Women in Historical and Archaeological Video Games

Women in Historical and Archaeological Video Games

Author: Jane Draycott

Publisher: Walter de Gruyter GmbH & Co KG

Published: 2022-06-06

Total Pages: 360

ISBN-13: 3110724278

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This volume focuses on the depiction of women in video games set in historical periods or archaeological contexts, explores the tension between historical and archaeological accuracy and authenticity, examines portrayals of women in historical periods or archaeological contexts, portrayals of female historians and archaeologists, and portrayals of women in fantastical historical and archaeological contexts. It includes both triple A and independent video games, incorporating genres such as turn-based strategy, action-adventure, survival horror, and a variety of different types of role-playing games. Its chronological and geographical scope ranges from late third century BCE China, to mid first century BCE Egypt, to Pictish and Viking Europe, to Medieval Germany, to twentieth century Taiwan, and into the contemporary world, but it also ventures beyond our universe and into the fantasy realm of Hyrule and the science fiction solar system of the Nebula.


The Video Games Textbook

The Video Games Textbook

Author: Brian J. Wardyga

Publisher: CRC Press

Published: 2023-06-13

Total Pages: 751

ISBN-13: 1000868222

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The Video Games Textbook takes the history of video games to the next level. Coverage includes every major video game console, handheld system, and game-changing personal computer, as well as a look at the business, technology, and people behind the games. Chapters feature objectives and key terms, illustrative timelines, color images, and graphs in addition to the technical specifications and key titles for each platform. Every chapter is a journey into a different segment of gaming, where readers emerge with a clear picture of how video games evolved, why the platforms succeeded or failed, and the impact they had on the industry and culture. Written to capture the attention and interest of students from around the world, this newly revised Second Edition also serves as a go-to handbook for any video game enthusiast. This edition features new content in every chapter, including color timelines, sections on color theory and lighting, the NEC PC-98 series, MSX series, Amstrad CPC, Sinclair ZX Spectrum, Milton Bradley Microvision, Nintendo Game & Watch, gender issues, PEGI and CERO rating systems, and new Pro Files and quiz questions, plus expanded coverage on PC and mobile gaming, virtual reality, Valve Steam Deck, Nintendo Switch, Xbox Series X|S, and PlayStation 5. Key Features Explores the history, business, and technology of video games, including social, political, and economic motivations Facilitates learning with clear objectives, key terms, illustrative timelines, color images, tables, and graphs Highlights the technical specifications and key titles of all major game consoles, handhelds, personal computers, and mobile platforms Reinforces material with market summaries and reviews of breakthroughs and trends, as well as end-of-chapter activities and quizzes


Swallow the Ghost

Swallow the Ghost

Author: Eugenie Montague

Publisher: Mulholland Books

Published: 2024-08-20

Total Pages: 284

ISBN-13: 0316568082

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This "intricate" and "remarkable" debut novel traces the impact of a violent event on three different lives, each interconnected story further complicating the truth. (Laura van den Berg) Things are going well for Jane Murphy, or so it seems. She’s making it in New York, a sort of wunderkind at the social media marketing startup where she works. She’s put an experimental writer, Jeremy Miller, on the map by helping him concoct a viral internet novel, told in fragments through various fake social media accounts. But privately, Jane feels trapped, ruled by her routines and her compulsions with food and social media, caught up in an endless cycle of soothing and punishing herself. There is so much that she has to keep hidden, especially from Jeremy as their professional relationship transforms into something more. But then, tragedy strikes, and the story changes track. As the perspective shifts, so too does our image of Jane and those in her orbit as what we think we know begins to unravel. Audacious, emotionally precise and head-spinning in its ingenuity, Swallow the Ghost interrogates our public identities and private realities through the kaleidoscopic portrait of one woman's life.


Senua's Saga

Senua's Saga

Author: Douglas Knudson

Publisher: Independently Published

Published: 2024-06-15

Total Pages: 0

ISBN-13:

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Senua's Saga: Hellblade 2 - The Complete Guide & Walkthrough Unlock the full potential of Senua's Saga: Hellblade 2 with this comprehensive guide, meticulously crafted to enhance your gaming experience. Dive deep into the captivating world of Senua as she embarks on a new journey, facing formidable challenges and uncovering hidden secrets. Whether you're a seasoned player or a newcomer, this guide is your ultimate companion to mastering the game. Inside This Guide: In-Depth Walkthroughs: Navigate through each chapter with ease. From the stormy shores of Reykjanesta to the enigmatic puzzles of Huldufolk, our step-by-step walkthroughs ensure you never miss a beat. Combat Strategies: Master the art of combat with our detailed tips and tricks. Learn how to parry, dodge, and execute perfect counterattacks to defeat even the toughest foes. Puzzle Solutions: Overcome the most challenging puzzles with our comprehensive solutions, including the elusive Hidden Folk Puzzles and Gate Symbol challenges. Collectibles Guide: Discover every collectible item in the game. Our guide includes locations for Lorestangirs, Hidden Faces, and other valuable artifacts. Character Insights: Get to know every character and their voice actors. Understand their backstories and how they contribute to Senua's epic journey. Tips for Beginners and Veterans Alike: Whether you're new to the game or a Hellblade veteran, our beginner and general tips will help you navigate the world of Hellblade 2 with confidence. Achievements and Trophies: Complete your collection with our detailed guide to unlocking every achievement and trophy in the game. Additional Features: Exclusive Lore and Story Analysis: Dive deeper into the lore of Hellblade 2 with our expert analysis of the game's story, themes, and character development. Visual and Audio Mastery: Appreciate the stunning visuals and immersive sound design with insights into the game's technical brilliance. Behind-the-Scenes Extras: Get a glimpse of the creative process behind Hellblade 2 with exclusive information about its development. Order Your Copy Today! Enhance your Senua's Saga: Hellblade 2 experience with the ultimate guide. Perfect for fans of the series and gamers looking to explore every corner of this breathtaking world. Don't miss out on this essential companion to one of the most anticipated games of the year.


Mastering Senua's Saga Hellblade II

Mastering Senua's Saga Hellblade II

Author: Norman A Joyce

Publisher: Independently Published

Published: 2024-05-22

Total Pages: 0

ISBN-13:

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DISCLAIMER This book is an unofficial guide for the game Senua's Saga: Hellblade II. It is not endorsed by or affiliated with the creators or official license holders of the game. All game content and media such as logos, game titles, character names, and images are the property of their respective owners. The strategies, tips, and tricks mentioned in this guide are based on the author's personal experience and research and are intended to help players enhance their gameplay. The author makes no guarantee about the accuracy or effectiveness of the strategies discussed. Embarking on the journey of the game Senua's Saga Hellblade II can be daunting, especially for newcomers. The intricate world, complex combat mechanics, and enigmatic puzzles may seem overwhelming. You might worry about getting lost in the vast landscapes, facing formidable foes, or being stuck on a challenging puzzle. But fear not! "Mastering Senua's Saga Hellblade II: Tips, Tricks and Strategies in playing this game even as a complete novice" is here to turn these challenges into exciting adventures. This comprehensive game guide is packed with detailed walkthroughs, combat strategies, puzzle solutions, and exploration tips. It provides in-depth breakdowns of game mechanics, helping you master combat techniques, and uncover hidden secrets. Expect to find a chapter-by-chapter guide, detailed descriptions of key areas, objectives, and challenges. Learn to identify enemy weaknesses, strategically utilize a variety of weapons, and emerge victorious from every encounter. Don't let puzzles slow you down; this guide offers detailed solutions to all puzzles within the game. Prepare to face formidable foes with our detailed strategies for each boss battle. Maximize your exploration with comprehensive descriptions of environments, secrets, and collectibles scattered throughout the world. This guide doesn't just provide information; it offers solutions. It equips you with the knowledge needed to excel, whether you're aiming for an efficient playthrough or a completionist run. It's designed to be your trusted companion, structured for easy navigation, allowing you to quickly find the information you need. So, are you ready to conquer the darkness? Dive into the hauntingly beautiful world of Senua's Saga: Hellblade II with confidence. Immerse yourself in the captivating narrative, forge your own path, and use this guide as a reference when needed. Remember, whether you're stuck on a challenging puzzle or want to delve deeper into the lore, we've got you covered. Embark on your journey today with "Mastering Senua's Saga Hellblade II: Tips, Tricks and Strategies in playing this game even as a complete novice".


Game Anim

Game Anim

Author: Jonathan Cooper

Publisher: CRC Press

Published: 2021-04-19

Total Pages: 307

ISBN-13: 1000357805

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The second edition of Game Anim expands upon the first edition with an all-new chapter on 2D and Pixel Art Animation, an enhanced mocap chapter covering the latest developments in Motion Matching, and even more interviews with top professionals in the field. Combined with everything in the first edition, this updated edition provides the reader with an even more comprehensive understanding of all areas of video game animation – from small indie projects to the latest AAA blockbusters. Key Features • New 2nd Edition Content: An all-new chapter on 2D and Pixel Art Animation, Motion Matching, and more • 20 Years of Insight: Accumulated knowledge from 2 decades of experience in all areas of game animation. • The 5 Fundamentals: Reinterprets the classic 12 animation principles and sets out 5 new fundamentals for great game animation. • Full Production Cycle: Walks through every stage of a game production from the animator’s perspective. • Animator Interviews: Notable game animators offer behind-the-scenes stories, tips, and advice. • Free Animation Rig: Free "AZRI" maya rig, tutorials and other resources on the accompanying website: www.gameanim.com/book About The Author Jonathan Cooper is an award-winning video game animator who has brought virtual characters to life professionally since 2000, leading teams on large projects such as the Assassin’s Creed and Mass Effect series, with a focus on memorable stories and characters and cutting-edge video game animation. He has since focused on interactive cinematics in the latest chapters of the DICE and Annie award-winning series Uncharted and The Last of Us. Jonathan has presented at the Game Developers Conference (GDC) in San Francisco and at other conferences across Canada and the United Kingdom. He holds a Bachelor of Design honors degree in animation.


Home Computers

Home Computers

Author: Alex Wiltshire

Publisher: National Geographic Books

Published: 2020-05-19

Total Pages: 0

ISBN-13: 0262044013

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A celebration of the early years of the digital revolution, when computing power was deployed in a beige box on your desk. Today, people carry powerful computers in our pockets and call them “phones.” A generation ago, people were amazed that the processing power of a mainframe computer could be contained in a beige box on a desk. This book is a celebration of those early home computers, with specially commissioned new photographs of 100 vintage computers and a generous selection of print advertising, product packaging, and instruction manuals. Readers can recapture the glory days of fondly remembered (or happily forgotten) machines including the Commodore 64, TRS-80, Apple Lisa, and Mattel Aquarius—traces of the techno-utopianism of the not-so-distant past. Home Computers showcases mass-market success stories, rarities, prototypes, one-offs, and never-before-seen specimens. The heart of the book is a series of artful photographs that capture idiosyncratic details of switches and plugs, early user-interface designs, logos, and labels. After a general scene-setting retrospective, the book proceeds computer by computer, with images of each device accompanied by a short history of the machine, its inventors, its innovations, and its influence. Readers who inhabit today's always-on, networked, inescapably connected world will be charmed by this visit to an era when the digital revolution could be powered down every evening.


Banner Saga

Banner Saga

Author: Alex Thomas

Publisher: Stoic

Published: 2019-07-12

Total Pages: 132

ISBN-13: 9781946289025

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The sweeping epic of Banner Saga is far from over. Not when every character is a thread of a greater tapestry, one far too large for anyone to weave alone. Cue Stoic's amazing, and very talented fans. Together at last are ten tales set in the Banner Saga universe, a combination of classic short stories as well as those selected from our own fans. From the First Great War to the exodus of Tistel, the founding of Nautmot to Rugga's rise of power. This anthology cherry-picks the best of several emerging authors, including Alex Singer, Ivan Weis-Palacios, and Black Library author Evan Dicken. Tales from the Caravan is a tour de force... and a herald of more to come. Also includes "Stranded" by Alex Thomas and James Fadeley, once available only as an audiobook.


Norse Myths

Norse Myths

Author:

Publisher: Penguin UK

Published: 1993

Total Pages: 338

ISBN-13:

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Kevin Crossley-Holland uses his skills as a poet, translator and author to bring the Norse myths alive, revealing a dynamic culture in which is reflected the Norseman's spirit and confidence, his ruthlessness and cruelty, arrogance and generosity.