Relativity and Scientific Computing

Relativity and Scientific Computing

Author: Friedrich W Hehl

Publisher: Springer

Published: 2012-02-12

Total Pages: 389

ISBN-13: 9783642957345

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For this set of lectures we assumed that the reader has a reasonable back ground in physics and some knowledge of general relativity, the modern theory of gravity in macrophysics, and cosmology. Computer methods are present ed by leading experts in the three main domains: in numerics, in computer algebra, and in visualization. The idea was that each of these subdisciplines is introduced by an extended set of main lectures and that each is conceived as being of comparable 'importance. Therefpre we believe that the book represents a good introduction into scientific I computing for any student who wants to specialize in relativity, gravitation, and/or astrophysics. We took great care to select lecturers who teach in a comprehensible way and who are, at the same time, at the research front of their respective field. In numerics we had the privilege of having a lecturer from the National Center for Supercomputing Applications (NCSA, Champaign, IL, USA) and some from other leading institutions of the world; visualization was taught by a visualization expert from Boeing; and in com puter algebra we took recourse to practitioners of different computer algebra systems as applied to classical general relativity up to quantum gravity and differential geometry.


Renaissance Fun

Renaissance Fun

Author: Philip Steadman

Publisher: UCL Press

Published: 2021-04-13

Total Pages: 418

ISBN-13: 1787359158

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Renaissance Fun is about the technology of Renaissance entertainments in stage machinery and theatrical special effects; in gardens and fountains; and in the automata and self-playing musical instruments that were installed in garden grottoes. How did the machines behind these shows work? How exactly were chariots filled with singers let down onto the stage? How were flaming dragons made to fly across the sky? How were seas created on stage? How did mechanical birds imitate real birdsong? What was ‘artificial music’, three centuries before Edison and the phonograph? How could pipe organs be driven and made to play themselves by waterpower alone? And who were the architects, engineers, and craftsmen who created these wonders? All these questions are answered. At the end of the book we visit the lost ‘garden of marvels’ at Pratolino with its many grottoes, automata and water jokes; and we attend the performance of Mercury and Mars in Parma in 1628, with its spectacular stage effects and its music by Claudio Monteverdi – one of the places where opera was born. Renaissance Fun is offered as an entertainment in itself. But behind the show is a more serious scholarly argument, centred on the enormous influence of two ancient writers on these subjects, Vitruvius and Hero. Vitruvius’s Ten Books on Architecture were widely studied by Renaissance theatre designers. Hero of Alexandria wrote the Pneumatics, a collection of designs for surprising and entertaining devices that were the models for sixteenth and seventeenth century automata. A second book by Hero On Automata-Making – much less well known, then and now – describes two miniature theatres that presented plays without human intervention. One of these, it is argued, provided the model for the type of proscenium theatre introduced from the mid-sixteenth century, the generic design which is still built today. As the influence of Vitruvius waned, the influence of Hero grew.


Sketch Now, Think Later

Sketch Now, Think Later

Author: Mike Yoshiaki Daikubara

Publisher:

Published: 2017-10

Total Pages: 115

ISBN-13: 1631593447

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Urban sketcher Mike Daikubara gives beginners a crash course in location sketching that you can use in any city or town in Sketch Now, Think Later.


Draw Your Day

Draw Your Day

Author: Samantha Dion Baker

Publisher: Watson-Guptill

Published: 2018-08-28

Total Pages: 146

ISBN-13: 0399581308

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An instructive guide to creating an illustrated journal based on artist and Instagram sensation Samantha Dion Baker's unique creative process, featuring information on materials, creative inspiration and instruction, prompts, and helpful tips and tricks. Samantha Dion Baker is a widely admired and followed artist on Instagram, where she shares her "sketch journal," an illustrated daily record of her life, drawn in a fresh, modern style. In Draw Your Day, Baker guides you through her inspirational practice and provides guidance for starting your own. Part instructional guide and part encouraging manifesto about how making art--even art that's not museum-worthy--can make your life more mindful and meaningful, Draw Your Day is ideal for both seasoned artists looking for fresh inspiration, as well as aspiring artists who need a friendly nudge to get started.


Introduction to Research in Education

Introduction to Research in Education

Author: Donald Ary

Publisher:

Published: 2006

Total Pages: 0

ISBN-13: 9780495008057

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An introduction to research in education text, this book helps students to master the basic competencies necessary to understand and evaluate the research of others, and shows them how to plan and conduct original research.


Multimedia Systems

Multimedia Systems

Author: Ralf Steinmetz

Publisher: Springer Science & Business Media

Published: 2013-03-09

Total Pages: 478

ISBN-13: 3662088789

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Multimedia Systems discusses the basic characteristics of multimedia operating systems, networking and communication, and multimedia middleware systems. The overall goal of the book is to provide a broad understanding of multimedia systems and applications in an integrated manner: a multimedia application and its user interface must be developed in an integrated fashion with underlying multimedia middleware, operating systems, networks, security, and multimedia devices. Fundamental characteristics of multimedia operating and distributed communication systems are presented, especially scheduling algorithms and other OS supporting approaches for multimedia applications with soft-real-time deadlines, multimedia file systems and servers with their decision algorithms for data placement, scheduling and buffer management, multimedia communication, transport, and streaming protocols, services with their error control, congestion control and other Quality of Service aware and adaptive algorithms, synchronization services with their skew control methods, and group communication with their group coordinating algorithms and other distributed services.


The Making of Kubrick's 2001

The Making of Kubrick's 2001

Author: Jerome Agel

Publisher: Berkley

Published: 1970

Total Pages: 370

ISBN-13:

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A comprehensive study of the genesis and evolution of the film, presented in the words of those involved with its production; includes a profile of Kubrick, numerous interviews, reviews, and a 96-page photo insert.


Atom Chips

Atom Chips

Author: Jakob Reichel

Publisher: John Wiley & Sons

Published: 2011-08-24

Total Pages: 412

ISBN-13: 3527643923

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This stimulating discussion of a rapidly developing field is divided into two parts. The first features tutorials in textbook style providing self-contained introductions to the various areas relevant to atom chip research. Part II contains research reviews that provide an integrated account of the current state in an active area of research where atom chips are employed, and explore possible routes of future progress. Depending on the subject, the length of the review and the relative weight of the 'review' and 'outlook' parts vary, since the authors include their own personal view and style in their accounts.