After recovering from his recent gruesome battle with the Bogeyman, Squirrel Boy is called back into action and forced to face his most fearsome foe: the Squirrel Hunter. The Squirrel Hunter has been terrorising squirrels in the local park but the squirrel tail he most wants to nail to his wall is Walter's. Will Walter be able to save the rapidly depleting squirrel population and most importantly his own skin?
A 2021 Oregon Book Award Winner An NPR Best Book of 2020 A Finalist for the 2021-22 Maine Student Book Award A 2021 Mythopoeic Awards Finalist Andre Norton Award finalist Jenn Reese explores the often thin line between magic and reality, light and darkness in her enchanting middle grade standalone. "Brings to life, viscerally, what it is like to live in fear of abuse—even after the abuse itself is over. But there is magic here too, and the promise of a better future that comes with learning to let people who care about you into your world." —Alan Gratz, New York Times-bestselling author of Refugee “A captivating and touching story... both whimsical and emotionally—sometimes frighteningly—compelling.” —Ingrid Law, Newbery Honor-winning author of Savvy "Magically creative and deeply honest, A Game of Fox & Squirrels merges games and grimness in a fantasy tale that tells the truth." —Elana K. Arnold, Printz Honor-winning author of Damsel and A Boy Called Bat After an incident shatters their family, eleven-year old Samantha and her older sister Caitlin are sent to live in rural Oregon with an aunt they've never met. Sam wants nothing more than to go back to the way things were... before she spoke up about their father's anger. When Aunt Vicky gives Sam a mysterious card game called "A Game of Fox & Squirrels," Sam falls in love with the animal characters, especially the charming trickster fox, Ashander. Then one day Ashander shows up in Sam’s room and offers her an adventure and a promise: find the Golden Acorn, and Sam can have anything she desires. But the fox is hiding rules that Sam isn't prepared for, and her new home feels more tempting than she'd ever expected. As Sam is swept up in the dangerous quest, the line between magic and reality grows thin. If she makes the wrong move, she'll lose far more than just a game. Perfect for fans of Barbara O'Connor, Lauren Wolk, and Ali Benjamin, A Game of Fox & Squirrels is a stunning, heartbreaking novel about a girl who finds the light in the darkness... and ultimately discovers the true meaning of home.
Five days, five tasks, no technology. How will Holly survive in the woods? Holly's second 'dadventure' is a screen-free challenge - Mum has packed her and Dad off to a log cabin in Fir Forest for five days with NO technology. There are other people camping in the woods, though - Zeb and his show-off dad who are camping 'properly' in tents and fishing for their dinner. Holly's dad is treating her like a baby and being more embarrassing than ever, but Zeb and Holly soon hit it off and enjoy exploring the forest together. A few days in Zeb's dad goes missing, and they discover there is a bear on the loose from the local safari park. It's up to Holly and her new friend to work together, save the day and prove themselves to their fathers - all without their phones or any tech gadgets! The second story in the 'Dadventure' series, a perfect family story or read-alone for fans of David Baddiel and THE 13-STOREY TREEHOUSE.
Holly's dad is an explorer, having amazing adventures all over the world, while Holly is stuck at home with her mum, her baby brother and the dog. Now Dad's on a new expedition and he'll miss her tenth birthday. She's not happy - until she finds out that he's planned a special treasure hunt, just for her. She has ten days to complete ten tasks - some silly, some tricky and some downright terrifying. Maybe life at home isn't quite so boring after all. The first story in the 'Dadventure' series, a perfect family story or read-alone for fans of David Baddiel and THE 13-STOREY TREEHOUSE.
Dad's taking Holly on one of his travel-writing trips - to Malaysia! Holly can't wait to explore all the new sights, sounds and smells Asia has to offer. But Dad has other things in mind . . . Instead of exploring the jungles, he's busy making the most of the free spa and sticking Holly in the dreaded Adventure Club. If Holly wants a real adventure, she's going to have to find it herself. The third in the 'Dadventure' series, a perfect family story or read-alone for fans of David Baddiel and THE 13-STOREY TREEHOUSE.
Walter Kettle is just an ordinary boy until he is bitten on the bottom by a radioactive squirrel. From that moment, whenever he eats a nut, Walter Kettle becomes Squirrel Boy. There's an explosion at the town's nuclear power plant. A week later, after eating his mum's nut roast, Walter realises something very strange is happening to him. Meanwhile, on the other side of town, Jeremy Winkle-Mann Grub is picking his nose. When he inserts a finger into his nostril, he accidently inserts a bug (a bug that has recently been living in the armpit of an aforementioned radioactive squirrel), and Jeremy becomes The Bogeyman. When The Bogeyman embarks on a series of thefts, Walter is the only one who can stop him.
A young boy embarks on an epic journey across the land to reclaim his runaway butt in this hilarious beginning to a bestselling trilogy. Zack Freeman is ready to tell his story . . . the story of a brave young boy and his crazy runaway butt. The story of a crack butt-fighting unit called the B-team, a legendary Butt Hunter’s formidable daughter, and some of the ugliest and meanest butts ever to roam the face of the Earth. A story of endurance that takes Zack on an epic journey across the Great Windy Desert, through the Brown Forest, and over the Sea of Butts before descending into the heart of an explosive buttcano to confront the biggest, ugliest, and meanest butt of them all! Praise for The Day My Butt Went Psycho “Griffith’s fun gross-out adventure novel follows Zack Freeman, who awakens to see his rear end leaping out the window to lead a bum rally . . . Young readers will likely get a kick out of it all (there’s even a glossary included).” —Publishers Weekly
In Deeper Currents, Donald C. Jackson guides us on a journey into the cathedrals of wild and lonely places, those sacred spaces where hunters and fishers connect with the rhythms of the earth and the spirit that resonates within us. Jackson explores hunting and fishing as frameworks—sacraments—for discovering, engaging, and finding meaning. He invites readers to consider connections with wilder realms of being. Hunting squirrels on an autumn morning, probing the woods, rifle in hand, Jackson reveals an attention to nature too often neglected. Following a bird dog into the damp and mysterious places where woodcock settle on their southbound migrations; chasing hounds on the trail of raccoons on a frosty winter night; stalking deer in a quiet corner of a small farm; fishing for carp in a creek, bass and bluegill in ponds, catfish in a murky river, and reef fish in the Gulf, Jackson reminds that we are stewards of not only resources but also a past that defines us as hunters and fishers. We must pass this legacy along to the generations that follow. In Deeper Currents, tractors and old barns find a place in the reader's heart. Boats and canoes navigate realms of danger and dreams. Jackson shares outdoor pilgrimages with good friends in cabins, tents, camps, and old trailers tucked beyond the reach of a rushing world. He rejoices in the whisper of stiff wings as ducks come to decoys, the call of geese and cranes over tidal flats, the hush before a storm, the muffled snap of a twig at twilight, a drop of dew falling on the surface of a pond, and the clicking of caribou hooves on an Alaskan gravel bar. Jackson finds these natural moments fill us with energy. They remind us that we are taking part in a sacred heritage and that creation is unfolding all around us.
Boys' Life is the official youth magazine for the Boy Scouts of America. Published since 1911, it contains a proven mix of news, nature, sports, history, fiction, science, comics, and Scouting.