A classic in its field, this is the essential, all-inclusive guide to today's card games, including poker, bridge, baccarat, solitaire, and dozens of others, as well as histories and variations in the games, odds, and tips on how to detect cheating.
Contains rules, procedures, and strategies for games of many types: card games, board games, guessing games, parlor games, and games requiring special equipment.
Marvelous treasury of card magic presents exact details of 155 professional card tricks that anyone can learn. Card wizard John Scarne reworked these tricks to eliminate the need for sleight-of-hand. Simple instructions and clear diagrams illustrate Houdini's "Card on the Ceiling," Blackstone's "Card Trick Without Cards," Milton Berle's "Quickie Card Deal," more.
Games are an almost limitless source of entertainment and pleasure. There areames that can be enjoyed with family and friends and games you can play byourself; games for pubs and clubs, games to keep the children amused in thear and games for the grandest social occasion. There are games that cannliven a winter's evening by the fire and games for a summer's afternoon inhe garden. But what all the games have in common is that they are fun; sohe more games you and your family know, the more fun you are likely to have.he Encyclopedia of Games is divided into five parts, covering Card Games,oard Games, Domino & Dice Games, Family Games and Sporting & Activity Games.n each case the rules and methods of play are fully described with the helpf diagrams and there is also advice on strategy and tactics. Details areiven of the number of players, and equipment required (if any), the degreef difficulty and the likely duration of a typical game. In total, the bookovers more that 250 games, plus variations where appropriate.;Some, likeoughts and Crosses (tic-tac-toe) or Blind Man's Buff are already well known,