Simulation For The Social Scientist

Simulation For The Social Scientist

Author: Gilbert, Nigel

Publisher: McGraw-Hill Education (UK)

Published: 2005-02-01

Total Pages: 309

ISBN-13: 0335216005

DOWNLOAD EBOOK

Social sciences -- Simulation methods. Social interaction -- Computer simulation. Social sciences -- Mathematical models. (publisher)


Simulating Social Phenomena

Simulating Social Phenomena

Author: Rosaria Conte

Publisher: Springer

Published: 1997-08-19

Total Pages: 556

ISBN-13:

DOWNLOAD EBOOK

In this book experts from quite different fields present simulations of social phenomena: economists, sociologists, political scientists, psychologists, cognitive scientists, organisational scientists, decision scientists, geographers, computer scientists, AI and AL scientists, mathematicians and statisticians. They simulate markets, organisations, economic dynamics, coalition formation, the emergence of cooperation and exchange, bargaining, decision making, learning, and adaptation. The history, problems, and perspectives of simulating social phenomena are explicitly discussed.


Monte Carlo Simulation and Resampling Methods for Social Science

Monte Carlo Simulation and Resampling Methods for Social Science

Author: Thomas M. Carsey

Publisher: SAGE Publications

Published: 2013-08-05

Total Pages: 304

ISBN-13: 1483324923

DOWNLOAD EBOOK

Taking the topics of a quantitative methodology course and illustrating them through Monte Carlo simulation, this book examines abstract principles, such as bias, efficiency, and measures of uncertainty in an intuitive, visual way. Instead of thinking in the abstract about what would happen to a particular estimator "in repeated samples," the book uses simulation to actually create those repeated samples and summarize the results. The book includes basic examples appropriate for readers learning the material for the first time, as well as more advanced examples that a researcher might use to evaluate an estimator he or she was using in an actual research project. The book also covers a wide range of topics related to Monte Carlo simulation, such as resampling methods, simulations of substantive theory, simulation of quantities of interest (QI) from model results, and cross-validation. Complete R code from all examples is provided so readers can replicate every analysis presented using R.


Social Simulation

Social Simulation

Author: Bruce Edmonds

Publisher: IGI Global

Published: 2008

Total Pages: 414

ISBN-13:

DOWNLOAD EBOOK

"This book, a reference survey of social simulation work comprehensively collects the most exciting developments in the field. Drawing research contributions from a vibrant community of experts on social simulation, it provides a set of unique and innovative approaches, ranging from agent-based modeling to empirically based simulations, as well as applications in business, governmental, scientific, and other contexts"--Provided by publisher.


Policy Practice and Digital Science

Policy Practice and Digital Science

Author: Marijn Janssen

Publisher: Springer

Published: 2015-06-03

Total Pages: 435

ISBN-13: 3319127845

DOWNLOAD EBOOK

The explosive growth in data, computational power, and social media creates new opportunities for innovating the processes and solutions of Information and communications technology (ICT) based policy-making and research. To take advantage of these developments in the digital world, new approaches, concepts, instruments and methods are needed to navigate the societal and computational complexity. This requires extensive interdisciplinary knowledge of public administration, policy analyses, information systems, complex systems and computer science. This book provides the foundation for this new interdisciplinary field, in which various traditional disciplines are blending. Both policy makers, executors and those in charge of policy implementations acknowledge that ICT is becoming more important and is changing the policy-making process, resulting in a next generation policy-making based on ICT support. Web 2.0 and even Web 3.0 point to the specific applications of social networks, semantically enriched and linked data, whereas policy-making has also to do with the use of the vast amount of data, predictions and forecasts, and improving the outcomes of policy-making, which is confronted with an increasing complexity and uncertainty of the outcomes. The field of policy-making is changing and driven by developments like open data, computational methods for processing data, opining mining, simulation and visualization of rich data sets, all combined with public engagement, social media and participatory tools.


Theories, Models, And Simulations In International Relations

Theories, Models, And Simulations In International Relations

Author: Michael D Ward

Publisher: Routledge

Published: 2019-08-22

Total Pages: 648

ISBN-13: 100060747X

DOWNLOAD EBOOK

Born in 1915, Harold Guetzkow might have been a child of the "Roaring Twenties." But in fact Professor Guetzkow is much more a "child of the depression" (to use his own term). A complication of essays by scholars who took time and energy to pen their work in honor of Harold Guetzkow. The chapters that follow represent a real contribution to the study of international relations and document the influence of Harold Guetzkow in catalyzing that study over the last thirty years.


Monte Carlo Simulation

Monte Carlo Simulation

Author: Christopher Z. Mooney

Publisher: SAGE

Published: 1997-04-07

Total Pages: 116

ISBN-13: 9780803959439

DOWNLOAD EBOOK

Aimed at researchers across the social sciences, this book explains the logic behind the Monte Carlo simulation method and demonstrates its uses for social and behavioural research.


Simulation and Gaming for Social Design

Simulation and Gaming for Social Design

Author: Toshiyuki Kaneda

Publisher: Springer Nature

Published: 2022-01-03

Total Pages: 309

ISBN-13: 9811620113

DOWNLOAD EBOOK

This book is a collection of research articles that deal with three aspects of simulation and gaming for social design: (1) Theory and methodology, including game system theory and agent-based modeling; (2) Sustainability, including global warming and the energy–food nexus);; and (3) Social entrepreneurship, including business, ethnic, and ethical understanding. The latter two especially form two major areas of clinical knowledge in contemporary life. Simulation and gaming, with its participatory approach, provides participants with a seamless integration of problem solving and education. It has been known as a tool for interdisciplinary communication since the 1960s, and now it is being developed to contribute to global society in the twenty-first century. This is the first book on simulation and gaming for social design that covers all aspects from the methodological foundations to practical examples in the fields of sustainability and social entrepreneurship. Regardless of the size of the problematics, societal system design involves (1) The visioning and conception aspects due to the long-term, overall nature of the goal; (2) Interdisciplinary thinking and communication for the exploration of new states of accommodation with technological systems; and (3) The “human dimension” aspect including education that must be dealt with, thus academic developments of simulation and gaming for social design as system thinking and practice methodologies are anticipated. Simulation and gaming has great potential for development as a tool to facilitate the transfer between theoretical and clinical knowledge.