SVG Programming

SVG Programming

Author: Kurt Cagle

Publisher: Apress

Published: 2008-01-01

Total Pages: 606

ISBN-13: 1430208406

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Leading expert Kurt Cagle gives a complete guide to the creation of powerful Scalable Vector Graphics (SVG). Intermingling SVG instruction with insightful discussion of key topics such as coordinate systems and attributes, transformations, animation, and image generation, readers are provided with a comprehensive guide to making the most of this exciting new Web standard. Cagle goes directly into the heart of SVG development after a brief introduction of the SVG standard. Readers are presented with an overview of SVG fundamentals and usage and given numerous examples as a practical introduction to language implementation. This material sets the stage for later chapters, which expand upon this basic material to introduce integral SVG concepts such as transformations, shapes, text manipulation, and the incorporation of images, gradients, patterns and masks. The final chapters demonstrate the true power of SVG, offering insight into animation, interactivity, filters, and automated graphic generation.


Programming the Mobile Web

Programming the Mobile Web

Author: Maximiliano Firtman

Publisher: "O'Reilly Media, Inc."

Published: 2010-07-23

Total Pages: 514

ISBN-13: 1449395899

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Today's market for mobile apps goes beyond the iPhone to include BlackBerry, Nokia, Windows Phone, and smartphones powered by Android, webOS, and other platforms. If you're an experienced web developer, this book shows you how to build a standard app core that you can extend to work with specific devices. You'll learn the particulars and pitfalls of building mobile apps with HTML, CSS, and other standard web tools. You'll also explore platform variations, finicky mobile browsers, Ajax design patterns for mobile, and much more. Before you know it, you'll be able to create mashups using Web 2.0 APIs in apps for the App Store, App World, OVI Store, Android Market, and other online retailers. Learn how to use your existing web skills to move into mobile development Discover key differences in mobile app design and navigation, including touch devices Use HTML, CSS, JavaScript, and Ajax to create effective user interfaces in the mobile environment Learn about technologies such as HTML5, XHTML MP, and WebKit extensions Understand variations of platforms such as Symbian, BlackBerry, webOS, Bada, Android, and iOS for iPhone and iPad Bypass the browser to create offline apps and widgets using web technologies


SVG Unleashed

SVG Unleashed

Author: Andrew Watt

Publisher: Sams Publishing

Published: 2002

Total Pages: 1154

ISBN-13: 9780672324291

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The only book on using SVG in advanced applications, this title covers both client- and server-side SVG programming. Targeted to the experienced Web programmer, "SVG Unleashed" equips the reader with the practical knowledge to create and manipulate Scalable Vector Graphics (SVG) programmatically, both on the client and the server side.


Perl Graphics Programming

Perl Graphics Programming

Author: Shawn Wallace

Publisher: "O'Reilly Media, Inc."

Published: 2002-12-19

Total Pages: 481

ISBN-13: 1449358314

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Graphics programmers aren't the only ones who need to be proficient with graphics. Web and applications programmers know that a dull web page can be quickly transformed into one that's interesting and lively with the use of well-planned graphics. And fortunately, you don't need the skills of a fulltime graphics programmer to use graphics effectively. From access counters and log report graphs to scientific plots and on-the-fly animated GIFs, graphics scripting is within the grasp of most web programmers. Using open source software, like Perl, you have the power to dynamically generate graphics based on user input and activity, easily manipulate graphics content, and optimize graphics for compression and quality.Geared toward Perl users and webmasters, Perl Graphics Programming focuses on open-source scripting programs that manipulate graphics files for use on the Web. The book demystifies the manipulation of graphics formats for newcomers to the Web with a practical, resource-like approach. With this book you'll learn to: Generate dynamic web graphics with charts, tables, and buttons Automate graphics tasks (thumbnails and borders) Create dynamics web documents (PDF, Postscript) Produce rich Internet experiences with Flash and SVG You'll begin with a tour of the most common web graphic file formats--PNG, JPEG, GIF, SWF, SVG, Postscript and PDF--then you'll explore the most powerful tools and Perl modules available for manipulating these graphics, such as GD, PerlMagick, and GIMP. Included in this part of the book is a thorough description of the Ming module for creating on-the-fly Flash files. Next, a "cookbook" section includes practical, all purpose recipes: GIF animation, generating images within a dynamic application, communicating between SWF front-end and Perl back-end, XSLT transformations, compression, and much more.Perl programmers naturally turn to Perl to tackle whatever challenge they have at hand, and graphics programming is no exception. Perl Graphics Programming provides all the tools you need to begin programming and designing graphics for the Web immediately. This book will change how you think about generating and manipulating graphics for the Web.


Programming Chrome Apps

Programming Chrome Apps

Author: Marc Rochkind

Publisher: "O'Reilly Media, Inc."

Published: 2014-12-15

Total Pages: 273

ISBN-13: 1491904275

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Put your web app design skills to work by learning how to create powerful and portable Chrome Apps. With this practical book, you'll learn how to build Google's unique apps to behave just like native apps so they can interact with hardware devices, access external files, and send notifications. Chrome Apps run on any platform that supports the Chrome browser--including OS X, Windows, Linux, as well as Android and iOS. If you know how to work with HTML, CSS, JavaScript, and the DOM, you're ready to get started.


SVG for Web Developers

SVG for Web Developers

Author: Ellen Pearlman

Publisher: Prentice Hall Professional

Published: 2003

Total Pages: 432

ISBN-13: 9780131004993

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Aimed at intermediate to advanced Web developers, this guide has examples throughout the book that have all been tested in the author's classroom training. This is the get-up-to-speed-quickly guide to SVG--Scalable Vector Graphics--for the experienced Web developer.


Dynamic Web Programming and HTML5

Dynamic Web Programming and HTML5

Author: Paul S. Wang

Publisher: CRC Press

Published: 2012-11-21

Total Pages: 666

ISBN-13: 1000755746

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With organizations and individuals increasingly dependent on the Web, the need for competent, well-trained Web developers and maintainers is growing. Helping readers master Web development, Dynamic Web Programming and HTML5 covers specific Web programming languages, APIs, and coding techniques and provides an in-depth understanding of the underlyin


Programming HTML5 Applications

Programming HTML5 Applications

Author: Zachary Kessin

Publisher: "O'Reilly Media, Inc."

Published: 2011-11-17

Total Pages: 143

ISBN-13: 1449399088

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Learn powerful JavaScript tools for exploiting HTML5 elements, and discover new methods for working with data, such as offline storage and multithreaded processing. Complete with code samples, this book is ideal for experienced JavaScript and mobile developers alike.


Programming in Python 3

Programming in Python 3

Author: Mark Summerfield

Publisher: Addison-Wesley Professional

Published: 2010

Total Pages: 648

ISBN-13: 0321680561

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Now fully updated, this edition brings together all the knowledge needed to write programs, use any library, and even create new library modules. The book teaches every aspect of the Python 3 language and covers all the built-in functionality.


Perl Graphics Programming

Perl Graphics Programming

Author: Shawn Wallace

Publisher: "O'Reilly Media, Inc."

Published: 2002-12-19

Total Pages: 481

ISBN-13: 1449358306

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Graphics programmers aren't the only ones who need to be proficient with graphics. Web and applications programmers know that a dull web page can be quickly transformed into one that's interesting and lively with the use of well-planned graphics. And fortunately, you don't need the skills of a fulltime graphics programmer to use graphics effectively. From access counters and log report graphs to scientific plots and on-the-fly animated GIFs, graphics scripting is within the grasp of most web programmers. Using open source software, like Perl, you have the power to dynamically generate graphics based on user input and activity, easily manipulate graphics content, and optimize graphics for compression and quality.Geared toward Perl users and webmasters, Perl Graphics Programming focuses on open-source scripting programs that manipulate graphics files for use on the Web. The book demystifies the manipulation of graphics formats for newcomers to the Web with a practical, resource-like approach. With this book you'll learn to: Generate dynamic web graphics with charts, tables, and buttons Automate graphics tasks (thumbnails and borders) Create dynamics web documents (PDF, Postscript) Produce rich Internet experiences with Flash and SVG You'll begin with a tour of the most common web graphic file formats--PNG, JPEG, GIF, SWF, SVG, Postscript and PDF--then you'll explore the most powerful tools and Perl modules available for manipulating these graphics, such as GD, PerlMagick, and GIMP. Included in this part of the book is a thorough description of the Ming module for creating on-the-fly Flash files. Next, a "cookbook" section includes practical, all purpose recipes: GIF animation, generating images within a dynamic application, communicating between SWF front-end and Perl back-end, XSLT transformations, compression, and much more.Perl programmers naturally turn to Perl to tackle whatever challenge they have at hand, and graphics programming is no exception. Perl Graphics Programming provides all the tools you need to begin programming and designing graphics for the Web immediately. This book will change how you think about generating and manipulating graphics for the Web.