Shadowrun: Veiled Extraction

Shadowrun: Veiled Extraction

Author: R. L. King

Publisher: Catalyst Game Labs

Published: 2020-09-28

Total Pages: 405

ISBN-13:

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BLOOD IS THICKER THAN SHADOWS… JackPointer mage Winterhawk hadn’t planned to accompany the expert team he’d hired to study ley lines in Boston’s Quarantine Zone. But he also hadn’t planned on a shocking and unexpected secret from his past catching up with him either. When the trip inside the Zone goes catastrophically wrong, ’Hawk finds himself alone in hostile territory—but his presence hasn’t gone unnoticed. His only way out is to do something a shadowrunner is never, ever supposed to do: make a deal with a dragon. Faced with three separate missions to complete and limited time to do them, ’Hawk needs allies fast. He finds them in unexpected places—including his original target, who needs a lot less rescuing than he thought. But she’s also nothing like he expected—and the complications she brings with her jeopardizes their chances of escaping the Zone alive.


Shadowrun: Magic, Machines, and Mayhem

Shadowrun: Magic, Machines, and Mayhem

Author: John Helfers

Publisher: Catalyst Game Labs

Published: 2024-09-20

Total Pages: 437

ISBN-13:

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IT’S A WILD, WILD, WILD SIXTH WORLD… There are a million stories in the dark, gritty world of Shadowrun, and this all-new volume brings sixteen of the best together for an in-depth look at this dark future of megacorps and the street warriors fighting against them. Featuring established authors as well as brand-new voices, each tale is a vicious slice of life in the Sixth World. An injured street samurai whose call to DocWagon turns into the opportunity of a lifetime…if he can just live to collect it. A street-smart runner team confronts their most dangerous mission yet—hiding out in an isolated rural town. A corporate executive squares off against a ruthless vice-president in their own megacorp in a razor-sharp battle of wits and words. This collection also features stories about top runners such as Winterhawk, and a brand-new story featuring Wolf and Raven. From the highest floors of a megacorp’s global headquarters to the darkest streets of the dirtiest sprawl, every story here delivers that unique mix of magic, machines, and mayhem Shadowrun fans demand. Featuring all new stories by: Bryan CP Steele R. L. King Bryan Young Jason Hardy Marie Bilodeau Andrew Peregrine Jennifer Brozek RJ Thomas Ken’ Horner Dylan Birtolo Aaron Rosenberg Crystal Frasier Alina Pete Jaym Gates Michael A. Stackpole Russell Zimmerman


Shadowrun: Kill Penalty

Shadowrun: Kill Penalty

Author: Clifton Lambert

Publisher: Catalyst Game Labs

Published: 2021-08-03

Total Pages: 102

ISBN-13:

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THE RULES ARE SIMPLE… Redlock is a rising star in the brutal sport of Urban Combat, where teams of armed combatants try to score points against their opponents while shooting it out amid Seattle’s decaying urban landscape. Managed by his mother, a legendary Urban Brawl player until her forced retirement, and fitted with top-line cyberware that makes him better than human, Redlock is on the fast-track to super-stardom—until it all comes crashing down around him. WIN OR DIE… After sabotage takes him out of the major leagues, Redlock finds himself on the streets for real, alone for the first time ever. But the lure of Urban Brawl is too seductive to ignore, and when his mother lines up another opportunity for him, all her son has to do is go against every instinct he has… Will he sacrifice his one shot back to the majors for the scrappy team that adopted him when he had nowhere else to go, or will Redlock pull the ultimate ambush play on his own teammates?


Shadowrun: Auditions

Shadowrun: Auditions

Author: Jennifer Brozek

Publisher: Catalyst Game Labs

Published: 2024-02-15

Total Pages: 423

ISBN-13:

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FOUR SECRET AUDITIONS… Fixer BlotterBabe must have exactly the right actors for a production that requires very specialized talent. The actors must not only be skilled, they need to have the right attitude and an ability to adapt to extraordinary circumstances. A Kiss to Die For: Kintsugi and Sartorial choose love over duty, but their respective families will do everything in their considerable power to stop them from being together. See How She Runs: Terrapin witnesses a murder and is handed a package destined for some important and lethal people. Now she is running for her life. Unrepairable: Landon and Liana love vexing megacorps for fun and profit with their Matrix show. Unfortunately, the megacorps always play dirty, and will do whatever’s required to shut them down for good. The Kilimanjaro Run: Charlotte, Neema, and Elijah embark on an unexpected adventure that turns into a nightmare when they discover nothing is what it seems. They are left with no choice at all when choosing between the abhorrent and the right thing to do. FOR THE MOST DANGEROUS RUN OF ALL… Having auditioned thousands, BlotterBabe is out of time. It’s come down to these few teenagers. Either they will save the day or lose it all… "Cons, lies, double-crosses, flat-out thievery—all the fun stuff. Auditions reads like that great first act of a heist movie. Everyone’s showing off their particular set of skills while Brozek teases us with threads of what’s to come." —NYT bestseller Peter Clines, author of The Broken Room


Shadowrun: Unrepairable

Shadowrun: Unrepairable

Author: Jennifer Brozek

Publisher: Catalyst Game Labs

Published: 2022-12-17

Total Pages: 101

ISBN-13:

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VEXING MEGACORPS FOR FUN AND PROFIT… Landon and Liana Hoffman are on summer vacation, and look forward to producing their Matrix repair show, the Right2RepairRigger, and hanging out at the local makerspace. But when they get a chance at a lucrative salvage run, they can’t say no—especially when they owe the fixer who’s hiring them. Beyond settling their account, the job promises untold riches in salvageable, possibly beyond state-of-the-art gear at a secret, abandoned military facility. Aware of the dangers involved, the run is still too good to pass up. However, the place may not be as abandoned as it seems—and the clock is ticking. Also, there are powerful enemies who don’t like what the Right2RepairRigger is doing, and are willing to destroy whoever they can to put a stop to it—including arresting anyone possibly connected with the twins’ program. Can Landon and Liana finish the run and save their family at the same time?


Shadowrun: Sprawl Stories

Shadowrun: Sprawl Stories

Author: John Helfers, Ed.

Publisher: Catalyst Game Labs

Published: 2019-01-25

Total Pages: 375

ISBN-13:

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MEAN STREETS? YOU HAVE NO IDEA… The Sixth World is a dangerous place, and nowhere is that more obvious than in Seattle, the so-called Emerald City. Surrounding its neon-drenched heart is kilometer after kilometer of Sprawl, where millions of people scratch out a living among hazardous, slowly decaying neighborhoods and even more dangerous neighbors. Sprawl Stories contains four Shadowrun novellas that explore Seattle through the eyes of the people who live there every day. A burned-out mage detective tackles a missing person case that threatens to spiral beyond his control. A reporter goes on the ride-along of her life with a high-octane DocWagon team, and uncovers a conspiracy on live trideo. A young ex-wageslave is caught between powerful forces while investigating his uncle’s death. And a shaman must deal with a serious injury that threatens his very way of life—but not before taking vengeance on those who double-crossed him. So take a walk on the true wild side of the Seattle Sprawl. If you’re good—and lucky—you might even come back out in one piece… Sprawl Stories contains the following novellas: "Neat" by Russell Zimmerman "DocWagon 19" by Jennifer Brozek "Big Dreams" by R. L. King "Blind Magic" by Dylan Birtolo


Shadowrun: Neat

Shadowrun: Neat

Author: Russell Zimmerman

Publisher: Catalyst Game Labs

Published: 2018-11-17

Total Pages: 98

ISBN-13:

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THE MEANEST STREETS... James Kincaid is the type of guy who might be described as down on his luck, if only he’d had some luck to begin with. Like so many people in the shadows of Seattle, he’s trying to get by with what he has. In his case, that includes a lively spirit, a sadly diminished magical talent, quick wits, and good knowledge of the twists and turns of the city’s dingy streets and back alleys. He puts all that to the service of whatever clients he can dig up, solving whatever cases they’re willing to pay him to take on. With any luck, he’ll scrape up enough nuyen to buy a round or two of his favorite drink—whiskey, neat. His latest case seems simple enough—find a girl who’s gone missing. But throw in a couple of feuding megacorporations, a few organized crime families, and a full selection of the odd denizens of Seattle’s streets, and you’ve got a case that’s anything but easy. It’s up to Kincaid to see how many people he can keep alive—including (and especially) himself.


Shadowrun: Dragonbones

Shadowrun: Dragonbones

Author: Stephen Dedman

Publisher: Catalyst Game Labs

Published: 2023-05-23

Total Pages: 404

ISBN-13:

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A DEADLY QUEST FOR RICHES… A seemingly-harmless photo seen by the wrong person sets off a dangerous treasure hunt for a fortune contained in the opalized fossil skeleton of a dragon in the Australian Outback. On one side, the corporate operators of a ruthless mining company, who’s greedy owner wants the potential billions of nuyen such a find would bring on the black market. On the other side, a loose alliance of shadowrunners, Awakened magic-users, and local tribespeople for whom the site of the fossil, nicknamed the Old Timer, is sacred land, and who will defend it by any means necessary. But when the megacorp ups the stakes by releasing a debilitating nanovirus among the scattered communities around the site, the shadowrunners do what they do best—execute a daring run both in the Matrix and real-time at the mining corp’s headquarters in search of something—anything—to get the corp to stand down. But will they succeed before the corp operators find the Old Timer and steal it away?


Shadowrun: Shaken

Shadowrun: Shaken

Author: Russell Zimmerman

Publisher: Catalyst Game Labs

Published: 2015-07-11

Total Pages: 380

ISBN-13:

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DOWN THESE DARK STREETS… Most folks see Puyallup as the worst Seattle’s got to offer; a tangled mess of metahumanity and greet, poverty and ghettoes, vice and corruption, where the crime is more organized than the government. They call it a Barrens, an armpit, a cesspool. Jimmy Kincaid, though, calls it home. Walking the line between shadows and the desperate light, semi-legit like only a Puyallup brat and former cop can be, he insists Puyallup has a heart and a soul, that it’s a place of life, magic, and starving hope. A former combat mage, now as burnt out as his neighborhood, he does what he can to police the worst excesses of the crime-riddled city he loves. In the darkness of the Seattle Sprawl, what’s one more murder? To Kincaid, it’s everything. He’s got a dead mentor, a hermetic group in need, and a mysterious file that might have been worth killing for. To unlock the data and get a little justice, he’ll face the worst the Sprawl has to offer, wading through blood, darkness, and a murderous web of lies. It’s a good thing he’s got friends—in high and low places…


Shadowrun: Imposter

Shadowrun: Imposter

Author: Malik Toms

Publisher: Catalyst Game Labs

Published: 2021-11-12

Total Pages: 391

ISBN-13:

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MIRROR IMAGE… Nero is a mage with a murky past, working with a tight-knit crew out of Amsterdam. When a Johnson hires the team to extract her to see what they can do, she surprises them even further with the real mission: infiltrate a high-level business meeting and make sure the pending asset sale goes to the Johnson herself. And there’s one more twist to this run: Nero will have to pose as the man who put the entire deal together—his twin brother Enzo…who left him for dead when they were teenagers years ago. Ghosts from Nero’s past clash with danger in his present, as he must now walk a tightrope between the shadowrunning world and the corporate world, an entire universe he knows nothing about, and one that works by its own intricate systems. But when the run goes wrong, Nero is suddenly placed in mortal peril, and it’s up to his team to get him out of a place where one wrong move can leave all of them very, very dead…