Systematic Program Design

Systematic Program Design

Author: Yanhong Annie Liu

Publisher: Cambridge University Press

Published: 2013-05-20

Total Pages: 257

ISBN-13: 1107328810

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A systematic program design method can help developers ensure the correctness and performance of programs while minimizing the development cost. This book describes a method that starts with a clear specification of a computation and derives an efficient implementation by step-wise program analysis and transformations. The method applies to problems specified in imperative, database, functional, logic and object-oriented programming languages with different data, control and module abstractions. Designed for courses or self-study, this book includes numerous exercises and examples that require minimal computer science background, making it accessible to novices. Experienced practitioners and researchers will appreciate the detailed examples in a wide range of application areas including hardware design, image processing, access control, query optimization and program analysis. The last section of the book points out directions for future studies.


How to Design Programs, second edition

How to Design Programs, second edition

Author: Matthias Felleisen

Publisher: MIT Press

Published: 2018-05-25

Total Pages: 793

ISBN-13: 0262344122

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A completely revised edition, offering new design recipes for interactive programs and support for images as plain values, testing, event-driven programming, and even distributed programming. This introduction to programming places computer science at the core of a liberal arts education. Unlike other introductory books, it focuses on the program design process, presenting program design guidelines that show the reader how to analyze a problem statement, how to formulate concise goals, how to make up examples, how to develop an outline of the solution, how to finish the program, and how to test it. Because learning to design programs is about the study of principles and the acquisition of transferable skills, the text does not use an off-the-shelf industrial language but presents a tailor-made teaching language. For the same reason, it offers DrRacket, a programming environment for novices that supports playful, feedback-oriented learning. The environment grows with readers as they master the material in the book until it supports a full-fledged language for the whole spectrum of programming tasks. This second edition has been completely revised. While the book continues to teach a systematic approach to program design, the second edition introduces different design recipes for interactive programs with graphical interfaces and batch programs. It also enriches its design recipes for functions with numerous new hints. Finally, the teaching languages and their IDE now come with support for images as plain values, testing, event-driven programming, and even distributed programming.


Systematic Programming

Systematic Programming

Author: Niklaus Wirth

Publisher: Prentice Hall

Published: 1973

Total Pages: 196

ISBN-13:

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"Offers students the opportunity to master techniques and skills necessary for success in broadcast television, audio and news production ... designed to cover introductory production concepts, this book contains exercises based on specific learning objectives"--Page 4 of cover.


Systematic Training Program Design

Systematic Training Program Design

Author: Sallie E. Gordon

Publisher: Prentice Hall PTR

Published: 1994

Total Pages: 0

ISBN-13: 9780131003897

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This specific and practical guide to the design, development and evaluation of training programmes integrates traditional instructional design practices with newer findings from educational research and applied cognition, and from recent advances in computer-based training. It integrates the major principles and methodologies from the fields of training, instructional design, cognitive psychology and human factors engineering. It considers congnitive task analysis, rapid prototyping, user testing, principles of document and interface design, and development of multimedia training programmes.


Think Python

Think Python

Author: Allen B. Downey

Publisher: "O'Reilly Media, Inc."

Published: 2015-12-02

Total Pages: 309

ISBN-13: 1491939419

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If you want to learn how to program, working with Python is an excellent way to start. This hands-on guide takes you through the language a step at a time, beginning with basic programming concepts before moving on to functions, recursion, data structures, and object-oriented design. This second edition and its supporting code have been updated for Python 3. Through exercises in each chapter, youâ??ll try out programming concepts as you learn them. Think Python is ideal for students at the high school or college level, as well as self-learners, home-schooled students, and professionals who need to learn programming basics. Beginners just getting their feet wet will learn how to start with Python in a browser. Start with the basics, including language syntax and semantics Get a clear definition of each programming concept Learn about values, variables, statements, functions, and data structures in a logical progression Discover how to work with files and databases Understand objects, methods, and object-oriented programming Use debugging techniques to fix syntax, runtime, and semantic errors Explore interface design, data structures, and GUI-based programs through case studies


Work Design

Work Design

Author: Adedeji B. Badiru

Publisher: CRC Press

Published: 2017-07-12

Total Pages: 314

ISBN-13: 1498755747

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Work is all around us and permeates everything we do and everyday activities. Not all work is justified, not all work is properly designed, or evaluated accurately, or integrated. A systems model will make work more achievable through better management. Work is defined as a process of performing a defined task or activity, such as research, development, operations, maintenance, repair, assembly, production, and so on. Very little is written on how to design, evaluate, justify, and integrate work. Using a comprehensive systems approach, this book facilitates a better understanding of work for the purpose of making it more effective and rewarding.


Ten Steps to Complex Learning

Ten Steps to Complex Learning

Author: Jeroen J. G. van Merriënboer

Publisher: Routledge

Published: 2012

Total Pages: 346

ISBN-13: 0415807956

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Ten Steps to Complex Learning presents a path from a training problem to a training solution in a way that students, practitioners (both instructional designers and teachers), and researchers can understand and easily use. Practitioners can use this book as a reference guide to support their design of courses, materials, or environments for complex learning. Students in the field of instructional design can use this book to broaden their knowledge of the design of training programs for complex learning. Now fully revised to incorporate the most current research in the field, this second edition of Ten Steps to Complex Learning includes user-friendly examples and case studies, and demonstrates the application of the ten steps in relation to the design of serious games, learning networks, social media, and new developments in educational neuroscience.


Mastering the Instructional Design Process

Mastering the Instructional Design Process

Author: William J. Rothwell

Publisher: John Wiley & Sons

Published: 2011-01-06

Total Pages: 490

ISBN-13: 0470573708

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The fourth edition of Mastering the Instructional Design Process has been completely revised and updated and is based on the instructional design competencies of the International Board of Standards of Performance and Instruction (IBSTPI). The book identifies the core competencies of instructional system design and presents them in a way that helps to develop these competencies and apply them successfully in real-world settings. This comprehensive resource covers the full range of topics for understanding and mastering the instructional design process including: detecting and solving human performance problems; analyzing needs, learners, work settings, and work; establishing performance objectives and performance measurements; delivering the instruction effectively; and managing instructional design projects successfully.