Kirito might not be around, but that doesn't mean the girls aren't still ready for adventure. The fetching lasses of Sword Art Online--Leafa, Silica, Liz, and Lux--are back for a third volume, and they're determined to make the most of their virtual youth!
In order to obtain the crafting recipe for the Fairy Hammer and complete their quest, Silica and company infiltrate a top Blacksmith Fairies' guild! But to do so, they'll have to steal it from Granze, the guild's leader, and that's no easy task...
Trapped in a one-on-one fight with an opponent using Kirito’s SAO combat data, Lux is getting to experience firsthand what it’s like to go up against the Black Swordsman himself! Unfortunately, her confidence soon wanes as his power continues to grow, but with help on the way, she has no choice but to hold out as long as she can. In the face of such overwhelming odds, will the girls find a way to triumph over this fake Kirito and his massive army of warriors? Find out in this thrilling conclusion to the series!
The girls of SAO are back! Liz, Silica, and Leafa, with their new friend Lux--having ruined their clothes in their previous adventure--go to see Ashley, a survivor of Sword Art Online and a legendary master tailor. The price for Ashley's skills is a high one, and in order to pay the tailor, the girls end up in a swimsuit contest! But naturally, this isn't just any swimsuit contest. Will Lux, Liz, Silica, and Leafa get away with their wardrobes and dignity intact?!
The party is shaken when their leader, Diavel, is struck down by the boss of the very first floor. Asuna and her teammates are confronted for the first time with the cruel reality of their situation: Sword Art Online is no mere game--death here is final. Their commander lost, the remaining fighters begin to lose heart and plan their retreat. But the fight must go on if they are to escape this game world, and in his dying moments, Diavel managed to convey his appointment for the next commander--Kirito!
The virtual world of ALfheim Online might not be literally deadly, but there's still plenty of tough adventuring to be had. The trio of Liz, Silica, and Leafa set out on a quest for a magical ring but immediately run into monsters tougher than they expected. A certain black-clothed swordsman comes to their rescue--but it's not Kirito?! It seems the "game of death" has had lingering emotional effects on everyone, and even the survivors bear scars. But the trio have gotten through tough times before, and they're not gonna let a buffed boss stand between them and their goal! Even if they succeed in finishing the quest, though, will they be able to heal the mysterious sword-wielder's broken heart...? Join Liz, Silica, and Leafa on a new adventure that's all their own!
To steal the recipe for the Fairy Mallet and complete their quest, Silica and company infiltrate the Elves and Shoemaker guild. But Granze, the guild’s leader, is not so easily outwitted—using the Gjallarhorn, a legendary instrument that summons a veritable army of soldiers to her side, she launches her assault! What’s more, the soldiers are created from old SAO data, and their leader bears an uncanny resemblance to the Black Swordsman...
It's just an ordinary day for the girls' ops crew until a crimson-haired newbie named Garnet storms into Liz's blacksmith shop, demanding her most powerful weapon. Amused by the rookie's spunk, the girls decide to join her on a quest, planning to teach her a thing or two about gaming. As they make headway, all seems well until a mysterious path appears...Just what could be waiting ahead?
Got a rare weapon! When a secret recipe deal with the Elves and Shoemaker guild goes awry, Lisbeth and the girls find themselves haunted by the ghost of Rossa. What could be the connection between Lisbeth's quest and Lux's old friend?!