Skills in Graphic Products

Skills in Graphic Products

Author: Geoff Hancock

Publisher: Heinemann

Published: 2000

Total Pages: 100

ISBN-13: 9780435423384

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This text follows the structure of the revised National Curriculum for design and technology and reflects the emphasis on ITC. The pupil book contains: background information on graphic products; activities to develop graphic skills; and instructions in using tools and materials.


Graphic Design Essentials

Graphic Design Essentials

Author: Joyce Walsh Macario

Publisher: Laurence King

Published: 2009

Total Pages: 0

ISBN-13: 9781856695992

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Creating effective, eye-catching designs and layouts is a matter of both inspiration and practical know-how. This book integrates clear explanations of the concepts behind great design with instruction in the use of the core software packages - Photoshop, Illustrator, and Indesign. It helps beginner learn the essentials of graphic design.


Graphic Products

Graphic Products

Author: Geoff Hancock

Publisher: Heinemann

Published: 2005

Total Pages: 164

ISBN-13: 9780435413453

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This course for AQA GCSE Graphic Products has been replaced by a new specification for first teaching from September 2009.


GCSE Graphic Products for OCR

GCSE Graphic Products for OCR

Author: Geoff Hancock

Publisher: Heinemann

Published: 2001

Total Pages: 164

ISBN-13: 9780435417406

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This student book includes: sections devoted to coursework; a summary of key points from each section; and questions and activities to develop the students skills.


Living with Complexity

Living with Complexity

Author: Donald A. Norman

Publisher: MIT Press

Published: 2016-02-12

Total Pages: 309

ISBN-13: 0262528940

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Why we don't really want simplicity, and how we can learn to live with complexity. If only today's technology were simpler! It's the universal lament, but it's wrong. In this provocative and informative book, Don Norman writes that the complexity of our technology must mirror the complexity and richness of our lives. It's not complexity that's the problem, it's bad design. Bad design complicates things unnecessarily and confuses us. Good design can tame complexity. Norman gives us a crash course in the virtues of complexity. Designers have to produce things that tame complexity. But we too have to do our part: we have to take the time to learn the structure and practice the skills. This is how we mastered reading and writing, driving a car, and playing sports, and this is how we can master our complex tools. Complexity is good. Simplicity is misleading. The good life is complex, rich, and rewarding—but only if it is understandable, sensible, and meaningful.


Graphic Products

Graphic Products

Author: Jon Attwood

Publisher: Heinemann

Published: 2002

Total Pages: 164

ISBN-13: 9780435417802

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This text follows the structure and content of the Edexcel specification, and supports both Foundation and Higher students. The student book includes practice exam questions, activities, and tips to help students practice what they have learned.


Emotional Design

Emotional Design

Author: Don Norman

Publisher: Basic Books

Published: 2007-03-20

Total Pages: 276

ISBN-13: 0465004172

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Why attractive things work better and other crucial insights into human-centered design Emotions are inseparable from how we humans think, choose, and act. In Emotional Design, cognitive scientist Don Norman shows how the principles of human psychology apply to the invention and design of new technologies and products. In The Design of Everyday Things, Norman made the definitive case for human-centered design, showing that good design demanded that the user's must take precedence over a designer's aesthetic if anything, from light switches to airplanes, was going to work as the user needed. In this book, he takes his thinking several steps farther, showing that successful design must incorporate not just what users need, but must address our minds by attending to our visceral reactions, to our behavioral choices, and to the stories we want the things in our lives to tell others about ourselves. Good human-centered design isn't just about making effective tools that are straightforward to use; it's about making affective tools that mesh well with our emotions and help us express our identities and support our social lives. From roller coasters to robots, sports cars to smart phones, attractive things work better. Whether designer or consumer, user or inventor, this book is the definitive guide to making Norman's insights work for you.


Sketching Perspective

Sketching Perspective

Author: Ilga Leimanis

Publisher: The Crowood Press

Published: 2021-06-28

Total Pages: 471

ISBN-13: 1785008811

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Perspective is key to visualizing a space and communicating an idea to others. This book explains how to tackle perspective with hand sketching - how to turn a 3D scene into a 2D drawing successfully. Written for a wide range of professionals from architects to set designers, engineers to interior designers, it explains the principles of perspective clearly and how to communicate a vision successfully. Topics covered include: materials and equipment, specifically with drawing on location in mind; observational drawing using the body, arms and hands to help understand the spaces being drawn; perspective constructions for one and two vanishing points for interior and exterior drawings; panoramic views and aerial perspective - how to approach drawing a crowded scene/location; adding detail - whether creating atmosphere and expression, or adding figures for scale and finally, advice is given on drawing imaginatively and how to visualize your thoughts confidently. It is fully illustrated with examples of how to draw perspective in the urban and natural landscape.


Creative Workshop

Creative Workshop

Author: David Sherwin

Publisher: HOW Books

Published: 2010-11-24

Total Pages: 240

ISBN-13: 1600617972

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Have you ever struggled to complete a design project on time? Or felt that having a tight deadline stifled your capacity for maximum creativity? If so, then this book is for you. Within these pages, you'll find 80 creative challenges that will help you achieve a breadth of stronger design solutions, in various media, within any set time period. Exercises range from creating a typeface in an hour to designing a paper robot in an afternoon to designing web pages and other interactive experiences. Each exercise includes compelling visual solutions from other designers and background stories to help you increase your capacity to innovate. Creative Workshop also includes useful brainstorming techniques and wisdom from some of today's top designers. By road-testing these techniques as you attempt each challenge, you'll find new and more effective ways to solve tough design problems and bring your solutions to vibrant life.


The Fundamentals of Creative Design

The Fundamentals of Creative Design

Author: Gavin Ambrose

Publisher: A&C Black

Published: 2011-08-31

Total Pages: 196

ISBN-13: 2940411611

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Introduces students to the various aspects of the graphic design. This title provides a fresh introduction to the key elements of the discipline and looks at the following topics: design thinking, format, layout, grids, typography, colour, image and print and finish.