Teaching and learning human-computer interaction (HCI): Current and emerging practices
Author: Audrey Girouard
Publisher: Frontiers Media SA
Published: 2023-03-27
Total Pages: 147
ISBN-13: 2832519059
DOWNLOAD EBOOKRead and Download eBook Full
Author: Audrey Girouard
Publisher: Frontiers Media SA
Published: 2023-03-27
Total Pages: 147
ISBN-13: 2832519059
DOWNLOAD EBOOKAuthor: Teresa Cerratto Pargman
Publisher: Springer
Published: 2019-03-21
Total Pages: 275
ISBN-13: 3030107647
DOWNLOAD EBOOKThis book explores the complexities of interacting with digital technologies in the everyday flow of practices in schools, museums, and the home. In particular, the authors pay attention to the material conditions of such practices via the exploration of media discourses on information and communication technologies in the classroom; the ongoing digitization of the school; the use of video chat for language learning; the instantiation of CrossActionSpaces in an urban science classrooms; the development of symbolic technologies such as the Carbon Footprint Calculator; the design of apps and virtual museums for learning science; the use of text message tools for collaborative learning in teacher education and the design, implementation, and evaluation of Augmented Reality apps in outdoor learning. The book is grounded in case studies presented by scholars at the workshop, “Changing Teaching and Learning Practices in Schools with Tablet-Mediated Collaborative Learning: Nordic, European and International Views” and the workshop “Emergent Practices and Material Conditions in Tablet-mediated Collaborative Learning and Teaching” both of which have been held at the Computer-Supported Collaborative Learning conference (CSCL). This volume brings together inspirational and high-quality chapters that raise a range of important ideas and showcase the importance of looking beyond technology-enhanced learning. Taken together, this volume unpacks a variety of everyday situations by engaging with what is really happening with digital technologies rather than what is expected to happen with them in educational settings. The take-away message is a call for research on learning, teaching, and digital technologies that enables engagement with the materiality of educational practices and, in particular, their constitutive relationships that configure the contemporary educational practices of the digital age.
Author: Julie A. Jacko
Publisher: CRC Press
Published: 2012-05-04
Total Pages: 1469
ISBN-13: 1439829446
DOWNLOAD EBOOKWinner of a 2013 CHOICE Outstanding Academic Title Award The third edition of a groundbreaking reference, The Human-Computer Interaction Handbook: Fundamentals, Evolving Technologies, and Emerging Applications raises the bar for handbooks in this field. It is the largest, most complete compilation of HCI theories, principles, advances, case st
Author: Pablo H. Ruiz
Publisher: Springer Nature
Published:
Total Pages: 335
ISBN-13: 3031579828
DOWNLOAD EBOOKAuthor: Ghaoui, Claude
Publisher: IGI Global
Published: 2005-12-31
Total Pages: 780
ISBN-13: 1591407982
DOWNLOAD EBOOKEsta enciclopedia presenta numerosas experiencias y discernimientos de profesionales de todo el mundo sobre discusiones y perspectivas de la la interacción hombre-computadoras
Author: McKay, Elspeth
Publisher: IGI Global
Published: 2007-01-31
Total Pages: 290
ISBN-13: 1599043300
DOWNLOAD EBOOK"This book is a manual for the novice-Human Computer Interaction (HCI) designer. It compares and contrasts online business training programs with e-Learning in the higher education sector and provides a range of positive outcomes for linking information management techniques, which exploit the educational benefits of Web-mediated learning in computer supported collaborative learning"--Provided by publisher.
Author: Panayiotis Zaphiris
Publisher: IGI Global
Published: 2009-01-01
Total Pages: 2765
ISBN-13: 1605660531
DOWNLOAD EBOOKPenetrates the human computer interaction (HCI) field with breadth and depth of comprehensive research.
Author: Zaphiris, Panayiotis
Publisher: IGI Global
Published: 2009-01-31
Total Pages: 472
ISBN-13: 1605661430
DOWNLOAD EBOOK"This book develops new models and methodologies for describing user behavior, analyzing their needs and expectations and thus successfully designing user friendly systems"--Provided by publisher.
Author: Volkmar Pipek
Publisher: Springer
Published: 2009-02-24
Total Pages: 291
ISBN-13: 364200427X
DOWNLOAD EBOOKWork practices and organizational processes vary widely and evolve constantly. The technological infrastructure has to follow, allowing or even supporting these changes. Traditional approaches to software engineering reach their limits whenever the full spectrum of user requirements cannot be anticipated or the frequency of changes makes software reengineering cycles too clumsy to address all the needs of a specific field of application. Moreover, the increasing importance of ‘infrastructural’ aspects, particularly the mutual dependencies between technologies, usages, and domain competencies, calls for a differentiation of roles beyond the classical user–designer dichotomy. End user development (EUD) addresses these issues by offering lightweight, use-time support which allows users to configure, adapt, and evolve their software by themselves. EUD is understood as a set of methods, techniques, and tools that allow users of software systems who are acting as non-professional software developers to 1 create, modify, or extend a software artifact. While programming activities by non-professional actors are an essential focus, EUD also investigates related activities such as collective understanding and sense-making of use problems and solutions, the interaction among end users with regard to the introduction and diffusion of new configurations, or delegation patterns that may also partly involve professional designers.
Author: Ferdig, Richard E.
Publisher: IGI Global
Published: 2012-01-31
Total Pages: 389
ISBN-13: 1466600306
DOWNLOAD EBOOKGaming has long been a means for humans to share knowledge, learn new concepts, and escape the constraints of reality. Interdisciplinary Advancements in Gaming, Simulations and Virtual Environments: Emerging Trends investigates the role of games and computer-mediated simulations in a variety of environments, including education, government, and business. Exploring psychological, social, and cultural implications of games and simulations, as well as policies related to their design and development, this reference aims to support the work of researchers in this growing field, as well as bridge the gap between theory and practice in the application of electronic games to everyday situations.