Software Development and Professional Practice

Software Development and Professional Practice

Author: John Dooley

Publisher: Apress

Published: 2011-10-13

Total Pages: 254

ISBN-13: 143023802X

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Software Development and Professional Practice reveals how to design and code great software. What factors do you take into account? What makes a good design? What methods and processes are out there for designing software? Is designing small programs different than designing large ones? How can you tell a good design from a bad one? You'll learn the principles of good software design, and how to turn those principles back into great code. Software Development and Professional Practice is also about code construction—how to write great programs and make them work. What, you say? You've already written eight gazillion programs! Of course I know how to write code! Well, in this book you'll re-examine what you already do, and you'll investigate ways to improve. Using the Java language, you'll look deeply into coding standards, debugging, unit testing, modularity, and other characteristics of good programs. You'll also talk about reading code. How do you read code? What makes a program readable? Can good, readable code replace documentation? How much documentation do you really need? This book introduces you to software engineering—the application of engineering principles to the development of software. What are these engineering principles? First, all engineering efforts follow a defined process. So, you'll be spending a bit of time talking about how you run a software development project and the different phases of a project. Secondly, all engineering work has a basis in the application of science and mathematics to real-world problems. And so does software development! You'll therefore take the time to examine how to design and implement programs that solve specific problems. Finally, this book is also about human-computer interaction and user interface design issues. A poor user interface can ruin any desire to actually use a program; in this book, you'll figure out why and how to avoid those errors. Software Development and Professional Practice covers many of the topics described for the ACM Computing Curricula 2001 course C292c Software Development and Professional Practice. It is designed to be both a textbook and a manual for the working professional.


The Practice of Programming

The Practice of Programming

Author: Brian W. Kernighan

Publisher: Addison-Wesley Professional

Published: 1999-02-09

Total Pages: 283

ISBN-13: 0133133419

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With the same insight and authority that made their book The Unix Programming Environment a classic, Brian Kernighan and Rob Pike have written The Practice of Programming to help make individual programmers more effective and productive. The practice of programming is more than just writing code. Programmers must also assess tradeoffs, choose among design alternatives, debug and test, improve performance, and maintain software written by themselves and others. At the same time, they must be concerned with issues like compatibility, robustness, and reliability, while meeting specifications. The Practice of Programming covers all these topics, and more. This book is full of practical advice and real-world examples in C, C++, Java, and a variety of special-purpose languages. It includes chapters on: debugging: finding bugs quickly and methodically testing: guaranteeing that software works correctly and reliably performance: making programs faster and more compact portability: ensuring that programs run everywhere without change design: balancing goals and constraints to decide which algorithms and data structures are best interfaces: using abstraction and information hiding to control the interactions between components style: writing code that works well and is a pleasure to read notation: choosing languages and tools that let the machine do more of the work Kernighan and Pike have distilled years of experience writing programs, teaching, and working with other programmers to create this book. Anyone who writes software will profit from the principles and guidance in The Practice of Programming.


Guide to the Software Engineering Body of Knowledge (Swebok(r))

Guide to the Software Engineering Body of Knowledge (Swebok(r))

Author: IEEE Computer Society

Publisher:

Published: 2014

Total Pages: 348

ISBN-13: 9780769551661

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In the Guide to the Software Engineering Body of Knowledge (SWEBOK(R) Guide), the IEEE Computer Society establishes a baseline for the body of knowledge for the field of software engineering, and the work supports the Society's responsibility to promote the advancement of both theory and practice in this field. It should be noted that the Guide does not purport to define the body of knowledge but rather to serve as a compendium and guide to the knowledge that has been developing and evolving over the past four decades. Now in Version 3.0, the Guide's 15 knowledge areas summarize generally accepted topics and list references for detailed information. The editors for Version 3.0 of the SWEBOK(R) Guide are Pierre Bourque (Ecole de technologie superieure (ETS), Universite du Quebec) and Richard E. (Dick) Fairley (Software and Systems Engineering Associates (S2EA)).


Software Development, Design and Coding

Software Development, Design and Coding

Author: John F. Dooley

Publisher: Apress

Published: 2017-11-25

Total Pages: 330

ISBN-13: 1484231538

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Learn the principles of good software design, and how to turn those principles into great code. This book introduces you to software engineering — from the application of engineering principles to the development of software. You'll see how to run a software development project, examine the different phases of a project, and learn how to design and implement programs that solve specific problems. It's also about code construction — how to write great programs and make them work. Whether you're new to programming or have written hundreds of applications, in this book you'll re-examine what you already do, and you'll investigate ways to improve. Using the Java language, you'll look deeply into coding standards, debugging, unit testing, modularity, and other characteristics of good programs. With Software Development, Design and Coding, author and professor John Dooley distills his years of teaching and development experience to demonstrate practical techniques for great coding. What You'll Learn Review modern agile methodologies including Scrum and Lean programming Leverage the capabilities of modern computer systems with parallel programming Work with design patterns to exploit application development best practices Use modern tools for development, collaboration, and source code controls Who This Book Is For Early career software developers, or upper-level students in software engineering courses


Code Complete

Code Complete

Author: Steve McConnell

Publisher: Pearson Education

Published: 2004-06-09

Total Pages: 952

ISBN-13: 0735636974

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Widely considered one of the best practical guides to programming, Steve McConnell’s original CODE COMPLETE has been helping developers write better software for more than a decade. Now this classic book has been fully updated and revised with leading-edge practices—and hundreds of new code samples—illustrating the art and science of software construction. Capturing the body of knowledge available from research, academia, and everyday commercial practice, McConnell synthesizes the most effective techniques and must-know principles into clear, pragmatic guidance. No matter what your experience level, development environment, or project size, this book will inform and stimulate your thinking—and help you build the highest quality code. Discover the timeless techniques and strategies that help you: Design for minimum complexity and maximum creativity Reap the benefits of collaborative development Apply defensive programming techniques to reduce and flush out errors Exploit opportunities to refactor—or evolve—code, and do it safely Use construction practices that are right-weight for your project Debug problems quickly and effectively Resolve critical construction issues early and correctly Build quality into the beginning, middle, and end of your project


Software Engineering Practice

Software Engineering Practice

Author: Thomas B. Hilburn

Publisher: CRC Press

Published: 2020-12-15

Total Pages: 347

ISBN-13: 1466591692

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This book is a broad discussion covering the entire software development lifecycle. It uses a comprehensive case study to address each topic and features the following: A description of the development, by the fictional company Homeowner, of the DigitalHome (DH) System, a system with "smart" devices for controlling home lighting, temperature, humidity, small appliance power, and security A set of scenarios that provide a realistic framework for use of the DH System material Just-in-time training: each chapter includes mini tutorials introducing various software engineering topics that are discussed in that chapter and used in the case study A set of case study exercises that provide an opportunity to engage students in software development practice, either individually or in a team environment. Offering a new approach to learning about software engineering theory and practice, the text is specifically designed to: Support teaching software engineering, using a comprehensive case study covering the complete software development lifecycle Offer opportunities for students to actively learn about and engage in software engineering practice Provide a realistic environment to study a wide array of software engineering topics including agile development Software Engineering Practice: A Case Study Approach supports a student-centered, "active" learning style of teaching. The DH case study exercises provide a variety of opportunities for students to engage in realistic activities related to the theory and practice of software engineering. The text uses a fictitious team of software engineers to portray the nature of software engineering and to depict what actual engineers do when practicing software engineering. All the DH case study exercises can be used as team or group exercises in collaborative learning. Many of the exercises have specific goals related to team building and teaming skills. The text also can be used to support the professional development or certification of practicing software engineers. The case study exercises can be integrated with presentations in a workshop or short course for professionals.


Software Architecture in Practice

Software Architecture in Practice

Author: Len Bass

Publisher: Addison-Wesley Professional

Published: 2003

Total Pages: 572

ISBN-13: 9780321154958

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This is the eagerly-anticipated revision to one of the seminal books in the field of software architecture which clearly defines and explains the topic.


Software Engineering

Software Engineering

Author: Vaclav Rajlich

Publisher: CRC Press

Published: 2016-04-19

Total Pages: 308

ISBN-13: 1466510358

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This text teaches students basic software engineering skills and helps practitioners refresh their knowledge and explore recent developments in the field, including software changes and iterative processes of software development. The book discusses the software change and its phases, including concept location, impact analysis, refactoring, actualization, and verification. It then covers the most common iterative processes: agile, directed, and centralized processes. The text also journeys through the initial development of software from scratch to the final stages that lead toward software closedown.


A Philosophy of Software Design

A Philosophy of Software Design

Author: John K. Ousterhout

Publisher:

Published: 2021

Total Pages: 0

ISBN-13: 9781732102217

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"This book addresses the topic of software design: how to decompose complex software systems into modules (such as classes and methods) that can be implemented relatively independently. The book first introduces the fundamental problem in software design, which is managing complexity. It then discusses philosophical issues about how to approach the software design process and it presents a collection of design principles to apply during software design. The book also introduces a set of red flags that identify design problems. You can apply the ideas in this book to minimize the complexity of large software systems, so that you can write software more quickly and cheaply."--Amazon.


Software Development in Practice

Software Development in Practice

Author: Bernie Fishpool

Publisher: BCS, The Chartered Institute for IT

Published: 2020-01-20

Total Pages: 128

ISBN-13: 9781780174976

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Software development is becoming recognised more and more as an essential skill and profession in today's increasingly digital world. This book is a pragmatic guide to software development in practice. It explores the inner workings of software development in the context of the industry, covering good practice for software developers and providing you with tools and practical understanding you'll need to take your first steps within the software development world.