Tech Team and the Invisible Robot

Tech Team and the Invisible Robot

Author: Melinda Metz

Publisher: Raintree

Published: 2015-08-13

Total Pages: 129

ISBN-13: 1474700179

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The S.M.A.R.T.S. can't wait for the local school's Art of Science exhibition, which will feature pupil's artwork made through scientific methods. It's sure to be a great show, except for one problem - the centrepiece necklace has vanished! The S.M.A.R.T.S are baffled. There's no sign of a break-in, and the door to the gallery was locked. Could the jewellery really just disappear? It's up to the S.M.A.R.T.S. to solve the impossible crime. Using a combination of engineering, robotics and some serious brainpower, Zoe, Caleb and Jaden investigate every clue. Will they find the necklace in time for the exhibition's opening night, or will they be blamed for the school heist?


The Big Book of Invisible Technology

The Big Book of Invisible Technology

Author: Chloe Taylor

Publisher: Sourcebooks, Inc.

Published: 2020-07-21

Total Pages: 213

ISBN-13: 1646112520

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Learn to see how modern technology is all around us—a hands-on approach for kids 8 to 12 Bluetooth brings beautiful music to your ears—but how, exactly? Using technology and building with technology are two different skill sets—and a twenty-first-century kid will need to understand both. The Big Book of Invisible Technology offers ways to explore how things work for kids in fun, hands-on ways. From the invisible Internet to driverless cars and drones, this book shows you how things work for kids, using step-by-step experiments. Then apply your knowledge and learn how you may, one day, bring real and important change to our lives. Are you ready to solve some of Earth's biggest challenges with technology? The future needs you. In this book on how things work for kids you'll discover: Talk like a pro—Important tech-related words are highlighted in bold along with their definitions, in a virtual dictionary of how things work for kids. Hands-on—Nine applied experiments will inspire you to learn while doing—like taking apart and safely rebuilding an old keyboard or remote control. Think bigger—Discover how to brainstorm as you plan ways to positively influence our planet. Take a step toward being the next great scientist, engineer, or tech genius when you learn how things work for kids.


Robot Intelligence Technology and Applications 2012

Robot Intelligence Technology and Applications 2012

Author: Jong-Hwan Kim

Publisher: Springer Science & Business Media

Published: 2013-04-03

Total Pages: 1026

ISBN-13: 3642373747

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In recent years, robots have been built based on cognitive architecture which has been developed to model human cognitive ability. The cognitive architecture can be a basis for intelligence technology to generate robot intelligence. In this edited book the robot intelligence is classified into six categories: cognitive intelligence, social intelligence, behavioral intelligence, ambient intelligence, collective intelligence and genetic intelligence. This classification categorizes the intelligence of robots based on the different aspects of awareness and the ability to act deliberately as a result of such awareness. This book aims at serving researchers and practitioners with a timely dissemination of the recent progress on robot intelligence technology and its applications, based on a collection of papers presented at the 1st International Conference on Robot Intelligence Technology and Applications (RiTA), held in Gwangju, Korea, December 16-18, 2012. For a better readability, this edition has the total 101 papers grouped into 3 chapters: Chapter I: Cognitive Intelligence, Social Intelligence and Behavioral Intelligence, Chapter II: Ambient Intelligence, Collective Intelligence and Genetic Intelligence, Chapter III: Intelligent Robot Technologies and Applications.


Technology, Urban Space and the Networked Community

Technology, Urban Space and the Networked Community

Author: Saswat Samay Das

Publisher: Springer Nature

Published: 2022-01-08

Total Pages: 320

ISBN-13: 3030888096

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This collection stages a dynamic scholarly debate about the ambivalent workings of technocapitalism and humanism in urban spaces. Such workings are intended to provide multiple forms of autonomy and empowerment but instead create intolerable contradictions that are experienced in the form of a slavish adherence to machines. Representing the novelty of a post-anthropocentric grammar, this book points towards a new ethical and political praxis. It challenges the anthropocentrism of bio-politics and neoliberalism in order to express the constitutive potential of an eco-sensible ‘new earth’.


Race After Technology

Race After Technology

Author: Ruha Benjamin

Publisher: John Wiley & Sons

Published: 2019-07-09

Total Pages: 172

ISBN-13: 1509526439

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From everyday apps to complex algorithms, Ruha Benjamin cuts through tech-industry hype to understand how emerging technologies can reinforce White supremacy and deepen social inequity. Benjamin argues that automation, far from being a sinister story of racist programmers scheming on the dark web, has the potential to hide, speed up, and deepen discrimination while appearing neutral and even benevolent when compared to the racism of a previous era. Presenting the concept of the “New Jim Code,” she shows how a range of discriminatory designs encode inequity by explicitly amplifying racial hierarchies; by ignoring but thereby replicating social divisions; or by aiming to fix racial bias but ultimately doing quite the opposite. Moreover, she makes a compelling case for race itself as a kind of technology, designed to stratify and sanctify social injustice in the architecture of everyday life. This illuminating guide provides conceptual tools for decoding tech promises with sociologically informed skepticism. In doing so, it challenges us to question not only the technologies we are sold but also the ones we ourselves manufacture. Visit the book's free Discussion Guide: www.dropbox.com


The Key to Inclusion

The Key to Inclusion

Author: Stephen Frost

Publisher: Kogan Page Publishers

Published: 2022-07-03

Total Pages: 297

ISBN-13: 1398606219

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Recognising the importance of diversity, belonging and equity is not enough. This book has the practical guidance needed to think differently and make true inclusion a reality. Edited by Stephen Frost, a leading voice in the Diversity, Equity and Inclusion (DEI) space, this book is a must-have for all those who know that achieving inclusion at work is important but don't know where to start. It covers how to be more inclusive as an individual by changing your mindset and building your cultural intelligence as well as how to develop more inclusive teams by adapting management practice and environments whatever the size or structure of your business. The Key to Inclusion also provides tools, strategies and advice on inclusion at an organizational level through inclusive strategy, leadership, governance, data, systems and processes. Supported by real-world examples, interviews and case studies from BBC, the UK National Health Service (NHS), AstraZeneca and LinkedIn, this book looks beyond inclusion in the present to examine inclusion in the future and particularly in tech, financial services and TV. With chapters from a diverse group of expert voices, this book is crucial reading for all HR professionals and business leaders who are looking to deliver true inclusion as individuals, in their teams, in their organizations and communities.


Robot Zombies

Robot Zombies

Author: Xaviant Haze

Publisher: SCB Distributors

Published: 2015-09-28

Total Pages: 150

ISBN-13: 1939149592

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How advanced is the technology that exists today, what are we using it for, and can machines turn on their human creators? What is transcendence and why will we all be familiar with it? Technology is growing exponentially and the moment when it merges with the human mind, called “The Singularity,” is visible in our imminent future. Can humans, limited by slow biological evolution, compete with synthetic intelligence? Science and technology are pushing forward, transforming life as we know it—perhaps even giving humans a shot of immortality. Who will benefit from this? Where did the idea of robots originate and why are humans fearful of decision-making robots that may be able to create goals and objectives, and work toward achieving them? This book examines the history and future of robotics, artificial intelligence, zombies and a Transhumanist utopia/dystopia integrating man with machine. How did it all begin, and what’s in store for humans today, in the near future, and in the distant future? Haze and Eguino explore the fascinating role of artificial intelligence from a practical human perspective and discover that the mind-altering process necessary to accept and integrate with the inevitable is already underway, molding human consciousness. 4-Page Color Section.


Human Aspects of IT for the Aged Population. Technology and Society

Human Aspects of IT for the Aged Population. Technology and Society

Author: Qin Gao

Publisher: Springer Nature

Published: 2020-07-10

Total Pages: 398

ISBN-13: 3030502325

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This three volume set of LNCS 12207, 12208 and 12209 constitutes the refereed proceedings of the 6th International Conference on Human Aspects of IT for the Aged Population, ITAP 2020, held as part of the 22nd International Conference, HCI International 2020, which took place in Copenhagen, Denmark, in July 2020. The conference was held virtually due to the COVID-19 pandemic. The total of 1439 papers and 238 posters have been accepted for publication in the HCII 2020 proceedings from a total of 6326 submissions. ITAP 2020 includes a total of 104 regular papers which are organized in topical sections named: Involving Older Adults in HCI Methodology , User Experience and Aging, Aging and Mobile and Wearable Devices, Health and Rehabilitation Technologies, Well-being, Persuasion, Health Education and Cognitive Support, Aging in Place, Cultural and Entertainment Experiences for Older Adults, Aging and Social Media, Technology Acceptance and Societal Impact.


Robots in Popular Culture

Robots in Popular Culture

Author: Richard A. Hall

Publisher: Bloomsbury Publishing USA

Published: 2021-07-12

Total Pages: 361

ISBN-13: 1440873852

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Robots in Popular Culture: Androids and Cyborgs in the American Imagination seeks to provide one go-to reference for the study of the most popular and iconic robots in American popular culture. In the last 10 years, technology and artificial intelligence (AI) have become not only a daily but a minute-by-minute part of American life—more integrated into our lives than anyone would have believed even a generation before. Americans have long known the adorable and helpful R2-D2 and the terrible possibilities of Skynet and its army of Terminators. Throughout, we have seen machines as valuable allies and horrifying enemies. Today, Americans cling to their mobile phones with the same affection that Luke Skywalker felt for the squat R2-D2. Meanwhile, our phones, personal computers, and cars have attained the ability to know and learn everything about us. This volume opens with essays about robots in popular culture, followed by 100 A–Z entries on the most famous AIs in film, comics, and more. Sidebars highlight ancillary points of interest, such as authors, creators, and tropes that illuminate the motives of various robots. The volume closes with a glossary of key terms and a bibliography providing students with resources to continue their study of what robots tell us about ourselves.


Art and Technology of Entertainment Computing and Communication

Art and Technology of Entertainment Computing and Communication

Author: Adrian David Cheok

Publisher: Springer Science & Business Media

Published: 2010-08-03

Total Pages: 299

ISBN-13: 1849961379

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Art and Technology of Entertainment Computing and Communication takes a blue sky research perspective on the field of interactive media for entertainment computing. Adrian David Cheok argues that entertainment as an end-product is useful for interactive play, however it is also a powerful tool for learning and communication and it is also a key driver for the development of information technology. This book explores the future of entertainment technologies used for communication and describes quantum step research. It will inform and inspire readers to create their own radical inventions and innovations that are not incremental, but which break through ideas and non-obvious solutions. One of the main explorations is the examination of how new forms of computer interaction can lead to radical new forms of technology and art for entertainment computing. Art and Technology of Entertainment Computing and Communication is an informative and inspirational text for students and the next generation of researchers. It’s main aim is to provide information that will hopefully help change the world and society for the better, through new modes of entertainment and communication. Academics, researchers, engineers, game designers, and interaction designers, will find the content both interesting and valuable. Entertainment is the "engine" to inspire people and drive innovation in interactive digital media design. The pioneer of the field, Prof. Adrian David Cheok, takes you on an exciting tour of the future shaped by the Entertainment Technologies. Hiroshi ISHII, Muriel R. Cooper Professor of Media Arts and Sciences, MIT Media Laboratory.