Now in its second edition, this book catalogs every collectible card game ever released. More than 400 releases for over 100 games, plus complete set descriptions, more than 600 photos and colorful text written by gaming experts describing each game.
This book contains facts about collecting cards that will inspire the reader to start his or her own collection. Readers will gain a working knowledge of this hobby which includes background history of cards, how it started with Baseball and Bowman and Topps gum packs and has continued on with collectible card games such as Magic and Pokémon, elements of a card, types of cards & collections, research and resources, how to grade a card, the best places to buy, sell or trade cards, and how to organize, store and care for a card collection. Full-color photographs, materials & techniques, tips & sidebar information, a glossary and an index are all included in this title.
Video games have come a long way since Atari launched Pong back in 1971. The Innovation Library helps expose students to the important concept of innovation. With the pace of change in the video game industry, even the youngest student has seen the impact of innovation on games that they enjoy.
Check out Magic: The Gathering, Heroclix, and more Explore popular games like Legend of the Five Rings, build decks, and trade online Whether you're already hooked on trading card games, want to understand what your kids are into, or are just curious to see what all the fuss is about, you've come to the right place. Here's the scoop on the hottest games, secrets of successful collecting, tips for customizing your dream deck, and ways to make your hobby pay. Discover how to * Get started with the VS System, Yu-Gi-Oh, Pokemon, and others * Identify basic types of cards * Buy and sell online -- wisely * Play around with collectible miniatures * Safely store and transport your collection
Fantastic anthology full of stories from the Sabbat Worlds. The Sabbat War is a savage Imperial crusade, cutting a bloody, burning path across a vast swathe of the Imperium. On the front line, the stalwart regiments of the Astra Militarum, including the valiant Tanith First – known as Gaunt’s Ghosts – confront the relentless menace of Chaos, the Archenemy of Mankind. There is, and ever will be, only war. This anthology will take you to the very forefront of the blistering action in the Sabbat Worlds, and features brand new stories from some of Black Library’s most acclaimed authors, including Dan Abnett, Graham McNeill, John French, Matthew Farrer and Rachel Harrison.