The Advanced Art of Stop-motion Animation

The Advanced Art of Stop-motion Animation

Author: Ken A. Priebe

Publisher: Cengage Learning Ptr

Published: 2010

Total Pages: 329

ISBN-13: 9781435456136

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Take an in-depth look at the art and techniques of stop-motion animation. The Advanced Art of Stop-Motion Animation helps experienced stop-motion artists enhance their craft by exploring the professional methods and advanced technology used by top film studios today. This book features expanded coverage of the basic principles of animation, including specific applications for character performance and visual effect compositing techniques. All the newest technology is touched on, including detailed information on camera rigs, effects, and shooting stop-motion in stereoscopic 3D. Discover new puppet building techniques, including the technology behind the rapid prototyping of computer models for stop-motion production. You'll even find a thorough history of early feature-length stop-motion films. The practical techniques and skills presented are enhanced by interviews with many of the most celebrated stop-motion artists as well as coverage of the work of several artists working in the online stop-motion community. Whether your focus is low-budget indie filmmaking or big studio productions, The Advanced Art of Stop-Motion Animation provides a comprehensive look at both the latest methods and the artists who are driving the revival of stop-motion animation.


Stop Motion Filmmaking

Stop Motion Filmmaking

Author: Christopher Walsh

Publisher: Bloomsbury Publishing

Published: 2019-02-21

Total Pages: 401

ISBN-13: 1350031623

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Based on a world-class curriculum and cutting-edge industry practices, Stop Motion Filmmaking offers step-by-step instruction in everything from puppet making and studio set-up to animation and filmmaking. Reflecting exciting advancements in the medium, animator and educator Christopher Walsh focuses closely on digital filmmaking techniques, and offers specific instruction for creating 3D designed and printed puppet components as well as hand-crafted elements. The book is enriched by exclusive online content in the form of detailed tutorials and examples, and by dynamic sidebars and inserts. Further accented by interviews with leading professionals from both the independent and major studio worlds, Stop Motion Filmmaking is designed for dedicated students of the art form, and provides invaluable training for any serious artist who is driven to bring frame-by-frame worlds to life through puppet animation.


The LEGO Animation Book

The LEGO Animation Book

Author: David Pagano

Publisher: No Starch Press

Published: 2016-10-16

Total Pages: 216

ISBN-13: 159327789X

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Have you ever wondered what your LEGO creations would look like on the big screen? The LEGO Animation Book will show you how to bring your models to life with stop-motion animation—no experience required! Follow step-by-step instructions to make your first animation, and then explore the entire filmmaking process, from storyboards to post-production. Along the way, you’ll learn how to: –Create special effects like explosions and flying minifigures –Convey action and emotion with your minifigure actors –Design sets for animation—make three buildings look like an entire city! –Light, frame, and capture consistent photos –Add detail and scope to your films by building in different scales –Build camera dollies and rigs out of LEGO bricks –Choose cameras, software, and other essential animation tools Dive into the world of animation and discover a whole new way to play! For ages 10+


The Art of Stop-motion Animation

The Art of Stop-motion Animation

Author: Ken A. Priebe

Publisher: Course Technology

Published: 2007

Total Pages: 372

ISBN-13:

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Through the magic of stop-motion animation, inanimate objects seem to spring to life. With true artistic passion and finesse, a stop-motion film evokes the nostalgia of childhood when imagination could bring toys to life. Stop-motion retains the art and performance that are the heart and soul of captivating animation. Beginning with a history of stop-motion animation, The Art of Stop-Motion Animation takes you on a unique journey - uncovering the origins of this art form and examining what continues to draw viewers to these films. Through several hands-on exercises, you'll learn how to create puppets and how to bring them to life as you create your own stop-motion film. Interviews with industry professionals offer a fascinating, behind-the-scenes look into the undying art form of stop-motion animation.


The Animator's Survival Kit

The Animator's Survival Kit

Author: Richard Williams

Publisher: Macmillan

Published: 2012-09-25

Total Pages: 393

ISBN-13: 086547897X

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"A manual of methods, principles and formulas for classical, computer, games, stop motion and internet animators"--Cover.


A Century of Model Animation

A Century of Model Animation

Author: Ray Harryhausen

Publisher: White Lion Publishing

Published: 2008

Total Pages: 248

ISBN-13:

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This edition features the exact same content as the traditional book in a convenient, three-hole- punched, loose-leaf version. Books a la Carte also offer a great value--this format costs significantly less than a new textbook. The Tobey/Slater/Blair/Crawford series builds essential skills one at a time by breaking the mathematics down into manageable pieces. This practical "building block" organization makes it easy for students to understand each topic and gain confidence as they move through each section. Students will find many opportunities to check and reinforce their understanding of concepts throughout the book. With this revision, the author team has added a new Math Coach feature that provides students with an office hour experience by helping them to avoid commonly made mistakes. With Tobey/Slater/Blair/Crawford, students have a tutor, a study companion, and now a coach, with them every step of the way. This package contains: Books a la Carte for Beginning Algebra: Early Graphing, Third Edition


Stop-Motion Armature Machining

Stop-Motion Armature Machining

Author: Tom Brierton

Publisher: McFarland

Published: 2015-09-16

Total Pages: 113

ISBN-13: 0786486635

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Stop-motion puppet animation is one of the most unusual and demanding art forms in the world. It uses a variety of skills, including design, sculpting, metal work, mold making and casting, taxidermy, filmmaking, storytelling and acting, and can be seen in the simplest commercial spots on television to more complex animated shorts and science fiction and fantasy feature films. This work, with over 200 photographs and illustrations, demonstrates the construction of armatures for film industry stop-motion puppets and the technical aspects of how to machine metal into the desired shape. It describes in detail the milling machine and the metal lathe, the two main tools used in constructing the armature, other cutting tools, and how the anatomical makeup of the puppet determines the armature design. The book then examines the six main types of joints used in armature construction: the sandwich plate ball-and-socket joint, the ball-and-socket collet joint, the step-block ball-and-socket joint, the swivel joint, the hinge joint, and the universal joint. Also described are the different types of metals used in armature construction.


Stop Motion: Craft Skills for Model Animation

Stop Motion: Craft Skills for Model Animation

Author: Susannah Shaw

Publisher: CRC Press

Published: 2012-09-10

Total Pages: 219

ISBN-13: 1136135103

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To make great animation, you need to know how to control a whole world: how to make a character, how to make that character live and be happy or sad. You need to create four walls around them, a landscape, the sun and moon - a whole life for them. You have to get inside that puppet and first make it live, then make it perform. Susannah Shaw provides the first truly practical introduction to the craft skills of model animation. This is a vital book in the development of model animation which, following the success of Aardman's first full-length film 'Chicken Run',is now at the forefront of modern animation. Illustrated in full colour throughout you are shown step by step how to create successful model animation. Starting with some basic exercises, readers will learn about developing a story, making models, creating sets and props, the mechanics of movement, filming, post production and how to set about finding that elusive first job in a modern studio.


Design for Motion

Design for Motion

Author: Austin Shaw

Publisher: CRC Press

Published: 2015-11-19

Total Pages: 346

ISBN-13: 1317607775

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Plumb the depths of core motion design fundamentals and harness the essential techniques of this diverse and innovative medium. Combine basic art and design principles with creative storytelling to create compelling style frames, design boards, and motion design projects. Here, in one volume, Austin Shaw covers all the principles any serious motion designer needs to know in order to make their artistic visions a reality and confidently produce compositions for clients, including: Illustration techniques Typography Compositing Cinematography Incorporating 3D elements Matte painting Concept development, and much more Lessons are augmented by illustrious full color imagery and practical exercises, allowing you to put the techniques covered into immediate practical context. Industry leaders and pioneers, including Karin Fong, Bradley G Munkowitz (GMUNK), Will Hyde, Erin Sarofsky, Danny Yount, and many more, contribute their professional perspectives, share personal stories, and provide visual examples of their work. Additionally, a robust companion website (www.focalpress.com/cw/shaw) features project files, video tutorials, bonus PDFs, and rolling updates to keep you informed on the latest developments in the field.


3D Animation Essentials

3D Animation Essentials

Author: Andy Beane

Publisher: John Wiley & Sons

Published: 2012-01-25

Total Pages: 357

ISBN-13: 1118239059

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The essential fundamentals of 3D animation for aspiring 3D artists 3D is everywhere--video games, movie and television special effects, mobile devices, etc. Many aspiring artists and animators have grown up with 3D and computers, and naturally gravitate to this field as their area of interest. Bringing a blend of studio and classroom experience to offer you thorough coverage of the 3D animation industry, this must-have book shows you what it takes to create compelling and realistic 3D imagery. Serves as the first step to understanding the language of 3D and computer graphics (CG) Covers 3D animation basics: pre-production, modeling, animation, rendering, and post-production Dissects core 3D concepts including design, film, video, and games Examines what artistic and technical skills are needed to succeed in the industry Offers helpful real-world scenarios and informative interviews with key educators and studio and industry professionals Whether you're considering a career in as a 3D artist or simply wish to expand your understanding of general CG principles, this book will give you a great overview and knowledge of core 3D Animation concepts and the industry.