Upon arriving in the port city of Tradocco, Falco becomes apprentice to master shadow thief Maestro Astolfo, and as his education progresses, he is plunged into the company of con men, monsters, pirates, and the King of the Cats.
In the year since she cast her sunbolt, Hitomi has recovered only a handful of memories. But the truths of the past have a tendency to come calling, and an isolated mountain fastness can offer only so much shelter. When the High Council of Mages summons Brigit Stormwind to stand trial for treason, Hitomi knows her mentor won't return--not with Arch Mage Blackflame behind the charges. Armed only with her magic and her wits, Hitomi vows to free her mentor from unjust imprisonment. She must traverse spell-cursed lands and barren deserts, facing powerful ancient enchantments and navigating bitter enmities, as she races to reach the High Council. There, she reunites with old friends, planning a rescue equal parts magic and trickery. If she succeeds, Hitomi will be hunted the rest of her life. If she fails, she'll face the ultimate punishment: enslavement to the High Council, her magic slowly drained until she dies.
The story is based on a true account of the Civil War. Through 16-year-old Charles's eyes we see Stonewall Jackson, Robert E. Lee, Jeb Stuart, Kyd Douglas. We join the marches, share the hunger and the glory, and experience the problems of a boy catapulted into the stern realities of war and its aftermath.
Perfect for fans of The Cruel Prince and Sorcery of Thorns, this exhilarating, page-turning fantasy will pull readers into a lush and stunning world where nothing—and no one—can be trusted. I did not choose this fate. But I will not walk away from it. Children have been disappearing from across Menaiya for longer than Amraeya ni Ansarim can remember. When her friend’s sister is snatched, Rae knows she can’t look away any longer—even if that means seeking answers from the royal court, where her country upbringing and clubfoot will only invite ridicule. Yet the court holds its share of surprises. There she discovers an ally in the foreign princess, who recruits her as an attendant. Armed with the princess’s support, Rae seeks answers in the dark city streets, finding unexpected help in a rough-around-the-edges street thief with secrets of his own. But treachery runs deep, and the more Rae uncovers, the more she endangers the kingdom itself. Praise for Intisar Khanani’s Thorn: “Set in a dark and dangerous world. Well-written and dramatically told, teens will find much to love in a novel in which the princess grows to become a force to be reckoned with.” —School Library Journal (starred review) “Khanani beautifully crafts Alyrra’s quiet but clear journey of self-definition." —Bulletin of the Center for Children’s Books (starred review)
Hunted meets The Wrath and the Dawn in this bold fairytale retelling—where court intrigue, false identities, and dark secrets will thrill fans of classic and contemporary fantasy alike. Princess Alyrra has always longed to escape the confines of her royal life, but when her mother betroths her to a powerful prince in a distant kingdom, she has little hope for a better future. Until Alyrra arrives at her new kingdom, where a mysterious sorceress robs her of both her identity and her role as princess—and Alyrra seizes on the opportunity to start a new life for herself as a goose girl. But as Alyrra uncovers dangerous secrets about her new world, including a threat to the prince himself, she knows she can’t remain silent forever. With the fate of the kingdom at stake, Alyrra is caught between two worlds, and ultimately must decide who she is and what she stands for. Originally self-published as an ebook and now brought to life with completely revised text, Thorn also features an additional short story set in-world, The Bone Knife.
Five quiet years have passed in Starland, California since the the time of the Pocket. But when a crazed old man shows up with a warning, Max, Casey, Ian and Sasha suddenly find themselves on the run. Max and Ian go through an Arch back to 1912, where a mysterious Machine is under construction that seems connected to Max's unremembered secret. Meanwhile, Casey and Sasha follow the old man to the strange town of Arturo Gyp. But there is more afoot than meets the eye: the enemies of Mr. E - the nefarious Archons - are abroad. And when Max is at last eye-to-eye with his secret, he realizes nothing will ever be the same again... This is the second book in the Max Quick Series.
Stars, Specters, and Super-Powers includes the following short stories: The Black Sphinx of Dover: An encounter at a sci-fi convention after-party changes everything for two newcomers. The protagonist's hazy memories of a disturbing incident haunt her until she returns to find out what really happened. Starshadows in Sideways Time: In the far future, a space ark fleeing the dying universe is assaulted by mysterious alien entities. All Your Friends Are Monsters: Two medieval warriors escape a gladiatorial slave pit with the help of an ally who might be more dangerous than their enemy. Turmierre Returns to the Sky: Horgic and Charn meet their benefactor and discover the purpose for which they were freed. A Bad Habit: An enhanced agent in a world of government-controlled supermen begins to explore new abilities. Its Own Place: A traveler's entire reality begins to unravel after encountering an occult ritual. Mister Blue Sky: An emotionally scarred super-powered hero and her friends go up against a quirky magical menace with the help of a famous otherworld champion. The Man Comes Around: Unfortunate hikers are caught up in the battle between an alien scientist and the villainous Covenant. Misfits and Mistakes: In the midst of an alien invasion, competing factions of super-powered beings struggle to claim one powerful but unpredictable resource. It also includes two Appendices with extra background material and an RPG adventure based on "All Your Friends are Monsters."
I've been cursed, betrayed, and sold into slavery – but the truth I carry can't be allowed to die. Only Rae knows the extent of the corruption at the heart of the kingdom of Menaiya, from the noble lord who betrayed her, to the Circle of Mages whose wards protect the slavers from discovery. Injured and imprisoned on a slave ship, Rae's options are quickly running out. When a desperate escape attempt goes terribly wrong, she finds herself indebted to a terrifying Fae sorceress. Now Rae will not rest until she has rescued her fellow prisoners and freed her land from the darkness that has taken hold. To succeed, she'll need every ally she can find—including Bren, the thief who may have stolen her heart. But Bren is hiding his own bloody secrets, and the curses that encircle Rae have sunk their claws into her mind. With her debts coming due and time running short, all the truths in the world may not be enough to save her kingdom, or herself. What critics are saying: "Full of action, magic, and intrigue." - Foreword Reviews, starred review "A fairy tale that goes beyond happily-ever-after, exploring the will and vigilance needed to achieve justice and equity." - Kirkus Reviews, starred review Snap up the thrilling sequel to THE THEFT OF SUNLIGHT now!
This thrilling YA fantasy debut follows seventeen-year-old Etta Lark as she navigates the underworld of Craewick to pull off the heist of a lifetime. A YALSA (The Young Adult Library Services Association) Teens' Top Ten Book for 2020, Mansy crafts a grim reality where memories are worth their weight in gold. In the city of Craewick, memories reign. The power-obsessed ruler of the city, Madame, has cultivated a society in which memories are currency, citizens are divided by ability, and Gifted individuals can take memories from others through touch as they please. Seventeen-year-old Etta Lark is desperate to live outside of the corrupt culture, but she grapples with the guilt of an accident that has left her mother bedridden in the city's asylum. When Madame threatens to put her mother up for auction, a Craewick practice in which a "criminal's" memories are sold to the highest bidder before being killed, Etta will do whatever it takes to save her. Even if it means rejoining the Shadows, the rebel group she swore off in the wake of the accident years earlier. To rescue her mother, Etta must prove her allegiance to the Shadows by stealing a memorized map of the Maze, a formidable prison created by the bloodthirsty ruler of a neighboring Realm. Etta faces startling attacks, unexpected romance, and, above all, her own past as she uncovers a conspiracy that challenges everything she knew about herself and the world around her. In a place where nothing is what it seems, can Etta ever become more than a memory thief? Perfect for fans of high-stakemagical heists such as: Leigh Bardugo (Six of Crows) Victoria Aveyard (Red Queen) Roshani Chokshi (The Gilded Wolves) "Mansy's debut will delight fantasy readers who revel in fully developed settings and unusual powers."- Booklist "A welcome addition to the YA fantasy canon, The Memory Thief is a suspenseful page-turner, delightfully chock full of unexpected twists and turns."- Shelf Awareness