Homemade Robots teaches total beginners how to quickly and easily build 10 mobile, autonomous bots with simple tools and common household materials. A Perfect DIY STEAM adventure for the electronically curious. Homemade Robots is a beginner’s guide to building a wide range of mobile, autonomous bots using common household materials. Its 10 creative and easy-to-follow projects are designed to maximize fun with minimal effort—no electronics experience necessary! From the teetering Wobbler to the rolling Barreller, each bot is self-driving and has a unique personality. There’s the aptly named Inchworm Bot made of aluminum rulers; Buffer, a street sweeper-like bot that polishes the floor as it walks; and Sail Bot, which changes direction based on the wind. Randy Sarafan’s hacker approach to sculptural robotics will appeal to builders of all ages. You’ll learn basic electronics, get comfortable with tools and mechanical systems, and gain the confidence to explore further on your own. A wide world of robots is yours to discover, and Homemade Robots is the perfect starting point.
In Learn Robotics with Raspberry Pi, you'll learn how to build and code your own robot projects with just the Raspberry Pi microcomputer and a few easy-to-get components - no prior experience necessary! Learn Robotics with Raspberry Pi will take you from inexperienced maker to robot builder. You'll start off building a two-wheeled robot powered by a Raspberry Pi minicomputer and then program it using Python, the world's most popular programming language. Gradually, you'll improve your robot by adding increasingly advanced functionality until it can follow lines, avoid obstacles, and even recognize objects of a certain size and color using computer vision. Learn how to: - Control your robot remotely using only a Wii remote - Teach your robot to use sensors to avoid obstacles - Program your robot to follow a line autonomously - Customize your robot with LEDs and speakers to make it light up and play sounds - See what your robot sees with a Pi Camera As you work through the book, you'll learn fundamental electronics skills like how to wire up parts, use resistors and regulators, and determine how much power your robot needs. By the end, you'll have learned the basics of coding in Python and know enough about working with hardware like LEDs, motors, and sensors to expand your creations beyond simple robots.
Calling All Tinkerers, Experimenters & Inventors! Unleash Your Creative Powers with Exciting LEGO® Innovations Use science and engineering to transform your bin of LEGO® bricks into amazing, movable toys, machines and gadgets. Bestselling author Sarah Dees is back with an all-new collection of projects featuring ingenious designs and simple scientific principles that real engineers use every day. Make yourself a robot pal whose legs move as he rolls along, or a drummer who really plays the drums. Build a wind-up car complete with a flywheel that’ll send your minifigures zooming. Or challenge your friends to a game of pinball on a LEGO® pinball machine you built from scratch. Each project is cooler than the next! It’s easy and fun to build each of these awesome contraptions and games by following the clear step-by-step instructions and photographs. Think you have a different way to build something? Exercise your inventing muscles and tinker away! You’re in charge of your designs, so experiment and tweak to make your inventions personal to you. No matter what you end up creating, you’ll learn exciting new things about science, impress your family and have a blast along the way. Collect the whole series with Sarah Dees' other bestselling LEGO books: - The Big Book of LEGO Creations with Bricks You Already Have - Awesome LEGO Creations with Bricks You Already Have - Epic LEGO Adventures with Bricks You Already Have - Incredible LEGO Creations From Space with Bricks You Already Have
What happens when we let robots play the game of life?br Darwin's Devices, Long tells the story of these evolving biorobots -- how they came to be, and what they can teach us about the biology of living and extinct species. Evolving biorobots can replicate creatures that disappeared from the earth long ago, showing us in real time what happens in the face of unexpected environmental challenges. Biomechanically correct models of backbones functioning as part of an autonomous robot, for example, can help us understand why the first vertebrates evolved them.But the most impressive feature of these robots, as Long shows, is their ability to illustrate the power of evolution to solve difficult technological challenges autonomously -- without human input regarding what a workable solution might be. Even a simple robot can create complex behavior, often learning or evolving greater intelligence than humans could possibly program. This remarkable idea could forever alter the face of engineering, design, and even warfare. An amazing tour through the workings of a fertile mind, Darwin's Devices will make you rethink everything you thought you knew about evolution, robot intelligence, and life itself.
Einstein is running amok! Darwin is losing his head! The science museum in Half Moon Bay is in big trouble because its robotic replicas of history’s greatest scientists keep going kablooey! As 11-year-old amateur inventors Nick and Tesla Holt try to uncover the cause, they’ll need to keep adding all-new gadgets to their latest creation, a customized super-cyborg glove. Follow the action, and then follow the illustrated instructions to build your own gadget glove with four incredible functions: LED signal light, emergency alarm, sound recorder, and UV secret-message revealer!
After foiling a gang of kidnappers and fending off an army of robots, 11-year-old siblings Nick and Tesla Holt could use a little rest! But as their third mystery opens, they discover there’s a spy in their midst, searching for secrets in the home of their beloved (and slightly crazy) Uncle Newt. Is it the new laboratory assistant? The exterminator? The housekeepers? Or someone completely unexpected? To expose the mystery agent, Nick and Tesla must engineer all kinds of outrageous contraptions, from code wheels and fingerprint powder to spy cameras and burglar detectors. Best of all, instructions are included throughout the story, so you can build the projects, too!
What happens when machines in 2135 are created to be so smart that they become smarter than humans? In this final instalment of the Danger Dan and Gadget Girl series, it’s the electrifying battle between the 100% efficient robots vs the helpless humans (who are not quite so efficient and often not sure of what they’re doing). Do humans even stand a chance? Or will they meet their digital doom? In The Robot Revolution, Danger Dan, Gadget Girl and Power Paws have to abandon all gadgets and rely solely on their imagination and wits to fight the technological takeover. Can they power through and pull the plug on the deadly machines? Sparks will fly, smoke will rise, smog will smother Singapore, in this epic battle!
Build 11 machines, includes all the LEGO bricks you need. From the 'practical' (a mechanical hand to pick things up for you) to the intriguing (a machine that makes crinkled paper) to the flat-out ridiculous (astronaut training for your mini-figures!), these projects encourage kids to explore the possibilities hidden in their LEGO collection. Inspires open-ended creativity to not just build the models in this book, but also to experiment with their own modifications to be faster, more accurate, or more complex.