Learning to Play

Learning to Play

Author: Aske Plaat

Publisher: Springer Nature

Published: 2020-12-23

Total Pages: 330

ISBN-13: 3030592383

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In this textbook the author takes as inspiration recent breakthroughs in game playing to explain how and why deep reinforcement learning works. In particular he shows why two-person games of tactics and strategy fascinate scientists, programmers, and game enthusiasts and unite them in a common goal: to create artificial intelligence (AI). After an introduction to the core concepts, environment, and communities of intelligence and games, the book is organized into chapters on reinforcement learning, heuristic planning, adaptive sampling, function approximation, and self-play. The author takes a hands-on approach throughout, with Python code examples and exercises that help the reader understand how AI learns to play. He also supports the main text with detailed pointers to online machine learning frameworks, technical details for AlphaGo, notes on how to play and program Go and chess, and a comprehensive bibliography. The content is class-tested and suitable for advanced undergraduate and graduate courses on artificial intelligence and games. It's also appropriate for self-study by professionals engaged with applications of machine learning and with games development. Finally it's valuable for any reader engaged with the philosophical implications of artificial and general intelligence, games represent a modern Turing test of the power and limitations of AI.


Sudoku X - 120 Easy To Master Puzzles 6x6 - 8

Sudoku X - 120 Easy To Master Puzzles 6x6 - 8

Author: John Collins

Publisher:

Published: 2020-01-10

Total Pages: 70

ISBN-13: 9781658728577

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Sudoku X also called Diagonal Sudoku.The puzzle is a 6x6 grid made up of 3x2 subgrids (called "regions").Some cells already contain numbers, known as "givens".The goal is to fill in the empty cells, one number in each, so that each column, row, region and diagonal contains the numbers 1 through 6 exactly once.Each number in the solution therefore occurs only once in each of three "directions", hence the "single numbers" implied by the puzzle's name.


Research and Development in Intelligent Systems XXV

Research and Development in Intelligent Systems XXV

Author: Frans Coenen

Publisher: Springer

Published: 2008-12-02

Total Pages: 372

ISBN-13: 9781848821705

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The papers in this volume are the refereed technical papers presented at AI-2008, the Twenty-eighth SGAI International Conference on Innovative Techniques and Applications of Artificial Intelligence, held in Cambridge in December 2008. They present new and innovative developments in the field, divided into sections on CBR and Classification, AI Techniques, Argumentation and Negotiation, Intelligent Systems, From Machine Learning To E-Learning and Decision Making. The volume also includes the text of short papers presented as posters at the conference. This is the twenty-fifth volume in the Research and Development series. The series is essential reading for those who wish to keep up to date with developments in this important field. The Application Stream papers are published as a companion volume under the title Applications and Innovations in Intelligent Systems XVI.


Daily Mail Kurosu

Daily Mail Kurosu

Author: DAILY MAIL.

Publisher: Hamlyn

Published: 2020-05-07

Total Pages: 240

ISBN-13: 9780600636823

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Love Sudoku? Can't resist a crossword? Try out Kurosu, the latest Daily Mail puzzle. Highly addictive and utterly engaging, this is the fun alternative to Sudoku! * There are only two rules: 1: Fill in each space with either a nought or a cross so there are no more than two consecutive noughts or crosses in any row or column. Important note: diagonals don't count. 2: Each row and column must contain three noughts and three crosses. * Sounds easy, doesn't it? Think again! This book might look simple, but it's deceptively hard - it's the ultimate test of logic. From easy and medium level, to the highest difficulty rated, Daily Mail Kurosu Volume 1 will offer hours of puzzling fun. Perfect for both single players and groups!


101 Life Skills Games for Children

101 Life Skills Games for Children

Author: Bernie Badegruber

Publisher: Turner Publishing Company

Published: 2011-01-01

Total Pages: 247

ISBN-13: 089793590X

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How do you teach tolerance, self-awareness, and responsibility? How can you help children deal with fear, mistrust, or aggression? Play a game with them! Games are an ideal way to help children develop social and emotional skills; they are exciting, relaxing, and fun. 101 LIFE SKILLS GAMES FOR CHILDREN: LEARNING, GROWING, GETTING ALONG (Ages 6-12) is a resource that can help children understand and deal with problems that arise in daily interactions with other children and adults. These games help children develop social and emotional skills and enhance self-awareness. The games address the following issues: dependence, aggression, fear, resentment, disability, accusations, boasting, honesty, flexibility, patience, secrets, conscience, inhibitions, stereotypes, noise, lying, performance, closeness, weaknesses, self confidence, fun, reassurance, love, respect, integrating a new classmate, group conflict. Organized in three main chapters: (I-Games, You-Games and We-Games), the book is well structured and easily accessible. It specifies an objective for every game, gives step-by-step instructions, and offers questions for reflection. It provides possible variations for each game, examples, tips, and ideas for role plays. Each game contains references to appropriate follow-up games and is illustrated with charming drawings.


Intelligent Computing Based on Chaos

Intelligent Computing Based on Chaos

Author: Ljupco Kocarev

Publisher: Springer Science & Business Media

Published: 2009-06-09

Total Pages: 381

ISBN-13: 3540959718

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Chaos is a fascinating phenomenon that has been observed in nature, laboratory, and has been applied in various real-world applications. Chaotic systems are deterministic with no random elements involved yet their behavior appears to be random. Obser- tions of chaotic behavior in nature include weather and climate, the dynamics of sat- lites in the solar system, the time evolution of the magnetic field of celestial bodies, population growth in ecology, to mention only a few examples. Chaos has been observed in the laboratory in a number of systems such as electrical circuits, lasers, chemical reactions, fluid dynamics, mechanical systems, and magneto-mechanical devices. Chaotic behavior has also found numerous applications in electrical and communication engineering, information and communication technologies, biology and medicine. To the best of our knowledge, this is the first book edited on chaos applications in intelligent computing. To access the latest research related to chaos applications in intelligent computing, we launched the book project where researchers from all over the world provide the necessary coverage of the mentioned field. The primary obj- tive of this project was to assemble as much research coverage as possible related to the field by defining the latest innovative technologies and providing the most c- prehensive list of research references.


Sudoku Mini 6x6 - Fácil - Volume 44 - 276 Jogos

Sudoku Mini 6x6 - Fácil - Volume 44 - 276 Jogos

Author: Nick Snels

Publisher: PuzzleBooks.net

Published: 2015-06-05

Total Pages: 181

ISBN-13: 1514238020

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Ao comprar este livro, você recebe uma versão eletrônica (arquivo PDF) do interior deste livro. O Sudoku é um jogo de lógica divertido e viciante, que que revolucionou o mundo. Este livro é ideal para os iniciantes que querem aprender o Sudoku. Uma vez que você pegar este livro nas mãos, não será capaz de colocá-lo de volta na mesa. Você foi avisado! Sudoku Mini 6x6 - Fácil é uma coleçao 276 jogos: 216 jogos Sudoku 6x6 fácil 60 jogos lógicos extras O objetivo do Sudoku é preencher as células vazias, um número em cada uma, de modo que cada coluna, linha e região contenham cada número apenas uma vez. Eu garanto que todos os jogos de lógica neste livro de jogos Sudoku foram cuidadosamente verificado para garantir que cada um tenha apenas uma solução. Nenhum dos jogos neste livro vai aparecer em qualquer dos outros livros portugueses. Este livro é a versão portuguesa de 'Mini Sudoku 6x6 - Easy - Volume 44 - 276 Puzzles'. O Sudoku também é conhecido como Nanpure, Su Doku. Muito frequentemente, o Sudoku é incorretamente escrito como Suduko, Soduko, Sodoku, Sudoko, Suduku ou Soduku.


Sudoku de Letras 9x9 - Médio - Volume 7 - 276 Jogos

Sudoku de Letras 9x9 - Médio - Volume 7 - 276 Jogos

Author: Nick Snels

Publisher: PuzzleBooks.net

Published: 2015-06-06

Total Pages: 181

ISBN-13: 1514253402

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Ao comprar este livro, você recebe uma versão eletrônica (arquivo PDF) do interior deste livro. O Sudoku de Letras é jogado da mesma forma que o Sudoku, só que se usam letras em vez de números. Este livro é ideal se você já sabe como resolver jogos de Sudoku de Letras, mas você acha que os nossos jogos de Sudoku de Letras difíceis são complicados demais. Uma vez que você pegar este livro nas mãos, não será capaz de colocá-lo de volta na mesa. Você foi avisado! Sudoku de Letras 9x9 - Médio é uma coleçao 276 jogos: 216 jogos Sudoku de Letras 9x9 médio 60 jogos lógicos extras O objetivo do Sudoku de Letras é preencher as células vazias, uma letra em cada uma, de modo que cada coluna, linha e região contenham cada letra apenas uma vez. Eu garanto que todos os jogos de lógica neste livro de jogos Sudoku de Letras foram cuidadosamente verificado para garantir que cada um tenha apenas uma solução. Nenhum dos jogos neste livro vai aparecer em qualquer dos outros livros portugueses. Este livro é a versão portuguesa de 'Wordoku 9x9 - Medium - Volume 7 - 276 Logic Puzzles'.