In 2041 twelve-year-old Dashiell Gibson's a resident of Moon Base Alpha, and at the moment he's faced with a number of problems: coping with the nasty Sjoberg twins, finding out how the commander of the base has managed to disappear from a facility no bigger than a soccer field, and dealing with the alien Zan, who communicates with him telepathically from afar--and who's hiding a secret which may threaten the whole Earth.
Paleo workouts that are heavy on results--and low on equipment investment Paleo Workouts For Dummies offers a program of back-to-the-Stone-Age exercises with specially designed workouts that burn fat, fight disease, and increase energy. The paleo workouts found in this step-by-step guide, promote sound activities with a strong emphasis on practicing and mastering fundamental/primitive human movements such as squats, hinges, pushes/pulls, sprints, crawls, and more. Paleo Workouts For Dummies caters to the anti-gym crowd who want a convenient program that can be used anywhere, anytime. In addition, vital details on healthy Paleolithic foods that maximize energy levels for the intense workout routines are covered. Companion workout videos can be accessed, for free, at Dummies.com The video content aids you in mastering paleo moves and techniques covered in the book Offers a complete cardiovascular and strength workout By focusing on the primal movements that humans evolved to perform, Paleo Workouts For Dummies is for anyone following a paleo diet routine as well as those curious about how to maximize their paleo workouts.
Blast off into space and explore the galaxies with a constellation of illustrated poems about the sun, moon and stars, black holes and worm holes, asteroids and meteorites, and even weird alien life forms. From shape poems and free verse to rhymes, kennings and haikus, Spaced Out will take you on an intergalactic adventure. Join Brian Moses and James Carter and a wealth of new and established poets to discover your inner space cadet! This starry collection is the perfect way to get children interested in poetry.
This work contributes to teachers’ and academic researchers’ understanding of the varied and complex ways inclusion and exclusion can be understood. It provides a lucid, coherent analysis into the nature of categorization, labeling and discursive practices within official discourse and procedures as well as the positional relationships between space, place and identities in relation to the experience of marginalized people including disabled pupils and young people.
It’s a murder mystery on the moon in this humorous and suspenseful space adventure from the author of Belly Up and Spy School that The New York Times Book Review called “a delightful and brilliantly constructed middle grade thriller.” Like his fellow lunarnauts—otherwise known as Moonies—living on Moon Base Alpha, twelve-year-old Dashiell Gibson is famous the world over for being one of the first humans to live on the moon. And he’s bored out of his mind. Kids aren’t allowed on the lunar surface, meaning they’re trapped inside the tiny moon base with next to nothing to occupy their time—and the only other kid Dash’s age spends all his time hooked into virtual reality games. Then Moon Base Alpha’s top scientist turns up dead. Dash senses there’s foul play afoot, but no one believes him. Everyone agrees Dr. Holtz went onto the lunar surface without his helmet properly affixed, simple as that. But Dr. Holtz was on the verge of an important new discovery, Dash finds out, and it’s a secret that could change everything for the Moonies—a secret someone just might kill to keep...
There are many examples of technology and beliefs appearing decades—even centuries before they supposedly originated. The Apollo Program was outlined a century before it happened. A painting from the Middle Ages shows a flying toy helicopter. We’ve found ancient Greek computers and heard stories of Roman death rays. The Pacific Front of World War II was described 16 years before the war started. The existence and documentation of these and many other events and anomalies impossibly ahead of their time are beyond dispute. Out of Place in Time and Space delves deeply into these impossibilities, showcasing: Objects, beliefs, and practices from the present that show up in the past, long before they were supposedly invented. Personal careers that appear to have been founded on knowlege of the future. Roman-era machines that were hundreds of years ahead of their time UFOs, never officially documented in any time period, yet still showing up in medieval paintings.
Monograph covering the last ten years of the artist Blake Rayne's output, a mode of abstract painting irrevocably marked by conceptual art. Blake Rayne's paintings stem from the generative duplicity of words like Script, Folder, Application, Dissolve, and Screen. These operative terms situate the work between forms of linguistic description and the history of reflexive material practices in art. He begins from an orientation that considers the terms “painter” and “painting” as fictions. They have no stable material definition, but rather are shaped by evolving social, institutional, and physical relations. Conceived as a work, this monograph covers the last ten years of the artist's output and culminates in his first survey exhibition at the Blaffer Art Museum in Houston, Texas. Shifting sequences of varying material treatments guide us through the linguistic, institutional, and physical relations that have shaped Rayne's painting practice. The book is united under the structuring sign of cinema, with each section existing like a shot in a film, if you will, that is necessarily informed by and in dialogue with those that come before and after it. The main essays by John Kelsey and Jaleh Mansoor respectively situate Rayne's art within the urban cultural circumstances of New York during the last decade, and his specific position as a painter in relation to other painters of his generation, such as Cheyney Thomson. Mansoor further skillfully places the artist in a wider historical context. Shorter texts by gallerist David Lewis, artists Laura Owens and Sean Paul, as well as curator Javier Sánchez Martínez, illuminate other aspects of Rayne's work, and weave together a range of ideas and tones, from the history of corporate design to the rise of automation; from a lighthearted intervention about “The Rule of Blake” to a museum catalogue introduction.
When I look back on my most recent space shuttle flight, I am convinced that my problems were most severe and uncommon. I have every right to be paranoid. There are simply times, exact and specific, when things go consistently against you; when bad luck is the only luck at hand; when, try as you might, you just can't change bad luck into good. And it seems that no one, or nothing, can really help you. I was blessed with a crew of four trained, seasoned and talented astronauts, but even their collective dedication and loyalty couldn't help me overcome the crisis and disasters I encountered. Merit and excellent qualifications were the basis on which my crew of astronauts and I were selected to command the Atlantis II space shuttle Mission, which had been originally scheduled to be second in line to launch five months before the terrible Challenger tragedy occurred in January, 1986, killing all seven of its crew-six astronauts and one schoolteacher-just one minute and thirteen seconds after a rather successful liftoff from its Cape Canaveral launch pad.
This is a story about two playful, but mischievous kittens, which get separated from their parents in a large department store. While running loose in the store, a very mean pirate makes off with them, and an adventure starts. The two kittens will learn a very important lesson and someone will pay for their crimes.