Role Play

Role Play

Author: Gillian Porter Ladousse

Publisher: Oxford University Press

Published: 1987-04-09

Total Pages: 198

ISBN-13: 9780194370950

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Offers a focal point in lessons integrating the four skills. Gives experienced teachers fresh ideas, and less experienced teachers lots of practical support.


The Sailor Moon Role-playing Game and Resource Book

The Sailor Moon Role-playing Game and Resource Book

Author: Mark C. MacKinnon

Publisher: Guelph, Ont. : Guardians of Order

Published: 1999

Total Pages: 0

ISBN-13: 9780968243114

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Welcome to the ultimate English-language guide for one of the most popular Japanese anime shows of all times! Sailor Moon is a hit with boys and girls of all ages, and is watched on Cartoon Network's popular "Toonami" programming block every day by over one million viewers. This book offers a comprehensive Sailor Moon resource and reference section, including episode summaries, character bios, and series analysis in a clear and easy to read format.


Role-Playing Game Studies

Role-Playing Game Studies

Author: Sebastian Deterding

Publisher: Routledge

Published: 2018-04-17

Total Pages: 905

ISBN-13: 1317268318

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This handbook collects, for the first time, the state of research on role-playing games (RPGs) across disciplines, cultures, and media in a single, accessible volume. Collaboratively authored by more than 50 key scholars, it traces the history of RPGs, from wargaming precursors to tabletop RPGs like Dungeons & Dragons to the rise of live action role-play and contemporary computer RPG and massively multiplayer online RPG franchises, like Fallout and World of Warcraft. Individual chapters survey the perspectives, concepts, and findings on RPGs from key disciplines, like performance studies, sociology, psychology, education, economics, game design, literary studies, and more. Other chapters integrate insights from RPG studies around broadly significant topics, like transmedia worldbuilding, immersion, transgressive play, or player–character relations. Each chapter includes definitions of key terms and recommended readings to help fans, students, and scholars new to RPG studies find their way into this new interdisciplinary field.


The Functions of Role-Playing Games

The Functions of Role-Playing Games

Author: Sarah Lynne Bowman

Publisher: McFarland

Published: 2010-04-13

Total Pages: 217

ISBN-13: 0786455551

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This study takes an analytical approach to the world of role-playing games, providing a theoretical framework for understanding their psychological and sociological functions. Sometimes dismissed as escapist and potentially dangerous, role-playing actually encourages creativity, self-awareness, group cohesion and "out-of-the-box" thinking. The book also offers a detailed participant-observer ethnography on role-playing games, featuring insightful interviews with 19 participants of table-top, live action and virtual games.


The Role-Playing Society

The Role-Playing Society

Author: Andrew Byers

Publisher: McFarland

Published: 2016-03-01

Total Pages: 321

ISBN-13: 1476623481

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Since the release of Dungeons & Dragons in 1974, role-playing games (RPGs) have spawned a vibrant industry and subculture whose characteristics and player experiences have been well explored. Yet little attention has been devoted to the ways RPGs have shaped society at large over the last four decades. Role-playing games influenced video game design, have been widely represented in film, television and other media, and have made their mark on education, social media, corporate training and the military. This collection of new essays illustrates the broad appeal and impact of RPGs. Topics range from a critical reexamination of the Satanic Panic of the 1980s, to the growing significance of RPGs in education, to the potential for "serious" RPGs to provoke awareness and social change. The contributors discuss the myriad subtle (and not-so-subtle) ways in which the values, concepts and mechanics of RPGs have infiltrated popular culture.


Role-Playing Mastery

Role-Playing Mastery

Author: Gary Gygax

Publisher: Perigee Trade

Published: 1987

Total Pages: 176

ISBN-13: 9780399512933

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Based on such major games as Dungeons & Dragons, Top Secret, and Traveler, this book offers tips, tactics, and strategies for improving participation in any role-playing game and advice on getting started, reading rules, and character creation


Role Plays for Today

Role Plays for Today

Author: Jason Anderson

Publisher: Delta Publishing Company(IL)

Published: 2006

Total Pages: 89

ISBN-13: 9781900783996

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Provides teacher of English as a Foreign or Second language with 40 role plays, for use with adult and teenage students.


The Effective Use of Role-play

The Effective Use of Role-play

Author: Morry Van Ments

Publisher:

Published: 1994-01-01

Total Pages: 186

ISBN-13: 9780749414016

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Updated to reflect the changing (and increasing) use of role play to reinforce learning both at school and work, this text also now incorporates advice on the use of computers in training and educational role-plays. All the practical tips are based on a firm theoretical basis.