Shadowrun: Hell on Water

Shadowrun: Hell on Water

Author: Jason Hardy

Publisher: Catalyst Game Labs

Published: 2014-12-25

Total Pages: 251

ISBN-13:

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THE LONGEST JOURNEY... Six shadowrunners. Three mysterious packages. And twelve kilometers of a dangerous, dilapidated bridge across one of the wildest sprawls of the Sixth World. It should be a simple job. Retrieve three sealed packages, then take them across the city of Lagos to their destination. All the runners’ skills will be tested—they’ll face ambushes, double-crosses, and more, and along the way they might be able to answer the question of just what’s in those packages, and why they’re so important. The team has a lot on their side, including a street samurai who’s a legend on the streets, a hotshot rigger with a lot of enemies, a young shaman seeking justice, a decker with a dark secret, and a pair of pros from Seattle trying to keep up with everything the unfamiliar sprawl throws at them. But the deadly streets and sinister neighborhoods of Lagos contain their own unique dangers, and it’ll take every trick the runners know to complete their mission and escape the city in one piece…


Shadowrun: The Complete Frame Job

Shadowrun: The Complete Frame Job

Author: Dylan Birtolo

Publisher: Catalyst Game Labs

Published: 2019-12-05

Total Pages: 424

ISBN-13:

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FIVE RUNNERS. ONE JOB. And a Whole Lot of Trouble... It should have been a simple walk in the corp. Stroll into a mid-level corporation disguised as a nameless mid-level manager in a suit, deliver an unknown data package to an isolated network, and stroll out again. But nothing is ever simple in the shadows. Now five shadowrunners are on the run themselves. Framed by their employer, the mysterious Mr. Johnson, and marked for termination by every hired cop, corp security man, and shadowrunner in Seattle, the team must find out who set them up, why they did it, and figure out how to deliver their payback—without getting killed in the process. The Complete Frame Job is the collected six-novella story set in the gritty, dark future, magic-and-machine world of Shadowrun.


Shadowrun Legends: The Lucifer Deck

Shadowrun Legends: The Lucifer Deck

Author: Lisa Smedman

Publisher: Catalyst Game Labs

Published:

Total Pages: 372

ISBN-13:

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A CONJURED KILLER IS LOOSE… Life on the streets of 21st-century Seattle can be tough, especially for a young ork like Pita. And it gets a lot tougher when she witnesses a corporate mage murdered by the violent spirit he just conjured from another dimension. Now she's in a heap of trouble with the dead mage's employer, an organization with something to hide. Fortunately, KKRU reporter Carla Harris is in a position to help. Carla needs a big story to give her career some juice, and Pita's predicament might be the ticket. Because Pita's pursuer—MCT, the megacorp computer firm—has hired the heavy hand of the Yakuza crime organization as muscle, things heat up pretty fast. Moreover, the entity that MCT’s mage foolishly summoned is very, very old, and unlike any power on earth. It has infiltrated the telecommunications matrix with devilish cunning—and unless Pita can thwart it with her newly acquired magical powers, Seattle’s—and the entire Sixth World’s—throat will be wide open for the cutting...


Shadowrun Legends: Wolf and Raven

Shadowrun Legends: Wolf and Raven

Author: Michael A. Stackpole

Publisher: Catalyst Game Labs

Published: 2020-10-04

Total Pages: 347

ISBN-13:

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RUNNING WILD IN THE STREETS… Wolfgang Kies is a shadowrunner with a secret. He’s an untrained shaman whose totem is the Wolf. Struggling under the influence of the Old One's omnipotent powers, Wolfgang's only ally is Dr. Richard Raven, the elf and do-gooder vigilante Seattle turns to when all else fails. He knows Wolfgang's secret. He understands the pull of magical possession on vulnerable souls. Together they are the only force strong enough to battle crime kingpin Etienne La Plante. As the chrome-fisted Capone of the Seattle Sprawl, La Plante has at his command an army of grunge goons, razorboys, and icepick-packing street samurai. But when Wolfgang's on the prowl, every cyber-creep and crook is fair game. There’s only one hope against La Plante’s reign of terror—the one force Wolfgang fears the most...his own pure predatory fury.


Shadowrun: Blackbird Three: Hollow Point

Shadowrun: Blackbird Three: Hollow Point

Author: Russell Zimmerman

Publisher: Catalyst Game Labs

Published: 2022-09-28

Total Pages: 271

ISBN-13:

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ON BLOODY GROUND... Dashiell Red Clay has spent decades as a soldier, a shadowrunner, a mercenary...above all, a warrior. He’s survived Goblinization, the Night of Rage, the passing of Halley's Comet, the Second Matrix Crash, and more skirmishes, gunfights, and battles than almost anyone else alive. He knows more than most that history books are written in blood. It's time for new chapters to be written. From watching armies gather like storm clouds in Africa to bloodily taking sides in the Aztlan/Amazonian War, from wading into the madness of the Great Dracon Civil War to taking part in a surprise winter invasion against the United Canadian American States itself, Dash faces greater threats than ever before. In the exciting conclusion to his trilogy, Dash must come to grips with the friends he has lost and the home he left behind, and must learn to wield the secret, hidden power of his blood—draconic power, and draconic blood—to find the balance between metahuman and monster. History is written in blood, but it's written by people. And now it’s Dash’s turn, whether he likes it or not. * * * The Blackbird trilogy is a series of short novels with military, Shadowrun-historical, and Native American Nation themes. Fans of Zimmerman's Kincaid series will enjoy a first-person narrative exploring the history of the Sixth World through the Dash's eyes, as he experiences the world of shadowrunners from a perspective a half-step removed from the shadows...but from the battlefield, not the streets, as paramilitary action spills from one famous conflict to the next, spanning decades in these three action-packed stories.


Shadowrun: For a Few Nuyen More

Shadowrun: For a Few Nuyen More

Author: Stephen Dedman

Publisher: Catalyst Game Labs

Published: 2021-06-21

Total Pages: 374

ISBN-13:

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DARK CLOUDS OF WAR… …are gathering among the various criminal factions of Seattle, and Ratatosk, 8-ball, Mute, and the rest of their shadowrunning team and allies are caught in the middle almost before they know what’s even going on. A powerful, highly modified assassin duo is killing bosses and setting the various factions against each other, and the team is called on by both Knight Errant and one of the Mafia groups to find a way to stop the bloodshed before the streets truly run red. But while locating these assassins is one thing, stopping them is something else entirely. The duo has been modified to within an inch of their lives, swimming in enough magic and cyberware to make them nearly indestructible. Ratatosk and his crew will have to use every bit of cunning and street smarts they know to take these seemingly unstoppable killers down…before the killers get to them.


Shadowrun Legends: Choose Your Enemies Carefully

Shadowrun Legends: Choose Your Enemies Carefully

Author: Robert N. Charrette

Publisher: Catalyst Game Labs

Published: 2016-03-10

Total Pages: 467

ISBN-13:

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DANGER AND DECEIT ON UNFAMILIAR STREETS... When Magic Returns to the Earth, its power calls Sam Verner. As Sam searches for his sister through the slick and scary streets of 2050, his quest leads him across the ocean to England, where druids rule the streets...and the throne. But all is not what it seems, and Sam and his new shadow friends are plunged into a maze of madness on the trail of destruction. Only when Sam accepts his destiny as a shaman can he embrace the power he needs. But what waits for him in the final confrontation of technology and human flesh is a secret much darker than anything he knew lay waiting in the shadows...


Shadowrun Legends: House of the Sun

Shadowrun Legends: House of the Sun

Author: Nigel Findley

Publisher: Catalyst Game Labs

Published:

Total Pages: 466

ISBN-13:

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THE BRIGHTER THE LIGHT… Dirk Montgomery, former Lone Star cop turned shadowrunner, knows the dark byways of Seattle and the city of Cheyenne. He knows when to take chances and when to take cover. But when a megacorporate exec demands payment of an old debt, Dirk finds himself where the familiar rules don't apply anymore. THE DARKER THE SHADOWS… The Kingdom of Hawai'i is a tropical playground...with a sinister underside. Dirk must navigate its treacherous paths as he tries to stay one step ahead of all the factions battling to control the islands: the megacorps, the government, the rebels, and the yakuza. Not to mention dragons, elves, new friends...and old enemies.


Shadowrun Legends: Find Your Own Truth

Shadowrun Legends: Find Your Own Truth

Author: Robert N. Charrette

Publisher: Catalyst Game Labs

Published: 2019-12-23

Total Pages: 394

ISBN-13:

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DESPERATE TIMES… He was only a "beginner" shaman, but Sam Verner had to find a cure to break the curse on his sister. Only something of great magic would do the trick. It was this quest that took him to a mystical citadel in Australia, where, with the aid of his shadowrunner friends, he recovered a strange artifact he hoped would prove helpful. DESPERATE MEASURES… But instead of anything that even remotely resembled help, an unexpected and ancient terror was released—a terror that erupted into a shadow war for dominion over an awakened Earth. And while the evil kept growing, inexorably drawing him into battle, the curse's power over his sister was also growing, bringing her closer and closer to death. Soon a truly desperate Sam realized that the last and only hope for saving his sister was to find the greatest shaman of the Sixth World, former leader of the Great Ghost Dance—a man who may no longer exist...


Shadowrun: Blackbird One: Base of Fire

Shadowrun: Blackbird One: Base of Fire

Author: Russell Zimmerman

Publisher: Catalyst Game Labs

Published: 2022-05-21

Total Pages: 238

ISBN-13:

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MAKING OF A MAN… Dashiell Riggins was just another hardscrabble kid growing up in rural Washington, doing everything a normal teenager would do—hanging out with friends, swimming in the river during summer break, keeping an uneasy peace with the powerful ork family that controlled their hometown. Until one day changed everything; the day Dash goblinized. Transformed into a troll metavariant, Dash is now even more of an outsider. Sports allows him to find a place in his hometown, until another world-shaking event shatters his carefully built life again, forcing Dash to leave everything behind and start over. And in the Sixth World, there’s only one place where a person can remake themselves into someone else: stronger, tougher, faster, better than they were before. Dash signs on the dotted line and sets out on a journey that will transforms his life from that day on… * * * The Blackbird series is a short novel trilogy with strong military, Shadowrun-historical, and Native American Nation themes. Fans of the Kincaid series will enjoy a first-person narrative exploring the history of the Sixth World through Dash’s eyes as he experiences the world of shadowrunners from a perspective a half-step removed from the shadows...on the battlefield, not the streets, as paramilitary action spills from one famous conflict to the next, spanning decades and three action-packed stories.