Don't miss DC's greatest villains of the 1970s all in one title--and finally back in print! When the evil New God Darkseid schemes to take over the earth, he employs 10 devilish villains to carry out his plan to eradicate the planet's Super Heroes. But it doesn't take long for the team to realize they can do better on their own and break off their employment with Darkseid in this thrilling series made up of a revolving door of lead characters. Old-school fans and new readers will love this title starring such favorites as Gorilla Grodd, Sinestro, Star Sapphire, Mirror Master, Captain Cold and many more as they take on the likes of Superman, Green Lantern, Hawkman and other DCU heroes. A hidden gem of its era, THE SECRET SOCIETY OF SUPER-VILLAINS paved the way for future villain-centric series and gave fans more bad guys than they could handle in one title. Collects THE SECRET SOCIETY OF SUPER-VILLAINS #1-10 and material from THE AMAZING WORLD OF DC COMICS #11.
As the deep sea once gave rise to pirates, so also did deep space . The crew of The Twenty-Wun Stars is one such group of opportunistic souls. This exceptional group of serendipitous scoundrels find themselves under the leadership of Captain Jake Wade. The swaggering mojo at which this man moves thru life is literally infectious. Skirting the law where they can, looking for their next score to make payroll and trying to keep the ship online, is always the order of the day. UNMADE Many titles have laid out the lives of the past, present and future crew of the pirate ship The Twenty-Wun Stars. All of that has brought us here, where we get the formal introduction to Jake Jaimon Wade and his ascent to captain. In the middle of another firefight from a deal gone sideways, the crew of the Twenty-Wun Stars is aided by two ladies who are from125 years in the future. In a mad scramble to escape a fight where they are outnumbered and outgunned the ship crashes out of hyperspace onto an undiscovered, isolated advanced steampunk planet. The two young ladies from the future are trying to find the woman who in their time has destroyed the CRW (Confederation of Republic Worlds), killed or enslaved billions and driven humanity to the brink of destruction. It is their hope to find her before her march down the path of war ever begins. Having reason to believe at some point she was a member of the crew of the Twenty-Wun Stars, their trek thru time has brought them on board the ship the day it crashes onto a steampunk world deeply steeped in superhero/super-villain culture. As fate would have it, the crew of the Twenty-Wun Stars fits right in with their unique array of gifts and talents. While the ship is being repaired and the two ladies search for the woman who destroys the future, run-ins with the local super powered elite up the stakes that threaten the crew, the ship, this new world and ultimately the CRW. Over three thousand years after the final battle over the soul of mankind, between God, Satan, and Nefarious, destroys the earth, a new chapter begins. The resulting hyperspace blast from the earth’s destruction flings the last of humanity into the furthest reaches of space on their surviving starships. Over 300 years passes before these star cast seeds of mankind reclaim the stars, and begin to find each other. The first of the new worlds to find each other and reconnect old humanity on new worlds, would eventually form The Confederation of Republic Worlds. This union would be marked with the erection of the Jara Timekeeping Tower on Jara Prime, broadcasting a synced time throughout the known universe. This is the Jara Era.
What is good without evil? What is day without night? The bright "yins" of the universe need their dark "yangs" ... just as the hearty heroes of the Marvel Universe need their ferocious foes! Rejoice, true believer, for Mighty Marvel has at last added a sinister sequel to BRING ON THE BAD GUYS! That's right, lurking within this vile volume are the outlandish origins of some of the world's most venomous villains! Witness the tragic tale of Magneto, Master of Magnetism - the arch nemesis of the team of mutant misfits known as the X-Men! Track the meteoric rise of "a humble importer of spices" named Wilson Fisk, known to the unsavory underworld as the Kingpin of Crime! Bear witness to the dark genesis of the armored Iron Man's most hated foe, the ringed menace named the Mandarin! Enter the time stream alongside the Avengers as the Earth's Mightiest Heroes battle Kang the Conqueror! Run for your lives when the deadly dragon Fin Fang Foom takes to the fire-filled skies! Cower in fear before the arrival of the star-spanning world devourer known as Galactus! Whether you are a naive newcomer or a venerable veteran, you will find BRING BACK THE BAD GUYS an integral addition to your comics library! So if you are strong of will and steady of heart, O Seeker Of The Truth, then we invite you to venture inside. But don't forget batteries ... after all, you wouldn't want your flashlight to fail once you enter evil's heart of darkness!
"Little Billee is a young English painter with great talent. He and his friends Taffy and the Laird share a studio in a Quartier Latin neighborhood full of artists and musicians, including a German-Polish music teacher named Svengali. The group become acquainted with an artists' model named Trilby, who was orphaned as a child and who works to support her little brother and herself. Trilby is lively, charming, unpretentious, and beautiful, and soon Little Billee is madly in love. When his mother learns that Little Billee intends to marry an artists' model (nude models were almost as socially unacceptable as protitutes) she travels to Paris and tells Trilby that such a marriage would mean ruin for Billee and his family. Trilby promises that she will never see Little Billee again. Soon afterward, Trilby vanishes, leaving Billee sick and distraught. Many years later, Billee and his friends hear of a singer called "La Svengali" who has astonished all of Europe. By attending one of her performances, they learn that "La Svengali" is the wife of the music teacher they knew in the Quartier Latin, trained by him to sing with more technical mastery than anyone has ever heard. When "La Svengali" appears on stage, they see that she is none other than Trilby. Her singing moves the audience to tears, though everyone notices that she moves stiffly and strangely and that her face is as blank as an automaton's. Not until Svengali dies suddenly during a concert is Trilby set free from the hypnotic spell that has controlled her for years.""--Allreaders.com.
The first in a series about being bad--it's the best Scorcher and his friends are already in a battle with those dorks from Goodie Primary--and it's only the first day of term! Who will win?
Compiled and written by a team of experienced researchers whose work has been cited by such diverse sources as USA Today and Operations Research Forum, The Unofficial Guide to Walt Disney World digs deeper and offers more than any other guide. The Unofficial Guide to Walt Disney World explains how Walt Disney World works and how to use that knowledge to make every minute and every dollar of your vacation count. With advice that is direct, prescriptive, and detailed, it takes the guesswork out of travel by unambiguously rating and ranking everything from hotels, restaurants, and attractions to rental car companies. With an Unofficial Guide in hand, and authors Bob Sehlinger and Len Testa as guides, find out what's available in every category, from best to worst, and use step-by-step detailed plans to help make the most of your time at Walt Disney World.
Explore a story told across the millennia that delves deep into a pair of fascinating necron characters, their relationship and their plans for the galaxy. Before the being called the Emperor revealed Himself, before the rise of the aeldari, before the necrontyr traded their flesh for immortal metal, the world was born in violence.Even when they inhabited bodies of flesh, Trazyn the Infinite and Orikan the Diviner were polar opposites. Trazyn, a collector of historical oddities, presides over a gallery full of the most dangerous artefacts – and people – of the galactic past. Orikan, a chronomancer without peer, draws zodiacs that predict and manipulate the future. But when an artefact emerges that may hold the key to the necrons’ next evolution, these two obsessives enter a multi-millennia game of cat and mouse that ends civilisations, reshapes timelines, and changes both forever. As riddles unwind and ancient secrets are revealed, the question remains: will their feud save the necron race or destroy it?
The biggest name in Japanese science fiction—Gundam—returns with one of its creators retelling its origins 25 years after the series debuted. Caught in the crossfire of a space civil war, teenager Amuro Ray accidentally finds a new mobile weapon—the RX-78 Gundam. In the seventh volume of Gundam: THE ORIGIN, the Zeon have begun to show their might against the Earth Federation. For the longest time there has been a belief that the Zeon have evolved into a new form of man. These Spacenoids have not been forced to the stars; they were destined to them. And while there are still Earth colonies across the solar system, the Zeon were chosen to unify them all. Ultimately, the politics of space and the oppression shown by The Confederation has driven the Zeon to make some brutal choices . . . some of them akin to genocide!