Structures of Image Collections

Structures of Image Collections

Author: Howard F. Greisdorf

Publisher: Bloomsbury Publishing USA

Published: 2007-12-30

Total Pages: 193

ISBN-13: 0313095817

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Human beings have always had a penchant for collecting images. The challenge today is that almost anything and everything in the world is available as a viewable image. Consequently, say O'Connor and Greisdorf, image collections can no longer be the result of ad hoc processes rooted in antiquated methodologies. To this end, they present the reader with an interdisciplinary approach to the principles, practices and belief systems underlying categorization and image management. The book is divided into three parts: defining the nature of images; describing how images are used; and explaining how and why images are collected (including the mechanics of storage and accessibility). Individual chapters contain a historical perspective on the subject matter and supporting research. Liberally enhanced with illustrations from the authors' own collections. For anyone who cognitively engages with image collections either vocationally or avocationally.


Computer Vision -- ECCV 2010

Computer Vision -- ECCV 2010

Author: Kostas Daniilidis

Publisher: Springer

Published: 2010-09-07

Total Pages: 831

ISBN-13: 3642155499

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The 2010 edition of the European Conference on Computer Vision was held in Heraklion, Crete. The call for papers attracted an absolute record of 1,174 submissions. We describe here the selection of the accepted papers: ? Thirty-eight area chairs were selected coming from Europe (18), USA and Canada (16), and Asia (4). Their selection was based on the following criteria: (1) Researchers who had served at least two times as Area Chairs within the past two years at major vision conferences were excluded; (2) Researchers who served as Area Chairs at the 2010 Computer Vision and Pattern Recognition were also excluded (exception: ECCV 2012 Program Chairs); (3) Minimization of overlap introduced by Area Chairs being former student and advisors; (4) 20% of the Area Chairs had never served before in a major conference; (5) The Area Chair selection process made all possible efforts to achieve a reasonable geographic distribution between countries, thematic areas and trends in computer vision. ? Each Area Chair was assigned by the Program Chairs between 28–32 papers. Based on paper content, the Area Chair recommended up to seven potential reviewers per paper. Such assignment was made using all reviewers in the database including the conflicting ones. The Program Chairs manually entered the missing conflict domains of approximately 300 reviewers. Based on the recommendation of the Area Chairs, three reviewers were selected per paper (with at least one being of the top three suggestions), with 99.


Design, User Experience, and Usability: Novel User Experiences

Design, User Experience, and Usability: Novel User Experiences

Author: Aaron Marcus

Publisher: Springer

Published: 2016-07-04

Total Pages: 713

ISBN-13: 3319403559

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The three-volume set LNCS 9746, 9747, and 9748 constitutes the proceedings of the 5th International Conference on Design, User Experience, and Usability, DUXU 2016, held as part of the 18th International Conference on Human-Computer Interaction, HCII 2016, in Toronto, Canada, in July 2016, jointly with 13 other thematically similar conferences. The total of 1287 papers presented at the HCII 2016 conferences were carefully reviewed and selected from 4354 submissions. These papers address the latest research and development efforts and highlight the human aspects of design and use of computing systems. The papers accepted for presentation thoroughly cover the entire field of Human-Computer Interaction, addressing major advances in knowledge and effective use of computers in a variety of application areas. The total of 157 contributions included in the DUXU proceedings were carefully reviewed and selected for inclusion in this three-volume set. The 67 papers included in this volume are organized in topical sections on emotion, motivation, and persuasion design; DUXU in learning and education; games and gamification; culture, language and DUXU; DUXU for social innovation and sustainability; usability and user experience studies.


Conceptual Structures in Practice

Conceptual Structures in Practice

Author: Pascal Hitzler

Publisher: CRC Press

Published: 2016-04-19

Total Pages: 427

ISBN-13: 1420060635

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Exploring fundamental research questions, Conceptual Structures in Practice takes you through the basic yet nontrivial task of establishing conceptual relations as the foundation for research in knowledge representation and knowledge mining. It includes contributions from leading researchers in both the conceptual graph and formal concept analysis


Image-Based 3D Reconstruction of Dynamic Objects Using Instance-Aware Multibody Structure from Motion

Image-Based 3D Reconstruction of Dynamic Objects Using Instance-Aware Multibody Structure from Motion

Author: Bullinger, Sebastian

Publisher: KIT Scientific Publishing

Published: 2020-08-26

Total Pages: 194

ISBN-13: 373151012X

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"This work proposes a Multibody Structure from Motion (MSfM) algorithm for moving object reconstruction that incorporates instance-aware semantic segmentation and multiple view geometry methods. The MSfM pipeline tracks two-dimensional object shapes on pixel level to determine object specific feature correspondences, in order to reconstruct 3D object shapes as well as 3D object motion trajectories" -- Publicaciones de Arquitectura y Arte.


Trends and Topics in Computer Vision

Trends and Topics in Computer Vision

Author: Kiriakos N. Kutulakos

Publisher: Springer

Published: 2012-12-02

Total Pages: 494

ISBN-13: 3642357407

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The two volumes LNCS 6553 and 6554 constitute the refereed post-proceedings of 7 workshops held in conjunction with the 11th European Conference on Computer Vision, held in Heraklion, Crete, Greece in September 2010. The 62 revised papers presented together with 2 invited talks were carefully reviewed and selected from numerous submissions. The second volume contains 34 revised papers selected from the following workshops: Workshop on color and Reflectance in Imaging and Computer Vision (CRICV 2010); Workshop on Media Retargeting (MRW 2010); Workshop on Reconstruction and Modeling of Large-Scale 3D Virtual Environments (RMLE 2010); and Workshop on Computer Vision on GPUs (CVGPU 2010).


Managing Image Collections

Managing Image Collections

Author: Margot Note

Publisher: Elsevier

Published: 2011-02-03

Total Pages: 233

ISBN-13: 1780630565

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This book explores issues surrounding all aspects of visual collection management, taken from real-world experience in creating management systems and digitizing core content. Readers will gain the knowledge to manage the digitization process from beginning to end, assess and define the needs of their particular project, and evaluate digitization options. Additionally, they will select strategies which best meet current and future needs, acquire the knowledge to select the best images for digitization, and understand the legal issues surrounding digitization of visual collections. - Offers practical information for the busy information professional - Concentrates solely on image management - Focuses on unique needs of born digital and digitized images


Progress in Pattern Recognition, Image Analysis, Computer Vision, and Applications

Progress in Pattern Recognition, Image Analysis, Computer Vision, and Applications

Author: Eduardo Bayro-Corrochano

Publisher: Springer

Published: 2009-11-16

Total Pages: 1082

ISBN-13: 3642102689

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The 14th Iberoamerican Congress on Pattern Recognition (CIARP 2009, C- gresoIberoAmericanodeReconocimientodePatrones)formedthelatestofanow longseriesofsuccessfulmeetingsarrangedbytherapidlygrowingIberoamerican pattern recognition community. The conference was held in Guadalajara, Jalisco, Mexico and organized by the Mexican Association for Computer Vision, Neural Computing and Robotics (MACVNR). It was sponsodred by MACVNR and ?ve other Iberoamerican PR societies. CIARP 2009 was like the previous conferences in the series supported by the International Association for Pattern Recognition (IAPR). CIARP 2009 attracted participants from all over the world presenting sta- of-the-artresearchon mathematical methods and computing techniques for p- tern recognition, computer vision, image and signal analysis, robot vision, and speech recognition, as well as on a wide range of their applications. This time the conference attracted participants from 23 countries,9 in Ibe- america, and 14 from other parts of the world. The total number of submitted papers was 187, and after a serious review process 108 papers were accepted, all of them with a scienti?c quality above overall mean rating. Sixty-four were selected as oral presentations and 44 as posters. Since 2008 the conference is almost single track, and therefore there was no real grading in quality between oral and poster papers. As an acknowledgment that CIARP has established itself as a high-quality conference, its proceedings appear in the Lecture Notes in Computer Science series. Moreover, its visibility is further enhanced by a selection of a set of papers that will be published in a special issue of the journal Pattern Recognition Letters.


Advances in Multimedia Information Processing -- PCM 2015

Advances in Multimedia Information Processing -- PCM 2015

Author: Yo-Sung Ho

Publisher: Springer

Published: 2015-09-11

Total Pages: 693

ISBN-13: 3319240781

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The two-volume proceedings LNCS 9314 and 9315, constitute the proceedings of the 16th Pacific-Rim Conference on Multimedia, PCM 2015, held in Gwangju, South Korea, in September 2015. The total of 138 full and 32 short papers presented in these proceedings was carefully reviewed and selected from 224 submissions. The papers were organized in topical sections named: image and audio processing; multimedia content analysis; multimedia applications and services; video coding and processing; multimedia representation learning; visual understanding and recognition on big data; coding and reconstruction of multimedia data with spatial-temporal information; 3D image/video processing and applications; video/image quality assessment and processing; social media computing; human action recognition in social robotics and video surveillance; recent advances in image/video processing; new media representation and transmission technologies for emerging UHD services.


Computer Vision, Imaging and Computer Graphics: Theory and Applications

Computer Vision, Imaging and Computer Graphics: Theory and Applications

Author: AlpeshKumar Ranchordas

Publisher: Springer

Published: 2010-08-16

Total Pages: 376

ISBN-13: 3642118402

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This book includes extended versions of the selected papers from VISIGRAPP 2009, the International Joint Conference on Computer Vision, Imaging and Computer Graphics Theory and Applications, which was held in Lisbon, Portugal, during February 5–8, 2009 and organized by the Institute for Systems and Technologies of Information, Control and Communication (INSTICC). VISIGRAPP comprises three component conferences, namely, the International Conference on Computer Vision Theory and Applications (VISAPP), the International Conference on Computer Graphics Theory and Applications (GRAPP), and the International Conference on Imaging Theory and Applications (IMAGAPP). VISIGRAPP received a total of 422 paper submissions from more than 50 co- tries. From these, and after a rigorous double-blind evaluation method, 72 papers were published as full papers. These figures show that this conference is now an - tablished venue for researchers in the broad fields of computer vision, computer graphics and image analysis. From the full papers, 25 were selected for inclusion in this book. The selection process was based on the scores assigned by the Program Committee reviewers as well as the Session Chairs. After selection, the papers were further revised and extended by the authors. Our gratitude goes to all contributors and referees, without whom this book would not have been possible.