Rifts Conversion Book
Author: Kevin Siembieda
Publisher: Palladium Books Incorporated
Published: 1991-06-01
Total Pages: 224
ISBN-13: 9780916211530
DOWNLOAD EBOOKRead and Download eBook Full
Author: Kevin Siembieda
Publisher: Palladium Books Incorporated
Published: 1991-06-01
Total Pages: 224
ISBN-13: 9780916211530
DOWNLOAD EBOOKAuthor: Carlos J. Martijena-Carella
Publisher: Palladium Books
Published: 1994-04-01
Total Pages: 208
ISBN-13: 9780916211684
DOWNLOAD EBOOKAuthor: Kevin Siembieda
Publisher: Palladium Books
Published: 2002-12
Total Pages: 192
ISBN-13: 9781574570793
DOWNLOAD EBOOKA sourcebook of evil monsters for use with the RIFTS role playing game.
Author: Kevin Siembieda
Publisher:
Published: 1991-03
Total Pages: 124
ISBN-13: 9780916211516
DOWNLOAD EBOOKAuthor: Kevin Siembieda
Publisher: Palladium Books
Published: 2006-04-01
Total Pages: 352
ISBN-13: 9781574570694
DOWNLOAD EBOOKAuthor: Kevin Siembieda
Publisher:
Published: 1998-12
Total Pages: 0
ISBN-13: 9780916211783
DOWNLOAD EBOOKAuthor: Kevin Siembieda
Publisher: Palladium Books Incorporated
Published: 2006
Total Pages: 0
ISBN-13: 9781574570670
DOWNLOAD EBOOKAuthor: Kevin Siembieda
Publisher: Palladium Books
Published: 2005
Total Pages: 376
ISBN-13: 9781574571509
DOWNLOAD EBOOKAuthor: Kevin Siembieda
Publisher: Palladium Books Incorporated
Published: 2006-04
Total Pages: 0
ISBN-13: 9781574570724
DOWNLOAD EBOOKAuthor: Joseph P. Laycock
Publisher: Univ of California Press
Published: 2015-02-12
Total Pages: 364
ISBN-13: 0520960564
DOWNLOAD EBOOKThe 1980s saw the peak of a moral panic over fantasy role-playing games such as Dungeons and Dragons. A coalition of moral entrepreneurs that included representatives from the Christian Right, the field of psychology, and law enforcement claimed that these games were not only psychologically dangerous but an occult religion masquerading as a game. Dangerous Games explores both the history and the sociological significance of this panic. Fantasy role-playing games do share several functions in common with religion. However, religion—as a socially constructed world of shared meaning—can also be compared to a fantasy role-playing game. In fact, the claims of the moral entrepreneurs, in which they presented themselves as heroes battling a dark conspiracy, often resembled the very games of imagination they condemned as evil. By attacking the imagination, they preserved the taken-for-granted status of their own socially constructed reality. Interpreted in this way, the panic over fantasy-role playing games yields new insights about how humans play and together construct and maintain meaningful worlds. Laycock’s clear and accessible writing ensures that Dangerous Games will be required reading for those with an interest in religion, popular culture, and social behavior, both in the classroom and beyond.