Social, Casual and Mobile Games

Social, Casual and Mobile Games

Author: Michele Willson

Publisher: Bloomsbury Publishing USA

Published: 2017-08-24

Total Pages: 319

ISBN-13: 150132019X

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The first collection dedicated to analysing the casual, social, and mobile gaming movements that are changing games the world over.


Online Games, Social Narratives

Online Games, Social Narratives

Author: Esther MacCallum-Stewart

Publisher: Routledge

Published: 2014-06-13

Total Pages: 211

ISBN-13: 1317652223

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The study of online gaming is changing. It is no longer enough to analyse one type of online community in order to understand the plethora of players who take part in online worlds and the behaviours they exhibit. MacCallum-Stewart studies the different ways in which online games create social environments and how players choose to interpret these. These games vary from the immensely popular social networking games on Facebook such as Farmville to Massively Multiplayer Online Roleplaying Games to "Free to Play" online gaming and console communities such as players of Xbox Live and PS3 games. Each chapter deals with a different aspect of social gaming online, breaking down when games are social and what narrative devices make them so. This cross-disciplinary study will appeal to those interested in cyberculture, the evolution of gaming technology, and sociologies of media.


Social Site Gaming

Social Site Gaming

Author: Sheba Blake

Publisher: Createspace Independent Publishing Platform

Published: 2016-09-25

Total Pages: 44

ISBN-13: 9781539089834

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Social Site Gaming covers Social Site Gaming on Your Phone Basics, How to Use the Application Launcher, Facebook Farmville, Facebook Words with Friends, Social City, Finding Free Social Games, Being A Hero In Social Site Game, The Best Social Site Games and Learning To Separate These Games From Reality. As a person just like you who has struggled with gaming, I have searched high and low to find the best strategies to fix this problem and I am fully qualified and equipped to help you put an end to your frustration with trying to wade through all the info you need to know to get social site games under control! Social games aren't a new thing in today's society. With the booming industry of social sites, there is no wonder why there are lots of people who are becoming social site gamers. Social site gaming is a kind of gaming that is played on social sites like Facebook. Typically, games on this gaming form feature asynchronous and multiplayer gameplay mechanics. Social site games are commonly known as browser games, but ever since mobile devices were introduced in the market, these games are also implemented in these platforms. And all of this up till now is just the beginning! Are you ready?


Social Site Games

Social Site Games

Author: Liza Ridge

Publisher: CreateSpace

Published: 2014-11

Total Pages: 46

ISBN-13: 9781503030008

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Ever since social sites wereintroduced to the public, manypeople became a fan of various social site games. In fact, millions of social site usersarealso taking advantage of the social site games that are made to provide fun and entertainment. If you are a social site gamer, there are several things that you need to know about social gaming. In this book, you will learn some known social site games and you will find out what it takes to be a hero in the world of social site gaming.


Game On

Game On

Author: Jon Radoff

Publisher: John Wiley & Sons

Published: 2011-03-16

Total Pages: 311

ISBN-13: 1118089308

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A never-before published look at the many possibilities of social game development As one of the few entrepreneurs in the world with expertise building both social media and games, author Jon Radoff brings a one-of-a-kind perspective to this unique book. He shows that games are more than a profitable form of entertainment?the techniques of social games can be used to enhance the quality of online applications, social media and a wide range of other consumer and business experiences. With this book, you?ll explore how social games can be put to work for any business and examine why they work at all. The first part of explains what makes games fun, while the second part reviews the process and details of game design. Looks at how games are the basis for many everyday functions and explains how techniques of social games can be used by businesses as money-making tools Drills down the process of game design while focusing on the design, analysis, and creation of games Features screen shots, diagrams and explanations to illuminate key concepts, accessible to anyone regardless of game playing or design experience Reviews what works and what doesn?t using a range of real-world scenarios as examples Author Jon Radoff has a unique blend of experiences creating games, Internet-based social media, and Web technology. Game On is not playing around. Discover how social media games make money?and how you can enhance your business using games.


Beginning iOS Social Games

Beginning iOS Social Games

Author: Kyle Richter

Publisher: Apress

Published: 2014-01-21

Total Pages: 301

ISBN-13: 1430249064

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It's certainly fun to build games that run on your iPhone and iPad. But, wouldn't it be more fun to create games that allow you to play with other gamers in your social network? There's a whole lot more things you can do. Most of the top best selling games around the world, like World of Warcraft, let you play with others online and share your experiences with your friends. Beginning iOS Social Games is your concise introduction to iOS social and other networked gaming app development using iOS Game Center, Game Kit, Store Kit, AirPlay, iOS 7 Game Controllers, iTunes App Store and integrating with social networks/media like Facebook and Twitter. Author Kyle Richter of Empirical Development is an expert game developer who guides you through the social game app development process step by step. This book may allow you to turn your already existing, created game into a well polished networkable and/or social media capable game app.


Video Games and Social Competence

Video Games and Social Competence

Author: Rachel Kowert

Publisher: Routledge

Published: 2014-11-27

Total Pages: 265

ISBN-13: 1317620135

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Despite their popularity, online video games have been met with suspicion by the popular media and academic community. In particular, there is a growing concern that online video game play may be associated with deficits in social functioning. Due to a lack of empirical consistency, the debate surrounding the potential impact of online video game play on a user’s sociability remains an active one. This book contributes to this debate by exploring the potential impact of online video game involvement on social competence outcomes, theoretically and empirically. Through empirical research, Kowert examines the relationships between online video game involvement, social goals, and social skills and discusses the underlying mechanisms of these effects.


Gaming Cultures and Place in Asia-Pacific

Gaming Cultures and Place in Asia-Pacific

Author: Larissa Hjorth

Publisher: Routledge

Published: 2009-06-24

Total Pages: 314

ISBN-13: 1135843171

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This collection explores the politics of game play and its cultural context by focusing on the Asia-Pacific region. Drawing from micro ethnographic studies to macro political economy analysis of techno-nationalisms and transcultural flows of cultural capital, it provides an interdisciplinary model for thinking through the politics of gaming.


Social Network-Powered Investing & Saving Opportunities

Social Network-Powered Investing & Saving Opportunities

Author: Don Rauf

Publisher: The Rosen Publishing Group, Inc

Published: 2013-12-15

Total Pages: 82

ISBN-13: 1477716882

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While budgeting and saving are practices that have been around forever, there have never before been more tools to help people do just that. Today, social media brings the power of people into the equation. This title teaches readers how to use the myriad of Web sites, apps, and crowdsourcing products available at their fingertips, such as TheMint.org and SmartyPig, to plan and stick to budgets and calculate the benefits over the long haul. Readers not only learn how to manage their money effectively, but also responsibly.


Social Studies Games

Social Studies Games

Author: Joyce Gallagher

Publisher: Teacher Created Resources

Published: 1999

Total Pages: 290

ISBN-13: 1576903133

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"Social studies games contains 28 card games related to such topics as geography, history, exploration, and government"--Introduction