Combining the Deitel™ signature Live-Code™ Approach with a new Application-Driven™ methodology, this book uses a step-by-step tutorial approach to begin teaching the basics of programming, builds upon previously learned concepts, and introduces new programming features in each successive tutorial. KEY TOPICS This comprehensive introduction to Java covers GUI design, swing components, methods, classes, data types, control statements, arrays, object-oriented programming, strings and characters, sequential files and more. It also includes higher-end topics such as database programming, multimedia and graphics, and Web applications development. For individuals beginning their mastery of Java Programming.
This text is an introduction to the complex world of the Java Technologies. This book encapsulates rich practical hands-on experience in developing web applications, combined with teaching the subject for graduate/post-graduate students. The book is therefore a culmination of putting together what has been both practiced as well as preached, which is the one of the most compelling differentiators for this book. But what is more fascinating is the nature of the web itself. It can also be used for independent study by anyone interested in getting a broad introduction to a core useful subset of the many technologies of Java. Our approach in this book is to regard Java as a language that readers will want to use as a primary tool in many different areas of their programming work - not just for creating programs with graphical content within Web pages. For this reason, in the early chapters we have avoided an emphasis on creating applets and GUI-based programs. While being able to create GUI-based programs is superficially attractive, the language concepts required to create them properly are, in fact, quite advanced. Nevertheless, we recognize that visual examples are much more fun to create and work with.
The #1 introduction to J2SE 1.5 and enterprise/server-side development! An international bestseller for eight years, Just Java™ 2 is the complete, accessible Java tutorial for working programmers at all levels. Fully updated and revised, this sixth edition is more than an engaging overview of Java 2 Standard Edition (J2SE 1.5) and its libraries: it’s also a practical introduction to today’s best enterprise and server-side programming techniques. Just Java™ 2, Sixth Edition, reflects both J2SE 1.5 and the latest Tomcat and servlet specifications. Extensive new coverage includes: New chapters on generics and enumerated types New coverage of Web services, with practical examples using Google and Amazon Web services Simplified interactive I/O with printf() Autoboxing and unboxing of primitive types Static imports, foreach loop construct, and other new language features Peter van der Linden delivers expert advice, clear explanations, and crisp sample programs throughout–including dozens new to this edition. Along the way, he introduces: The core language: syntax, objects, interfaces, nested classes, compiler secrets, and much more Key libraries: date and calendar, pattern matching, network software, mapped I/O, utilities and generic collections Server-side technology: network server systems, a complete tiny HTML Web server, and XML in Java Enterprise J2EE: Sql and JDBC™ tutorial, servlets and JSP and much more Client-side Java: fundamentals of JFC/Swing GUI development, new class data sharing details Companion Web Site All the book’s examples and sample programs are available at http://afu.com.
Takes a tutorial approach towards developing and serving Java applets, offering step-by-step instruction on such areas as motion pictures, animation, applet interactivity, file transfers, sound, and type. Original. (Intermediate).
Java is a programming language designed for use on networks, in particular the Internet, and can also be used to write full-scale applications. It is based upon C++ and is very similar in its style and structure. Java Made Simple 2nd edition concentrates on getting the reader started and assumes no prior programming knowledge. Once the essentials have been mastered, it provides the confidence to go deeper into the language and broaden and develop invaluable programming skills.
You’ve bested creepers, traveled deep into caves, and maybe even gone to The End and back—but have you ever transformed a sword into a magic wand? Built a palace in the blink of an eye? Designed your own color-changing disco dance floor? In Learn to Program with Minecraft®, you’ll do all this and more with the power of Python, a free language used by millions of professional and first-time programmers! Begin with some short, simple Python lessons and then use your new skills to modify Minecraft to produce instant and totally awesome results. Learn how to customize Minecraft to make mini-games, duplicate entire buildings, and turn boring blocks into gold. You’ll also write programs that: –Take you on an automated teleportation tour around your Minecraft world –Build massive monuments, pyramids, forests, and more in a snap! –Make secret passageways that open when you activate a hidden switch –Create a spooky ghost town that vanishes and reappears elsewhere –Show exactly where to dig for rare blocks –Cast a spell so that a cascade of flowers (or dynamite if you’re daring!) follows your every move –Make mischief with dastardly lava traps and watery curses that cause huge floods Whether you’re a Minecraft megafan or a newbie, you’ll see Minecraft in a whole new light while learning the basics of programming. Sure, you could spend all day mining for precious resources or building your mansion by hand, but with the power of Python, those days are over! Requires: Windows 7 or later; OS X 10.10 or later; or a Raspberry Pi. Uses Python 3
This book is a beginner's guide to Java Programming Language for Kids ages 12 - 18. I have explained all the topics in a simple, concise and easy language with thorough examples, codes and have tried my best to make the learning process fun, informative and interesting at the same time. If you want to gain an in-depth understanding, it is quite a simple book for the job. In addition, it is a good way to get started with learning Java Programming Language.
The introduction of functional programming concepts in Java SE 8 was a drastic change for this venerable object-oriented language. Lambda expressions, method references, and streams fundamentally changed the idioms of the language, and many developers have been trying to catch up ever since. This cookbook will help. With more than 70 detailed recipes, author Ken Kousen shows you how to use the newest features of Java to solve a wide range of problems. For developers comfortable with previous Java versions, this guide covers nearly all of Java SE 8, and includes a chapter focused on changes coming in Java 9. Need to understand how functional idioms will change the way you write code? This cookbook—chock full of use cases—is for you. Recipes cover: The basics of lambda expressions and method references Interfaces in the java.util.function package Stream operations for transforming and filtering data Comparators and Collectors for sorting and converting streaming data Combining lambdas, method references, and streams Creating instances and extract values from Java’s Optional type New I/O capabilities that support functional streams The Date-Time API that replaces the legacy Date and Calendar classes Mechanisms for experimenting with concurrency and parallelism
Are you frustrated with all the complicated jargon that is in most Java programming guides? Do you want to learn Java in the simplest, most clear-cut way possible?If so, then you are in the right spot. You will be taken by the hand to understand all of the basics (and more) of the java programming language in the simplest way possible. We've all been there...That time when we first glanced at the Java programming language, and felt our stomach sink at the thought of how overwhelming and confusing this language looks. So we just stare at it for a while and hopes that some sort of osmosis will take over and the language will somehow be implanted into our brains. Well...obviously that is not the case. However, you are in luck today because you found this Java programming guide that will make it as simple as possible for you to learn the Java language. By the end of this book, I promise you will feel highly confident and comfortable with Java. Here is a glimpse of the topics you will learn: - Java - Basic Syntax - Objects and Classes - Basic Data Types - Variable Types - Operators in Java - Loops in Java - Decision Making - Strings in Java - Arrays - Regular Expressions - Methods - File Handling - Exception Handling - Interfaces and Packages - Java Applets