Scripting Your World

Scripting Your World

Author: Dana Moore

Publisher: John Wiley & Sons

Published: 2009-04-22

Total Pages: 560

ISBN-13: 0470422513

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Find complete information about Second Life scripting and gain access to more than 50 previously unpublished ready-to-use scripts in Scripting Your World: The Official Guide to Second Life Scripting. Learn how to script Second Life behaviors, grouped into categories like avatar movement, communications, prim and object control, automation, land control, combat, special effects, environment control and physics, and interacting with the world outside of Second Life. After you read this engaging book, you will possess a solid understanding Linden Scripting Language conventions.


Scripting the Life You Want

Scripting the Life You Want

Author: Royce Christyn

Publisher: Simon and Schuster

Published: 2020-04-07

Total Pages: 293

ISBN-13: 1644110202

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A step-by-step guide to the process of “scripting” your future and successfully manifesting what you want in life • Explores the science behind how the scripting method works and shares the vivid journal entries from the author’s big breakthrough--when he successfully used his method to land a lead role on a TV show • Details how the understanding of incredible new (and, until now, mostly unheard of) scientific discoveries and emerging technologies is the most important key to creating and manifesting in your life • Reveals fun, easy tools for manifesting and self-help, updated for a new generation In this step-by-step guide, filled with success stories and practical exercises, Royce Christyn details a simple “scripting” process for harnessing the Law of Attraction and manifesting what you want in your life--happiness, wealth, travel, love, health, the perfect career, or simply a productive day. The process is backed by science and experience, yet it feels like magic. And all you need is a pen and paper. Inspired by New Thought and Positive Thinking classics, Christyn explains how he developed his scripting method through 4 years of trial and error, keeping what worked and dropping what didn’t until he brought his success rate from 5% to nearly 100%. Sharing pages from his own journals, he outlines how to create the life you want with daily journaling exercises, beginning with a simple list-making practice to figure out your wants and intentions and then progressing to actual scripting of your future, whether the next 12 hours or the next 10 days. He shows how, over time, your scripts will increase in accuracy until they converge with reality. He shares the vivid entries from his big breakthrough--when he successfully used his method to land a lead guest-starring role on Disney Channel’s Wizards of Waverly Place with Selena Gomez. He explores how “feeling” your future success as you write your daily scripts helps attract your desired outcomes, and he shares the key phrases to include to make your script come true. The author also explores the science behind how the scripting method works, including a down-to-earth examination of quantum mechanics. From small dreams to lifelong goals, this book gives you the tools to put your thoughts into action and finally close the gap between where you are and where you want to be in your life.


Introduction to Linden Scripting Language for Second Life

Introduction to Linden Scripting Language for Second Life

Author: Jeff Heaton

Publisher: Heaton Research, Incorporated

Published: 2007

Total Pages: 0

ISBN-13: 9781604390049

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This reference teaches the beginning Second Life programmer to make use of the basics of the Linden Scripting Language. Language fundamentals, such as variables, loops, lists, events, functions, and state machines are covered. (Computer Books)


Scripting Recipes for Second Life

Scripting Recipes for Second Life

Author: Jeff Heaton

Publisher: Heaton Research, Incorporated

Published: 2007

Total Pages: 372

ISBN-13:

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Heaton gives readers common terms from the Linden Scripting Language that can be utilized in Second Life, an Internet-based virtual world where residents can explore, meet other residents, socialize, and participate in individual and group activities. (Computer Books - Games)


Second Life

Second Life

Author: Brian A. White

Publisher: Que Publishing

Published: 2007-08-21

Total Pages: 982

ISBN-13: 0132714493

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Live your Second Life to the fullest! Create Your Virtual Life in an Incredible Online World...Right Now! Imagine a virtual landscape where everything is created and owned entirely by residents like you. Imagine a place where you can enjoy sunsets, ride a jet ski, buy land, plant a garden, get a tattoo, go sky diving, spend an evening dancing the night away, or relax at home by the fire. Picture a world vividly developed, socially dynamic, and strikingly real where you can bring previously unimaginable things to life with friends from around the globe. This is Second Life®, the hottest Internet phenomenon in years…maybe ever! Now, there’s a totally real, totally independent guide to Second Life. This full-color book is as rich as Second Life itself! It’s packed with insider tips, easy step-by-step techniques, and interviews with dozens of SL residents telling you what they wished they knew when they started! Brian White pulls no punches: You’ll learn exactly what’s great and not so great about SL...how to thrive in its unique culture, and how to create your dreams! The more time you spend in Second Life, the more useful this book will become...teaching you more advanced skills; everything from vehicle construction, Linden Scripting Language, particle systems, to creating custom animations and the new sculpted prims! Visit the companion site in Second Life to find all the textures and objects from this book as well as the contributor’s gallery and other goodies: http://slurl.com/secondlife/humuli/222/123/29


Wicked Cool PHP

Wicked Cool PHP

Author: William Steinmetz

Publisher: No Starch Press

Published: 2008

Total Pages: 220

ISBN-13: 1593271735

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Rather than explain the basics of PHP, this guide provides scripts that can be implemented immediately to make programmers lives easier. Included are scripts for processing credit cards, getting live shipping quotes, and accepting PayPal payments online.


Ruling Your World

Ruling Your World

Author: Rinpoche Sakyong Mipham

Publisher: Random House (NY)

Published: 2005

Total Pages: 226

ISBN-13: 0767920651

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Sakyong Mipham, the leader of Shambhala, a global network of meditation and retreat centers, shows readers how to rule their own lives and live with confidence--even in their most frazzled moments.


Scripting Jesus

Scripting Jesus

Author: L. Michael White

Publisher: Harper Collins

Published: 2010-04-15

Total Pages: 534

ISBN-13: 0061985376

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In Scripting Jesus, Michael White, famed scholar of early Christian history, reveals how the gospel stories of Jesus were never meant to be straightforward historical accounts, but rather were scripted and honed as performance pieces for four different audiences with four different theological agendas. As he did as a featured presenter in two award-winning PBS Frontline documentaries (“From Jesus to Christ” and “Apocalypse!”), White engagingly explains the significance of some lesser-known aspects of The New Testament; in this case, the development of the stories of Jesus—including how the gospel writers differed from one another on facts, points of view, and goals. Readers of Elaine Pagels, Marcus Borg, John Dominic Crossan, and Bart Ehrman will find much to ponder in Scripting Jesus.


Coming of Age in Second Life

Coming of Age in Second Life

Author: Tom Boellstorff

Publisher: Princeton University Press

Published: 2015-08-25

Total Pages: 348

ISBN-13: 0691168342

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Millions of people around the world today spend portions of their lives in online virtual worlds. Second Life is one of the largest of these virtual worlds. The residents of Second Life create communities, buy property and build homes, go to concerts, meet in bars, attend weddings and religious services, buy and sell virtual goods and services, find friendship, fall in love--the possibilities are endless, and all encountered through a computer screen. At the time of its initial publication in 2008, Coming of Age in Second Life was the first book of anthropology to examine this thriving alternate universe. Tom Boellstorff conducted more than two years of fieldwork in Second Life, living among and observing its residents in exactly the same way anthropologists traditionally have done to learn about cultures and social groups in the so-called real world. He conducted his research as the avatar "Tom Bukowski," and applied the rigorous methods of anthropology to study many facets of this new frontier of human life, including issues of gender, race, sex, money, conflict and antisocial behavior, the construction of place and time, and the interplay of self and group. Coming of Age in Second Life shows how virtual worlds can change ideas about identity and society. Bringing anthropology into territory never before studied, this book demonstrates that in some ways humans have always been virtual, and that virtual worlds in all their rich complexity build upon a human capacity for culture that is as old as humanity itself. Now with a new preface in which the author places his book in light of the most recent transformations in online culture, Coming of Age in Second Life remains the classic ethnography of virtual worlds.


Scripting the Moves

Scripting the Moves

Author: Joanne W. Golann

Publisher: Princeton University Press

Published: 2021-06-08

Total Pages: 244

ISBN-13: 0691200017

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An inside look at a "no-excuses" charter school that reveals this educational model’s strengths and weaknesses, and how its approach shapes students Silent, single-file lines. Detention for putting a head on a desk. Rules for how to dress, how to applaud, how to complete homework. Walk into some of the most acclaimed urban schools today and you will find similar recipes of behavior, designed to support student achievement. But what do these “scripts” accomplish? Immersing readers inside a “no-excuses” charter school, Scripting the Moves offers a telling window into an expanding model of urban education reform. Through interviews with students, teachers, administrators, and parents, and analysis of documents and data, Joanne Golann reveals that such schools actually dictate too rigid a level of social control for both teachers and their predominantly low-income Black and Latino students. Despite good intentions, scripts constrain the development of important interactional skills and reproduce some of the very inequities they mean to disrupt. Golann presents a fascinating, sometimes painful, account of how no-excuses schools use scripts to regulate students and teachers. She shows why scripts were adopted, what purposes they serve, and where they fall short. What emerges is a complicated story of the benefits of scripts, but also their limitations, in cultivating the tools students need to navigate college and other complex social institutions—tools such as flexibility, initiative, and ease with adults. Contrasting scripts with tools, Golann raises essential questions about what constitutes cultural capital—and how this capital might be effectively taught. Illuminating and accessible, Scripting the Moves delves into the troubling realities behind current education reform and reenvisions what it takes to prepare students for long-term success.