Sudoku XV

Sudoku XV

Author: Gareth Moore

Publisher: Createspace Independent Pub

Published: 2012-08-30

Total Pages: 62

ISBN-13: 9781479220595

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Featuring a huge number of Sudoku XV puzzles, all carefully sorted into order of increasing difficulty, this unique collection of 200 puzzles is full of attractively-designed challenges from Gareth Moore, author of many international books. In Sudoku XV all squares which sum to 5 or 10 are marked with a 'v' or 'x'. Since all sums are marked, the lack of a 'v' or 'x' is just as important too! Printed on large, top-quality paper ideal for solving on, the 200 Sudoku XV puzzles vary in difficulty from easy to hard so whatever your preference or experience you'll always find a puzzle here to suit you.


Sudoku 15 X 15 50 Easy Sudoku Puzzles

Sudoku 15 X 15 50 Easy Sudoku Puzzles

Author: Jacob James

Publisher: Createspace Independent Publishing Platform

Published: 2017-11-15

Total Pages: 78

ISBN-13: 9781979754286

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Place numbers from 1 to 15 in each empty cell. Every column, every row and every 3 x 5 box should contain one of each number.


Pocket Posh Sudoku

Pocket Posh Sudoku

Author: The Puzzle Society

Publisher: Andrews McMeel Publishing

Published: 2008-05

Total Pages: 129

ISBN-13: 0740772775

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A decidedly divine, sophisticated treatment jazzes up the cover of this Sudoku puzzle book--making it completely irresistible to female puzzlers. *The Puzzle Society introduces this Sudoku book featuring mind-boggling puzzles and elegant cover treatment with foil, and tactile design. * The 4 x 6 trim size has rounded corners and an elastic band closure-enabling it to be conveniently tucked inside a purse or tote.


How to Play Sudoku

How to Play Sudoku

Author: Howexpert Press

Publisher: Createspace Independent Publishing Platform

Published: 2016-10-02

Total Pages: 218

ISBN-13: 9781539314769

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If you want to learn the basics of playing Sudoku puzzles quickly and easily for newbies and beginners, then get this "How To Play Sudoku" guide. In this step-by-step guide, you will rep the following benefits: - Be familiar with the the game rules. - Learn the basic way of doing Sudoku. - Get useful tips in solving Sudoku puzzle. - Be able to solve Sudoku puzzle in the shortest time possible. - Learn how to appropriately choose a candidate. - Solve different levels of Sudoku puzzle. - Amaze your friends and family to your new found hobby of solving sudoku. - And much more! Click "Buy Now" to get it now!


Programming Sudoku

Programming Sudoku

Author: Wei-Meng Lee

Publisher: Apress

Published: 2006-11-22

Total Pages: 223

ISBN-13: 143020138X

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Sudoku is amazingly popular This is a beginning programmer’s guide with a gaming slant. It mixes learning and fun It teaches the reader how to build a fun, complex, and addictive puzzle game


The Art of Puzzles

The Art of Puzzles

Author: Thomas Snyder

Publisher:

Published: 2017-02-13

Total Pages:

ISBN-13: 9780985009434

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The Art of Puzzles is a collection of mental masterpieces from the world's most talented puzzle designers. With ten genres of logic puzzles and over 270 puzzles in total, this book has a great mix of challenges including shading puzzles (Tapa and Nurikabe), loop puzzles (Masyu and Slitherlink), number placement puzzles (Skyscrapers and TomTom), object placement puzzles (Star Battle and Battleships), and region division puzzles (Cave and Fillomino). Each section has a mix of very easy to fiendishly hard puzzles, with hints for every puzzle to help you to become a better logic puzzler.


Sudoku To Go

Sudoku To Go

Author: Michael Mepham

Publisher: Harry N. Abrams

Published: 2005-10-04

Total Pages: 180

ISBN-13: 9781585677825

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WORLD OF SUDOKU VOL # 1

WORLD OF SUDOKU VOL # 1

Author: AKASH DOULANI

Publisher: Akash Doulani

Published: 2020-09-20

Total Pages: 160

ISBN-13:

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WORLD OF SUDOKU CONTAINS 120 HANDCRAFTED SUDOKUS WITH EIGHT DIFFERENT VARIANTS LIKE ODD EVEN SUDOKU , THERMO SUDOKU , KILLER SUDOKU CONSECUTIVE PAIRS SUDOKU , ARROW SUDOKU , XV SUDOKU , TRIO SUDOKU , LIAR SUDOKU ALONG WITH CLASSIC SUDOKU. EACH SUDOKU VARIANT IS EXPLAINED IN DETAILS WITH THE HELP OF ILLUSTRATIONS SO THAT THE SOLVER WOULD KNOW HOW TO APPROACH A PARTICULAR VARIANT.THIS BOOK IS REVIEWED BY KOTA MORINISHI OF JAPAN ( 4 TIME WORLD SUDOKU CHAMPION ) ; THOMAS SNYDER OF U.S.A ( 3 TIME WORLD SUDOKU CHAMPION ; TIIT VUNK OF ESTONIA ( WORLD SUDOKU CHAMPION 2016 ) ; SEUNGJAE KWAK OF KOREA ( ASIAN SUDOKU CHAMPION , 2018 ) ; ROHAN RAO OF INDIA ( 7 TIME INDIAN SUDOKU CHAMPION ) & KISHORE KUMAR SRIDHARAN OF INDIA ( RUNNER-UP , INDIAN SUDOKU CHAMPIONSHIP 2019 ) ;THIS BOOK IS SURE TO GET YOU HOOKED TO THE WORLD OF SUDOKU.


Krazydad Two Not Touch Volume 1: 360 Star Battle Puzzles to Preserve Your Sanity in These Trying Times

Krazydad Two Not Touch Volume 1: 360 Star Battle Puzzles to Preserve Your Sanity in These Trying Times

Author: Jim Bumgardner

Publisher: Krazydad Two Not Touch

Published: 2020-07-27

Total Pages: 92

ISBN-13: 9781946855367

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From krazydad, constructor of the wildly popular and addictive puzzles published in The New York Times as Two Not Touch, here are 360 of your favorite Star Battle puzzles. These puzzles will provide a healthy diversion for you in these challenging times, and help you make it to the other side with your sanity intact! Includes an instructive and pithy tutorial.


Sudoku Programming with C

Sudoku Programming with C

Author: Giulio Zambon

Publisher: Apress

Published: 2015-03-25

Total Pages: 285

ISBN-13: 1484209958

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Sudoku Programming with C teaches you how to write computer programs to solve and generate Sudoku puzzles. This is a practical book that will provide you with everything you need to write your own books of Sudoku Classic and Samurai puzzles. But be warned: after reading it, you'll discover that the puzzles in your local paper are not so challenging after all! We like Sudokus because they test our capacity to recognize and interpret patterns. But how are the clues generated? Where do those quasi-symmetrical configurations come from? When the author explored the Web to find out, he discovered that there were many sites that explained how to solve Sudokus, but none that told him how create them. He also saw many sites and apps to play Sudoku, but, perhaps not surprising, no indication of how they worked. So, he had to develop his own applications in order to find out. And, from the very start, he decided that he would publish the code for anyone else to use and perhaps tinker with, but the author wrote it in such a way that also lets readers with limited knowledge of programming techniques understand it. In fact, you could decide to start generating thousands of puzzles almost immediately, and go through the explanations of algorithms and techniques later, a bit at a time. The author chose to write the application in ‘plain old C’ because he wanted to make the code accessible to as many people as possible. In this book, you will find an explanation of all solving strategies, and the code to implement them. Writing the Solver application was more difficult than writing the Generator, because it required designing and implementing each strategy separately. However, the author wanted to include a solving program capable of listing the strategies necessary to solve any particular puzzle. He also wanted to check whether a puzzle was solvable analytically, without any guessing. This book includes the full listings of both the Generator and the Solver, and explanations of all C modules, with walk-throughs and examples.