation skills and techniques are presented in both 2D and 3D space. The companion CD features demonstration animations and exercises conducted in each of the major animation packages including 3ds Max, LightWave, Maya, and XSI Softimage.


Animate to Harmony

Animate to Harmony

Author: Adam Phillips

Publisher: CRC Press

Published: 2014-09-25

Total Pages: 457

ISBN-13: 113451039X

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Animate to Harmony takes the reader through Toon Boom's Animate software, teaching those new to the program how to create high-quality, 2D animation of all complexities. From scene set up to rendering, readers learn how to navigate Animate's interface and how to create 'toons that can be viewed on a multitude of formats. And while the main text focuses on Animate, "Advanced Technique" boxes throughout the book take the reader through the Pro and Harmony versions of the software, appealing to readers of all levels and with any of the three main Toon Boom products.


The Noble Approach

The Noble Approach

Author: Tod Polson

Publisher: Chronicle Books

Published: 2013-08-13

Total Pages: 178

ISBN-13: 1452127387

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This extraordinary volume examines the life and animation philosophy of Maurice Noble, the noted American animation background artist and layout designer whose contributions to the industry span more than 60 years and include such cartoon classics as Duck Dodgers in the 24 ½th Century, What's Opera, Doc?, and The Road Runner Show. Revered throughout the animation world, his work serves as a foundation and reference point for the current generation of animators, story artists, and designers. Written by Noble's longtime friend and colleague Tod Polson and based on the draft manuscript Noble worked on in the years before his death, this illuminating book passes on his approach to animation design from concept to final frame, illustrated with sketches and stunning original artwork spanning the full breadth of his career.


Action Analysis for Animators

Action Analysis for Animators

Author: Chris Webster

Publisher: Taylor & Francis

Published: 2012

Total Pages: 426

ISBN-13: 0240812182

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Extensive illustrations of people and animals in motion that break down the action in a step-by-step manner.


Thinking Animation

Thinking Animation

Author: Angie Jones

Publisher: Course Technology

Published: 2007

Total Pages: 372

ISBN-13:

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Describes ways artists can use traditional animation techniques with computer technology.


Animation: A Handy Guide

Animation: A Handy Guide

Author: Sheila Graber

Publisher: A&C Black

Published: 2009-01-01

Total Pages: 145

ISBN-13: 1408102838

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Accompanying DVD-ROM contains examples, an animation flick book program, and Web links.


Tony White's Animator's Notebook

Tony White's Animator's Notebook

Author: Tony White

Publisher: Taylor & Francis

Published: 2012-10-02

Total Pages: 266

ISBN-13: 1136131973

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Apprentice yourself to a master of classical animation techniques with this beautiful handbook of insider tips and techniques. Apply age-old techniques to create flawless animations, whether you're working with pencil and animation paper or a 3D application.