Slackermedia

Slackermedia

Author: Seth Kenlon

Publisher: Lulu.com

Published: 2012-09-01

Total Pages: 317

ISBN-13: 0984784225

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Learn how to build your own multimedia workstation, and how to use it! Slackermedia is a multimedia guidebook for people looking to get away from operating systems that tell them what they can or can't do in their art. But it doesn't stop there! In this volume, you'll find detailed guides on the most important multimedia applications on Linux today: the Kdenlive video editor and the Qtractor digital audio workstation. You'll also get tips and resources on other great multimedia applications of Linux, like Blender, Audacity, Jamin, CALF, LADSPA, GIMP, Inkscape, ffmpeg, sox, Qsynth, fluidsynth, soundfonts, Xsynth, whySynth, QJack Control, Font Matrix, and many many more. By the end of your journey with Slackermedia, you'll know everything you need to know to create original multimedia content and any kind of digital art on the powerful, free operating system of GNU Linux. So put your nerd glasses on, roll up your sleeves, and prepare yourself for creativity like you've never experienced.


Private Property

Private Property

Author: Seth Kenlon

Publisher: Lulu.com

Published: 2011-11-14

Total Pages: 190

ISBN-13: 0984784209

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Fear and Loathing in Post Apocalyptic America. The future, after the genetic experiments of the great Doctor Patricia R. Durham, leaves all women on the planet with snakes instead of hair, and the unique and terrifying ability to blind, and even kill, a man with a simple stare. The birthrate is at all-time low, the population dwindles, the world's governments are all but disbanded. One woman walks across Amerika without a destination. College students get drunk and cause trouble. A man in a bar in the mid-west stops believing in love. A radio station broadcasts old Doctor Patricia R. Durham interviews all day, every day. An old out-of-commissioned factory crushes a tourist into an eight-inch cube of flesh and bone. Albino cobras. Alive, and deadly. See them, five dollars per guest. Pancakes for a dollar, a cup of coffee for seventy-five cents. It's the future. Not much has changed.


Revolution Radio

Revolution Radio

Author: Seth Kenlon

Publisher: Lulu.com

Published: 2011-11-30

Total Pages: 182

ISBN-13: 0984784217

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After a global revolution, the world is left in disarray. A new world order has begun, to pick up the pieces and to make sure that the ways of the old world remain forgotten. Comm Techs ("commies" for short) maintain all the communication channels via a complex inter-network of radio towers. They speak in code that no one else can understand, and they obsess over the "Godstream" - mysterious signals from the atmosphere that no one can quite explain. And then one morning, the daily broadcast doesn't arrive. And it's up to one reclusive comm tech to find out why.


Developing Games on the Raspberry Pi

Developing Games on the Raspberry Pi

Author: Seth Kenlon

Publisher: Apress

Published: 2018-12-19

Total Pages: 324

ISBN-13: 1484241703

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Learn to set up a Pi-based game development environment, and then develop a game with Lua, a popular scripting language used in major game frameworks like Unreal Engine (BioShock Infinite), CryEngine (Far Cry series), Diesel (Payday: The Heist), Silent Storm Engine (Heroes of Might and Magic V) and many others. More importantly, learn how to dig deeper into programming languages to find and understand new functions, frameworks, and languages to utilize in your games. You’ll start by learning your way around the Raspberry Pi. Then you’ll quickly dive into learning game development with an industry-standard and scalable language. After reading this book, you'll have the ability to write your own games on a Raspberry Pi, and deliver those games to Linux, Mac, Windows, iOS, and Android. And you’ll learn how to publish your games to popular marketplaces for those desktop and mobile platforms. Whether you're new to programming or whether you've already published to markets like Itch.io or Steam, this book showcases compelling reasons to use the Raspberry Pi for game development. Use Developing Games on the Raspberry Pi as your guide to ensure that your game plays on computers both old and new, desktop or mobile. What You'll Learn Confidently write programs in Lua and the LOVE game engine on the Raspberry PiResearch and learn new libraries, methods, and frameworks for more advanced programmingWrite, package, and sell apps for mobile platformsDeliver your games on multiple platforms Who This Book Is ForSoftware engineers, teachers, hobbyists, and development professionals looking to up-skill and develop games for mobile platforms, this book eases them into a parallel universe of lightweight, POSIX, ARM-based development.


Using and Administering Linux: Volume 3

Using and Administering Linux: Volume 3

Author: David Both

Publisher: Apress

Published: 2019-12-14

Total Pages: 452

ISBN-13: 1484254856

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Manage complex systems with ease and equip yourself for a new career. This book builds upon the skills you learned in Volumes 1 and 2 of this course and it depends upon the virtual network and virtual machine you created there. However, more experienced Linux users can begin with this volume and download an assigned script that will set up the VM for the start of Volume 3. Instructions with the script will provide specifications for configuration of the virtual network and the virtual machine. Refer to the volume overviews in the book's introduction to select the volume of this course most appropriate for your current skill level. Start by reviewing the administration of Linux servers and install and configure various Linux server services such as DHCP, DNS, NTP, and SSH server that will be used to provide advanced network services. You’ll then learn to install and configure servers such as BIND for name services, DHCP for network host configuration, and SSH for secure logins to remote hosts. Other topics covered include public/private keypairs to further enhance security, SendMail and IMAP and antispam protection for email, using Apache and WordPress to create and manage web sites, NFS, SAMBA, and Chrony. This volume also covers SELinux, and building RPMs to distribute automation scripts. All of these services are installed on a single server host over the course of the book and by the time you are finished you will have a single server that provides these services for your network. What You Will Learn Install, configure, and manage several Linux server services such as email with spam management and single and multiple web sitesWork with NTP time synchronization, DHCP, SSH, and file sharing with Unix/Linux and Windows clientsCreate RPMs for distribution of scripts and administrative programs.Understand and work with enhanced security. Who This Book Is For Those who are already Linux power users – SysAdmins who can administer Linux workstation hosts that are not servers – who want to learn to administer the services provided by Linux servers such as web, time, name, email, SSH, and more.


Common Culture

Common Culture

Author: Michael Petracca

Publisher: Prentice Hall

Published: 2007

Total Pages: 668

ISBN-13:

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For Freshman Composition courses and Popular Culture courses. From Barbie to the Internet, the Simpsons to the malls, this engaging text on pop culture helps students develop critical and analytical skills and write clear prose while reading, thinking, and writing about subjects they find interesting. Spanning a full range of topics, this text provides key reading and writing strategies; it contains essays addressing a topic generally followed by an in-depth exploration of related material. In addition to the readings, each section begins with a catchy cultural artifact that leads students into a detailed introduction, discussion questions, essay topics, and suggestions for further reading and research.


Designing Mobile Interfaces

Designing Mobile Interfaces

Author: Steven Hoober

Publisher: "O'Reilly Media, Inc."

Published: 2011-11

Total Pages: 584

ISBN-13: 1449321321

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With hundreds of thousands of mobile applications available today, your app has to capture users immediately. This book provides practical techniques to help you catch—and keep—their attention. You’ll learn core principles for designing effective user interfaces, along with a set of common patterns for interaction design on all types of mobile devices. Mobile design specialists Steven Hoober and Eric Berkman have collected and researched 76 best practices for everything from composing pages and displaying information to the use of screens, lights, and sensors. Each pattern includes a discussion of the design problem and solution, along with variations, interaction and presentation details, and antipatterns. Compose pages so that information is easy to locate and manipulate Provide labels and visual cues appropriate for your app’s users Use information control widgets to help users quickly access details Take advantage of gestures and other sensors Apply specialized methods to prevent errors and the loss of user-entered data Enable users to easily make selections, enter text, and manipulate controls Use screens, lights, haptics, and sounds to communicate your message and increase user satisfaction "Designing Mobile Interfaces is another stellar addition to O’Reilly’s essential interface books. Every mobile designer will want to have this thorough book on their shelf for reference." —Dan Saffer, Author of Designing Gestural Interfaces


Elves of Golarion

Elves of Golarion

Author: Jeff Quick

Publisher:

Published: 2008-11

Total Pages: 0

ISBN-13: 9781601251435

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Elves have always been among the most popular player character races. Pathfinder Companion: Elves of Golarion provides a comprehensive overview of elven societies in the Pathfinder Chronicles campaign setting. From the seat of elven power in Kyonin, to the mysterious boatmen of the Mordant Spire, to the secrets of the Sovyrian Stone, this Pathfinder Companion installment provides players and Game Masters the tools to breathe elven life into their campaigns.