White Noise

White Noise

Author: Don DeLillo

Publisher: Penguin

Published: 2009-12-29

Total Pages: 337

ISBN-13: 0143105981

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The National Book Award-winning classic from the author of Underworld and Libra, now a major motion picture starring Adam Driver and Greta Gerwig White Noise tells the story of Jack Gladney, his fourth wife, Babette, and four ultra­modern offspring as they navigate the rocky passages of family life to the background babble of brand-name consumerism. When an industrial accident unleashes an "airborne toxic event," a lethal black chemical cloud floats over their lives. The menacing cloud is a more urgent and visible version of the "white noise" engulfing the Gladneys—radio transmissions, sirens, microwaves, ultrasonic appliances, and TV murmurings—pulsing with life, yet suggesting something ominous. For more than sixty-five years, Penguin has been the leading publisher of classic literature in the English-speaking world. With more than 1,500 titles, Penguin Classics represents a global bookshelf of the best works throughout history and across genres and disciplines. Readers trust the series to provide authoritative texts enhanced by introductions and notes by distinguished scholars and contemporary authors, as well as up-to-date translations by award-winning translators.


Level Up!

Level Up!

Author: Scott Rogers

Publisher: John Wiley & Sons

Published: 2010-09-29

Total Pages: 515

ISBN-13: 0470970928

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Design and build cutting-edge video games with help from video game expert Scott Rogers! If you want to design and build cutting-edge video games but aren’t sure where to start, then this is the book for you. Written by leading video game expert Scott Rogers, who has designed the hits Pac Man World, Maxim vs. Army of Zin, and SpongeBob Squarepants, this book is full of Rogers's wit and imaginative style that demonstrates everything you need to know about designing great video games. Features an approachable writing style that considers game designers from all levels of expertise and experience Covers the entire video game creation process, including developing marketable ideas, understanding what gamers want, working with player actions, and more Offers techniques for creating non-human characters and using the camera as a character Shares helpful insight on the business of design and how to create design documents So, put your game face on and start creating memorable, creative, and unique video games with this book!


Genre Studies in Mass Media

Genre Studies in Mass Media

Author: Art Silverblatt

Publisher: M.E. Sharpe

Published: 2015-05-18

Total Pages: 278

ISBN-13: 9780765628244

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The study of various types of programming is essential for critical analysis of the media and also offers revealing perspectives on society's cultural values, preoccupations, behavior, and myths. This handbook provides a systematic, in-depth approach to the study of media genres - including reality programs, game shows, situation comedies, soap operas, film noir, news programs, and more. The author addresses such questions as: Have there been shifts in the formula of particular genres over time? What do these shifts reveal about changes in culture? How and why do new genres - such as reality TV shows - appear? Are there differences in genres from one country to another? Combining theoretical approaches with concrete examples, the book reinforces one's understanding of the importance of genre to the creation, evolution, and consumption of media content. Each chapter in this reader-friendly book contains a detailed discussion of one of the theoretical approaches to genre studies, followed by Lines of Inquiry, which summarizes the major points of the discussion and suggests directions for analysis and further study. Each chapter also includes an example that illustrates how the particular theoretical approach can be applied in the analysis of genre. The author's careful linkage of different genres to the real world makes the book widely useful for those interested in genre study as well as media and culture, television studies, film studies, and media literacy.


Marketing Food to Children and Adolescents

Marketing Food to Children and Adolescents

Author: Nicoletta A. Wilks

Publisher:

Published: 2009

Total Pages: 0

ISBN-13: 9781606929131

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This book explores the concern about the dramatic increase in childhood obesity in the United States which has prompted Congress to request that the Federal Trade Commission conduct a study of food and beverage marketing to children and adolescents. The results of that study - an analysis of 2006 expenditures and activities by 44 companies - are presented here. Included are not only the traditional measured media - television, radio, and print, but also activities on the Internet and other new electronic media, as well as previously unmeasured forms of marketing to young people, such as packaging, in-store advertising, event sponsorship, and promotions that take place in schools. Integrated advertising campaigns that combine several of these techniques and often involve cross-promotions - linking a food or beverage to a licensed character, a new movie, or a popular television program, dominate today's landscape of advertising to youth. The data presented in this book tell the story of food and beverage marketing in a year just preceding, or early in the development of, industry self-regulatory activities designed to reduce or change the profile of such marketing to children. Furthermore, this book, which compiles information not previously assembled or available to the research community, may serve as a benchmark for measuring future progress with respect to these initiatives.


The Very Itchy Bear

The Very Itchy Bear

Author:

Publisher:

Published: 2018-02-27

Total Pages: 24

ISBN-13: 9781443163118

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The Very Cranky Bear has an itch to scratch! The first time we met Bear, his cave was invaded by four playful animals, and this made him cranky. In The Very Itchy Bear there is just one creature bothering him -- a persistent flea -- and it's it's making him very itchy! Bear runs over land and sea to escape the affections of this energetic insect, but Flea won't won't let him go -- he just wants to keep saying hello! . When Bear does successfully get rid of Flea, he finds that he . . . misses him? A beautiful and improbable new friendship is born!


The Very Brave Bear

The Very Brave Bear

Author: Nick Bland

Publisher: Scholastic Press

Published: 2016-06-01

Total Pages: 24

ISBN-13: 9781760150365

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The Very Cranky Bear is back, and this time he's facing Boris Buffalo in a battle of bravery! But will something surprising send them both fleeing through the jungle?


I Spy Extreme Challenger!

I Spy Extreme Challenger!

Author: Jean Marzollo

Publisher:

Published: 2005

Total Pages: 31

ISBN-13: 9780439684217

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Rhyming verses ask readers to find hidden objects in the photographs.


Netflix Colour & Chill Book

Netflix Colour & Chill Book

Author: Jessica Walker

Publisher:

Published: 2021-04-17

Total Pages: 102

ISBN-13:

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The Netflix Colour & Chill book is a colouring book made by myself for teenagers and adults. The book consists of 100 shows and movies from Netflix. The colouring pages are are simple outlines from the shows and movies, including the titles.Please note, some shows may not appear on your Netflix based on your region. For example, some shows are available in the US but not the UK.


Scooby-Doo Coloring Book

Scooby-Doo Coloring Book

Author: Daniel James

Publisher:

Published: 2021-08-05

Total Pages: 24

ISBN-13:

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Are you ready to start a fun and magical adventure with Scooby-Doo? New adventures full of joy and friendship. Join Scooby and the crew of Mystery Inc at The Museum of Mysteries as they follow the trail of clues... Zoinks, is there something afoot?


You Choose Stories: Scooby-Doo! Boxed Set

You Choose Stories: Scooby-Doo! Boxed Set

Author: Laurie S. Sutton

Publisher: Stone Arch Books

Published: 2022-01-02

Total Pages: 0

ISBN-13: 9781666348743

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Get ready to read four interactive Scooby-Doo mysteries--The House on Spooky Street, The Mystery of the Mayhem Mansion, The Case of the Fright Flight, and The Case of the Clown Carnival. In each exciting story, the Mystery Inc. gang sets out to solve a spooky mystery. By choosing their path, you'll help Scooby and his friends crack the creepy case in a truly dynamic reading experience.