Structured Deep Learning for Video Analysis

Structured Deep Learning for Video Analysis

Author: Fabien Baradel

Publisher:

Published: 2020

Total Pages: 171

ISBN-13:

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With the massive increase of video content on Internet and beyond, the automatic understanding of visual content could impact many different application fields such as robotics, health care, content search or filtering. The goal of this thesis is to provide methodological contributions in Computer Vision and Machine Learning for automatic content understanding from videos. We emphasis on problems, namely fine-grained human action recognition and visual reasoning from object-level interactions. In the first part of this manuscript, we tackle the problem of fine-grained human action recognition. We introduce two different trained attention mechanisms on the visual content from articulated human pose. The first method is able to automatically draw attention to important pre-selected points of the video conditioned on learned features extracted from the articulated human pose. We show that such mechanism improves performance on the final task and provides a good way to visualize the most discriminative parts of the visual content. The second method goes beyond pose-based human action recognition. We develop a method able to automatically identify unstructured feature clouds of interest in the video using contextual information. Furthermore, we introduce a learned distributed system for aggregating the features in a recurrent manner and taking decisions in a distributed way. We demonstrate that we can achieve a better performance than obtained previously, without using articulated pose information at test time. In the second part of this thesis, we investigate video representations from an object-level perspective. Given a set of detected persons and objects in the scene, we develop a method which learns to infer the important object interactions through space and time using the video-level annotation only. That allows to identify important objects and object interactions for a given action, as well as potential dataset bias. Finally, in a third part, we go beyond the task of classification and supervised learning from visual content by tackling causality in interactions, in particular the problem of counterfactual learning. We introduce a new benchmark, namely CoPhy, where, after watching a video, the task is to predict the outcome after modifying the initial stage of the video. We develop a method based on object- level interactions able to infer object properties without supervision as well as future object locations after the intervention.


Roadside Video Data Analysis

Roadside Video Data Analysis

Author: Brijesh Verma

Publisher: Springer

Published: 2017-04-28

Total Pages: 209

ISBN-13: 9811045399

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This book highlights the methods and applications for roadside video data analysis, with a particular focus on the use of deep learning to solve roadside video data segmentation and classification problems. It describes system architectures and methodologies that are specifically built upon learning concepts for roadside video data processing, and offers a detailed analysis of the segmentation, feature extraction and classification processes. Lastly, it demonstrates the applications of roadside video data analysis including scene labelling, roadside vegetation classification and vegetation biomass estimation in fire risk assessment.


Deep Learning

Deep Learning

Author: Ian Goodfellow

Publisher: MIT Press

Published: 2016-11-10

Total Pages: 801

ISBN-13: 0262337371

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An introduction to a broad range of topics in deep learning, covering mathematical and conceptual background, deep learning techniques used in industry, and research perspectives. “Written by three experts in the field, Deep Learning is the only comprehensive book on the subject.” —Elon Musk, cochair of OpenAI; cofounder and CEO of Tesla and SpaceX Deep learning is a form of machine learning that enables computers to learn from experience and understand the world in terms of a hierarchy of concepts. Because the computer gathers knowledge from experience, there is no need for a human computer operator to formally specify all the knowledge that the computer needs. The hierarchy of concepts allows the computer to learn complicated concepts by building them out of simpler ones; a graph of these hierarchies would be many layers deep. This book introduces a broad range of topics in deep learning. The text offers mathematical and conceptual background, covering relevant concepts in linear algebra, probability theory and information theory, numerical computation, and machine learning. It describes deep learning techniques used by practitioners in industry, including deep feedforward networks, regularization, optimization algorithms, convolutional networks, sequence modeling, and practical methodology; and it surveys such applications as natural language processing, speech recognition, computer vision, online recommendation systems, bioinformatics, and videogames. Finally, the book offers research perspectives, covering such theoretical topics as linear factor models, autoencoders, representation learning, structured probabilistic models, Monte Carlo methods, the partition function, approximate inference, and deep generative models. Deep Learning can be used by undergraduate or graduate students planning careers in either industry or research, and by software engineers who want to begin using deep learning in their products or platforms. A website offers supplementary material for both readers and instructors.


Granular Video Computing: With Rough Sets, Deep Learning And In Iot

Granular Video Computing: With Rough Sets, Deep Learning And In Iot

Author: Debarati Bhunia Chakraborty

Publisher: World Scientific

Published: 2021-02-04

Total Pages: 256

ISBN-13: 9811227136

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This volume links the concept of granular computing using deep learning and the Internet of Things to object tracking for video analysis. It describes how uncertainties, involved in the task of video processing, could be handled in rough set theoretic granular computing frameworks. Issues such as object tracking from videos in constrained situations, occlusion/overlapping handling, measuring of the reliability of tracking methods, object recognition and linguistic interpretation in video scenes, and event prediction from videos, are the addressed in this volume. The book also looks at ways to reduce data dependency in the context of unsupervised (without manual interaction/ labeled data/ prior information) training.This book may be used both as a textbook and reference book for graduate students and researchers in computer science, electrical engineering, system science, data science, and information technology, and is recommended for both students and practitioners working in computer vision, machine learning, video analytics, image analytics, artificial intelligence, system design, rough set theory, granular computing, and soft computing.


Deep Learning for Robot Perception and Cognition

Deep Learning for Robot Perception and Cognition

Author: Alexandros Iosifidis

Publisher: Academic Press

Published: 2022-02-04

Total Pages: 638

ISBN-13: 0323885721

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Deep Learning for Robot Perception and Cognition introduces a broad range of topics and methods in deep learning for robot perception and cognition together with end-to-end methodologies. The book provides the conceptual and mathematical background needed for approaching a large number of robot perception and cognition tasks from an end-to-end learning point-of-view. The book is suitable for students, university and industry researchers and practitioners in Robotic Vision, Intelligent Control, Mechatronics, Deep Learning, Robotic Perception and Cognition tasks. Presents deep learning principles and methodologies Explains the principles of applying end-to-end learning in robotics applications Presents how to design and train deep learning models Shows how to apply deep learning in robot vision tasks such as object recognition, image classification, video analysis, and more Uses robotic simulation environments for training deep learning models Applies deep learning methods for different tasks ranging from planning and navigation to biosignal analysis


Learning Hierarchical Representations for Video Analysis Using Deep Learning

Learning Hierarchical Representations for Video Analysis Using Deep Learning

Author: Yang Yang

Publisher:

Published: 2013

Total Pages: 90

ISBN-13:

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Besides learning the low-level local features, higher level representations are further designed to be learned in the context of applications. The data-driven concept representations and sparse representation of the events are learned for complex event recognition; the representations for object body parts and structures are learned for object detection in videos; and the relational motion features and similarity metrics between video pairs are learned simultaneously for action verification. Second, in order to learn discriminative and compact features, we propose a new feature learning method using a deep neural network based on auto encoders. It differs from the existing unsupervised feature learning methods in two ways: first it optimizes both discriminative and generative properties of the features simultaneously, which gives our features a better discriminative ability. Second, our learned features are more compact, while the unsupervised feature learning methods usually learn a redundant set of over-complete features. Extensive experiments with quantitative and qualitative results on the tasks of human detection and action verification demonstrate the superiority of our proposed models.


Deep Learning for Social Media Data Analytics

Deep Learning for Social Media Data Analytics

Author: Tzung-Pei Hong

Publisher: Springer Nature

Published: 2022-09-18

Total Pages: 297

ISBN-13: 3031108698

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This edited book covers ongoing research in both theory and practical applications of using deep learning for social media data. Social networking platforms are overwhelmed by different contents, and their huge amounts of data have enormous potential to influence business, politics, security, planning and other social aspects. Recently, deep learning techniques have had many successful applications in the AI field. The research presented in this book emerges from the conviction that there is still much progress to be made toward exploiting deep learning in the context of social media data analytics. It includes fifteen chapters, organized into four sections that report on original research in network structure analysis, social media text analysis, user behaviour analysis and social media security analysis. This work could serve as a good reference for researchers, as well as a compilation of innovative ideas and solutions for practitioners interested in applying deep learning techniques to social media data analytics.


Machine Learning for Audio, Image and Video Analysis

Machine Learning for Audio, Image and Video Analysis

Author: Francesco Camastra

Publisher: Springer

Published: 2015-07-21

Total Pages: 564

ISBN-13: 144716735X

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This second edition focuses on audio, image and video data, the three main types of input that machines deal with when interacting with the real world. A set of appendices provides the reader with self-contained introductions to the mathematical background necessary to read the book. Divided into three main parts, From Perception to Computation introduces methodologies aimed at representing the data in forms suitable for computer processing, especially when it comes to audio and images. Whilst the second part, Machine Learning includes an extensive overview of statistical techniques aimed at addressing three main problems, namely classification (automatically assigning a data sample to one of the classes belonging to a predefined set), clustering (automatically grouping data samples according to the similarity of their properties) and sequence analysis (automatically mapping a sequence of observations into a sequence of human-understandable symbols). The third part Applications shows how the abstract problems defined in the second part underlie technologies capable to perform complex tasks such as the recognition of hand gestures or the transcription of handwritten data. Machine Learning for Audio, Image and Video Analysis is suitable for students to acquire a solid background in machine learning as well as for practitioners to deepen their knowledge of the state-of-the-art. All application chapters are based on publicly available data and free software packages, thus allowing readers to replicate the experiments.


Deep Learning and the Game of Go

Deep Learning and the Game of Go

Author: Kevin Ferguson

Publisher: Simon and Schuster

Published: 2019-01-06

Total Pages: 611

ISBN-13: 1638354014

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Summary Deep Learning and the Game of Go teaches you how to apply the power of deep learning to complex reasoning tasks by building a Go-playing AI. After exposing you to the foundations of machine and deep learning, you'll use Python to build a bot and then teach it the rules of the game. Foreword by Thore Graepel, DeepMind Purchase of the print book includes a free eBook in PDF, Kindle, and ePub formats from Manning Publications. About the Technology The ancient strategy game of Go is an incredible case study for AI. In 2016, a deep learning-based system shocked the Go world by defeating a world champion. Shortly after that, the upgraded AlphaGo Zero crushed the original bot by using deep reinforcement learning to master the game. Now, you can learn those same deep learning techniques by building your own Go bot! About the Book Deep Learning and the Game of Go introduces deep learning by teaching you to build a Go-winning bot. As you progress, you'll apply increasingly complex training techniques and strategies using the Python deep learning library Keras. You'll enjoy watching your bot master the game of Go, and along the way, you'll discover how to apply your new deep learning skills to a wide range of other scenarios! What's inside Build and teach a self-improving game AI Enhance classical game AI systems with deep learning Implement neural networks for deep learning About the Reader All you need are basic Python skills and high school-level math. No deep learning experience required. About the Author Max Pumperla and Kevin Ferguson are experienced deep learning specialists skilled in distributed systems and data science. Together, Max and Kevin built the open source bot BetaGo. Table of Contents PART 1 - FOUNDATIONS Toward deep learning: a machine-learning introduction Go as a machine-learning problem Implementing your first Go bot PART 2 - MACHINE LEARNING AND GAME AI Playing games with tree search Getting started with neural networks Designing a neural network for Go data Learning from data: a deep-learning bot Deploying bots in the wild Learning by practice: reinforcement learning Reinforcement learning with policy gradients Reinforcement learning with value methods Reinforcement learning with actor-critic methods PART 3 - GREATER THAN THE SUM OF ITS PARTS AlphaGo: Bringing it all together AlphaGo Zero: Integrating tree search with reinforcement learning


Video Analytics Using Deep Learning

Video Analytics Using Deep Learning

Author: Debjyoti Paul

Publisher: Apress

Published: 2020-01-13

Total Pages: 0

ISBN-13: 9781484237922

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Build analytics for video using TensorFlow, Keras, and YOLO. This book guides you through the field of deep learning starting with neural networks, taking a deep dive into convolutional neural networks, recurrent neural networks, and long short-term memory (LSTM) networks. Video Analytics Using Deep Learning closes with practical examples of building image filters and video masking using generative models. The examples within the book cover topics from domains such as traffic recognition for self-driving cars; face recognition and emotion analysis for retail analytics; object and tamper detection for safety and security; and image filters and video masking for social networks and web applications. To enable you to make a smooth transition into deep learning, the book covers mathematical pre-requisites and includes an introduction to deep learning. You’ll also cover topics such as storage of large video content for processing on the cloud and working with the connectors involved. All the code and samples in the book are provided as iPython. What You Will Learn Master TensorFlow, Keras, and YOLO Work with face recognition, age detection, and gender identification Apply CNN, RNN and generative models in deep learning Use emotion analysis and gesture detection Carry out traffic recognition in real-time Who This Book Is For Data scientists and machine learning developers looking to build applications based on video in finance, healthcare, automotive, transport, safety/security, and home automation. /div