Sports Geek

Sports Geek

Author: Rob Minto

Publisher: Bloomsbury Publishing USA

Published: 2016-10-25

Total Pages: 192

ISBN-13: 1632866471

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Sports revolve around two things: narrative and numbers. You need the narrative, otherwise why would anyone care? Rivalries, emotions, and sports legends all require it. But you also need numbers. Without them, there is no way to know who has won; numbers tell you which team is top of the table, or who is the world champion. Sports Geek offers a tour through sports debates and ideas that is both narrative and numerical. Teams in all sports use data to create extraordinary analyses of how their players perform, to assess tactics and to get an edge over arch rivals; but fans of a sport are rarely presented with challenging and informative data that would help them to further understand it. In Sports Geek Rob Minto brings together an encyclopedic knowledge and love of sports, a rigorous understanding of statistics, and access to cutting edge quantitative analysis and difficult-to-uncover data. He is also a storyteller. Though written with an expert's knowledge, there's nothing academic about Sports Geek; it is packed with captivating anecdotes--success stories and failures, anomalies and surprises--that show why the numbers are so important. Covering almost every imaginable sport, Sports Geek has international appeal; it embraces our global enthusiasm for competitive sports. Accessible, colorful, and filled with fascinating infographics, Sports Geek will arm sports fans with the information they need to have the edge in any debate.


The Geek Handbook

The Geek Handbook

Author: Alex Langley

Publisher: Penguin

Published: 2012-10-24

Total Pages: 214

ISBN-13: 144023292X

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And the GEEKS shall inherit the earth! Although it may not be good for their pasty white skin, Geeks these days are enjoying a moment in the sun. From Pop Culture to High-Tech Everything, Geeks rule and everybody else, well, drools. Drawing on his own knowledge of being a geek for almost 30 years, author Alex Langley provides essential advice for growth and survival for the modern Geek, including the top five games to play on your phone while listening to boring graduation speeches. There are also quotes and anecdotes from classic Geek gods such as Bill Gates, Sheldon Cooper, Felicia Day, "Weird" Al Yankovic and Dr. Who, that inspire all geeks to embrace not only your iPhones and Xboxes, but who you are. Let's face it, sometimes being the smartest person in the room isn't enough. And when it's not, The Geek Handbook can help. You'll discover: • Basics on social interaction, both online and off. • Fashion: just because you can wear socks and sandals doesn't mean you should. • Making friends, making dinner, making babies. • Warning signs your appliances might secretly be plotting against you. • Geeky charities that give a +1 to your Light Side score. • Geek girls: tips on interacting with or becoming one of these burgeoning beauties. So get your Geek on, and keep it on with The Geek Handbook.


Shakespeare and Geek Culture

Shakespeare and Geek Culture

Author: Andrew James Hartley

Publisher: Bloomsbury Publishing

Published: 2020-10-15

Total Pages: 337

ISBN-13: 1350107751

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From fantasy and sci-fi to graphic novels, from boy scouts to board games, from blockbuster films to the cult of theatre, Shakespeare is everywhere in popular culture. Where there is popular culture there are fans and nerds and geeks. The essays in this collection on Shakespeare and Geek Culture take an innovative approach to the study of Shakespeare's cultural presences, situating his works, his image and his brand to locate and explore the nature of that geekiness that, the authors argue, is a vital but unrecognized feature of the world of those who enjoy and are obsessed by Shakespeare, whether they are scholars, film fans, theatre-goers or members of legions of other groupings in which Shakespeare plays his part. Working at the intersections of a wide range of fields – including fan studies and film analysis, cultural studies and fantasy/sci-fi theory – the authors demonstrate how the particularities of the connection between Shakespeare and geek culture generate new insights into the plays, poems and their larger cultural legacy in the 21st century.


Geektionary

Geektionary

Author: Gregory Bergman

Publisher: Simon and Schuster

Published: 2010-12-18

Total Pages: 222

ISBN-13: 1440511888

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"The last WoW module was clunky and a bit slow on my rig but it had a great toolset for building adventures for my avatar. Now I'm at sixtieth level! Awesome!" Whether it's about science fiction, Star Trek, sports, comics, or computers, geekspeak is full of mysterious words and phrases. But now there's an easy way to understand what it's all about. With this book you can dork out with the best of 'em. Here are more than 1,000 words and their definitions, including such gems as: LARP Red Shirt Wilhelm Scream Xenomorph Munchkin* So don't worry if you don't know what a midochlorian is or what to do with a proton pack. With this book, you'll never be confused again. Which doesn't mean what you think it means, unless you're a fan of roleplaying games.


Sport Beyond Television

Sport Beyond Television

Author: Brett Hutchins

Publisher: Routledge

Published: 2012

Total Pages: 256

ISBN-13: 0415887186

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Computers, the Internet, Web, mobile, and other digital media are increasingly important technologies in the production and consumption of sports media. Sport Beyond Television analyzes the changes that have given rise to this situation, combining theoretical insights with original evidence collected through extensive research and interviews with people working in the media and sport industries. It locates sports media as a pivotal component in online content economies and cultures, and counteracts the scant scholarly attention to sports media when compared to music, film and publishing in convergent media cultures.


I Love Geeks

I Love Geeks

Author: Carrie Tucker

Publisher: Simon and Schuster

Published: 2008-12-17

Total Pages: 147

ISBN-13: 1440520690

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There’s no doubt about it. While they may be stuck inside all day playing video games, or spending their extra money on rare editions of comic books (er, graphic novels) - geeks are chic. And why shouldn’t they be? Geeks (along with their close friends, dorks and nerds) run the world, they’re loyal as hell, and their extreme passions are fascinating. So how can women make them as passionate for their girlfriends as they are for Star Wars? Self-proclaimed geek and geek-lover Carrie Tucker expertly guides women into nerddom by categorizing and exposing men by their different geeky obsessions. Complete with a glossary for technical jargon, helpful quotes from geek-perts, and illustrations of each nerd niche, Tucker will help women bring a relationship with a geek from “in a galaxy far, far away” into reality.


Theatre Symposium, Vol. 22

Theatre Symposium, Vol. 22

Author: David S. Thompson

Publisher: University of Alabama Press

Published: 2014-10-30

Total Pages: 139

ISBN-13: 0817370099

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The eleven original essays in Volume 22 of Theatre Symposium examine facets of the historical and current business of theatre.


Murloc Soup For The Geek Soul

Murloc Soup For The Geek Soul

Author: Mandy Osipenko

Publisher: Lulu.com

Published: 2013-02-27

Total Pages: 74

ISBN-13: 1300814241

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Inspired by a post online, Mandy decided to make a book with submissions from other geeks, as well as her own tales, to help inspire geeks to accept who they are and be awesome. Check out the eBook at http: //www.lulu.com/shop/mandy-osipenko/murloc-soup-for-the-geek-soul-ebook/ebook/product-21001798.html and like the Facebook page https: //www.facebook.com/MurlocSoupForTheGeekSo


Working in Sport

Working in Sport

Author: Rocco Porreca

Publisher: Taylor & Francis

Published: 2024-11-04

Total Pages: 105

ISBN-13: 1040185932

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This book is a practical guide to getting your dream job in the sport industry. Offering a concise introduction to the contemporary sport industry and the wide range of careers within it, the book explains how to acquire the skills, qualifications, and experience you need to stand out from your competitors and start building your career in sport. Covering all sectors of sport, from public to professional, from elite level to grassroots, and from major sports organizations to self-employment and entrepreneurship, the book surveys the landscape of the global sport industry. It looks at some of the myths that persist about working in sport and explains the types of education, qualifications, professional training, experiences, and skills that employers are looking for. The book identifies careers in different sectors of sport, such as sport management and sport media, and introduces the key building blocks of career development, including how to write a strong CV; good interview techniques; making the most of internships, placements, and volunteering; networking; and promoting your personal brand on social media. Every chapter includes interviews with successful industry professionals from around the world, and a “career playbook” section brings it all together with strategies and plans for taking those first steps forward. This is essential reading for any student taking a sport-related course who wants to work in the sport industry as well as early career professionals looking to enhance their career prospects.


Sports Marketing

Sports Marketing

Author: John A. Davis

Publisher: Edward Elgar Publishing

Published: 2013-09-30

Total Pages: 416

ISBN-13: 1782549277

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This textbook provides a truly international approach to the emerging field of sports marketing and provides the reader with the best practices of over 200 companies and sports clubs around the world. Sports Marketing explores the latest sports