Gain the knowledge and skills necessary to improve your embedded software and benefit from author Jacob Beningo’s more than 15 years developing reusable and portable software for resource-constrained microcontroller-based systems. You will explore APIs, HALs, and driver development among other topics to acquire a solid foundation for improving your own software. Reusable Firmware Development: A Practical Approach to APIs, HALs and Drivers not only explains critical concepts, but also provides a plethora of examples, exercises, and case studies on how to use and implement the concepts. What You'll Learn Develop portable firmware using the C programming language Discover APIs and HALs, explore their differences, and see why they are important to developers of resource-constrained software Master microcontroller driver development concepts, strategies, and examples Write drivers that are reusable across multiple MCU families and vendors Improve the way software documented Design APIs and HALs for microcontroller-based systems Who This Book Is For Those with some prior experience with embedded programming.
DEVELOPING REUSABLE FIRMWARE - A PRACTICAL APPROACH TO APIS, HALS AND DRIVERS Embedded systems are becoming more complex with users expecting more and more features, needing to connect to the internet, provide security, remote device management and many other features. Developing drivers and application code from scratch is no longer an option and developers and companies that do so will quickly find themselves struggling to compete in today's fast paced environment. The key to success is leveraging existing software and making sure that it is reusable and portable to any microcontroller based system. In "Developing Reusable Firmware - A Practical Approach to APIs, HALs and Drivers", Jacob Beningo provides readers with the knowledge and skills necessary to improve their own embedded software based on more than 15 years developing reusable and portable software for resource constrained microcontroller based systems. Jacob explores API's, HAL's and driver development among other topics to provide readers with a solid foundation for improving their own software. The book not only explores critical concepts but also provides a plethora of examples, exercises and case studies on how to use and implement the concepts.
A recent survey stated that 52% of embedded projects are late by 4-5 months. This book can help get those projects in on-time with design patterns. The author carefully takes into account the special concerns found in designing and developing embedded applications specifically concurrency, communication, speed, and memory usage. Patterns are given in UML (Unified Modeling Language) with examples including ANSI C for direct and practical application to C code. A basic C knowledge is a prerequisite for the book while UML notation and terminology is included. General C programming books do not include discussion of the contraints found within embedded system design. The practical examples give the reader an understanding of the use of UML and OO (Object Oriented) designs in a resource-limited environment. Also included are two chapters on state machines. The beauty of this book is that it can help you today. . Design Patterns within these pages are immediately applicable to your project Addresses embedded system design concerns such as concurrency, communication, and memory usage Examples contain ANSI C for ease of use with C programming code
Embedded software has traditionally been developed as a one-off software development effort designed for an individual product. In recent years, embedded system complexity has dramatically increased and the microcontrollers capabilities have followed. What were once simple 8-bit computing machines running at a few dozen megahertz have now become full-fledged 32-bit processors executing at hundreds of megahertz's. Developing software from scratch or for use in a single application or processor has become extremely costly and problematic for design teams. This API standard for microcontrollers is an example hardware abstraction layer designed to help embedded software developers designing products with microcontrollers create reusable software that abstracts out the hardware. This API standard has been developed and used in production systems for more than half a decade in devices ranging from automotive and medical devices to space systems. Each iteration that it has gone through has helped create a standard that flexible for developers and meets many general real-time design needs. Using an API to abstract out the microcontroller has several major benefits to development teams such as: Removing the specialized need to master the microcontroller hardware Decreasing costs through reusable firmware Faster times to market Better planning and accuracy in the development cycle Portability and flexibility to handle numerous applications Undoubtedly there are many more benefits but in this book the goal is to provide the reader with the standard. If you are interested in understanding how to develop reusable software and the processes that a developer would go through to create their own API's and HAL's, the companion book "Developing Reusable Firmware : A Practical Approach", can be found at www.beningo.com. Developing Reusable Firmware discusses the key ideas behind creating API's and HAL's along with the processes and design considerations that developers need to consider when creating their own. This standard example has gone through many iterations and has become very stable but there is always an opportunity that changes will be made in the future. In order to stay up to date and receive the latest information and also receive the associated API template files, please visit the associated webpage at https://www.beningo.com/api/index.php to sign-up. When you sign-up you will receive Doxygen template source files that layout the entire standard in way that can be easily modified to implement in your own development cycle. I wish you the best of luck in using this standard and dramatically transforming the way in which you develop and reuse your embedded software.
The book provides a clear understanding of what software reuse is, where the problems are, what benefits to expect, the activities, and its different forms. The reader is also given an overview of what sofware components are, different kinds of components and compositions, a taxonomy thereof, and examples of successful component reuse. An introduction to software engineering and software process models is also provided.
Build a strong foundation in designing and implementing real-time systems with the help of practical examples Key Features Get up and running with the fundamentals of RTOS and apply them on STM32 Enhance your programming skills to design and build real-world embedded systems Get to grips with advanced techniques for implementing embedded systems Book DescriptionA real-time operating system (RTOS) is used to develop systems that respond to events within strict timelines. Real-time embedded systems have applications in various industries, from automotive and aerospace through to laboratory test equipment and consumer electronics. These systems provide consistent and reliable timing and are designed to run without intervention for years. This microcontrollers book starts by introducing you to the concept of RTOS and compares some other alternative methods for achieving real-time performance. Once you've understood the fundamentals, such as tasks, queues, mutexes, and semaphores, you'll learn what to look for when selecting a microcontroller and development environment. By working through examples that use an STM32F7 Nucleo board, the STM32CubeIDE, and SEGGER debug tools, including SEGGER J-Link, Ozone, and SystemView, you'll gain an understanding of preemptive scheduling policies and task communication. The book will then help you develop highly efficient low-level drivers and analyze their real-time performance and CPU utilization. Finally, you'll cover tips for troubleshooting and be able to take your new-found skills to the next level. By the end of this book, you'll have built on your embedded system skills and will be able to create real-time systems using microcontrollers and FreeRTOS.What you will learn Understand when to use an RTOS for a project Explore RTOS concepts such as tasks, mutexes, semaphores, and queues Discover different microcontroller units (MCUs) and choose the best one for your project Evaluate and select the best IDE and middleware stack for your project Use professional-grade tools for analyzing and debugging your application Get FreeRTOS-based applications up and running on an STM32 board Who this book is for This book is for embedded engineers, students, or anyone interested in learning the complete RTOS feature set with embedded devices. A basic understanding of the C programming language and embedded systems or microcontrollers will be helpful.
This book provides an overview of modern boot firmware, including the Unified Extensible Firmware Interface (UEFI) and its associated EFI Developer Kit II (EDKII) firmware. The authors have each made significant contributions to developments in these areas. The reader will learn to use the latest developments in UEFI on modern hardware, including open source firmware and open hardware designs. The book begins with an exploration of interfaces exposed to higher-level software and operating systems, and commences to the left of the boot timeline, describing the flow of typical systems, beginning with the machine restart event. Software engineers working with UEFI will benefit greatly from this book, while specific sections of the book address topics relevant for a general audience: system architects, pre-operating-system application developers, operating system vendors (loader, kernel), independent hardware vendors (such as for plug-in adapters), and developers of end-user applications. As a secondary audience, project technical leaders or managers may be interested in this book to get a feel for what their engineers are doing. The reader will find: An overview of UEFI and underlying Platform Initialization (PI) specifications How to create UEFI applications and drivers Workflow to design the firmware solution for a modern platform Advanced usages of UEFI firmware for security and manageability
Authored by two of the leading authorities in the field, this guide offers readers the knowledge and skills needed to achieve proficiency with embedded software.
Embedded Systems: ARM Programming and Optimization combines an exploration of the ARM architecture with an examination of the facilities offered by the Linux operating system to explain how various features of program design can influence processor performance. It demonstrates methods by which a programmer can optimize program code in a way that does not impact its behavior but improves its performance. Several applications, including image transformations, fractal generation, image convolution, and computer vision tasks, are used to describe and demonstrate these methods. From this, the reader will gain insight into computer architecture and application design, as well as gain practical knowledge in the area of embedded software design for modern embedded systems. Covers three ARM instruction set architectures, the ARMv6 and ARMv7-A, as well as three ARM cores, the ARM11 on the Raspberry Pi, Cortex-A9 on the Xilinx Zynq 7020, and Cortex-A15 on the NVIDIA Tegra K1 Describes how to fully leverage the facilities offered by the Linux operating system, including the Linux GCC compiler toolchain and debug tools, performance monitoring support, OpenMP multicore runtime environment, video frame buffer, and video capture capabilities Designed to accompany and work with most of the low cost Linux/ARM embedded development boards currently available
Interested in developing embedded systems? Since they donâ??t tolerate inefficiency, these systems require a disciplined approach to programming. This easy-to-read guide helps you cultivate a host of good development practices, based on classic software design patterns and new patterns unique to embedded programming. Learn how to build system architecture for processors, not operating systems, and discover specific techniques for dealing with hardware difficulties and manufacturing requirements. Written by an expert whoâ??s created embedded systems ranging from urban surveillance and DNA scanners to childrenâ??s toys, this book is ideal for intermediate and experienced programmers, no matter what platform you use. Optimize your system to reduce cost and increase performance Develop an architecture that makes your software robust in resource-constrained environments Explore sensors, motors, and other I/O devices Do more with less: reduce RAM consumption, code space, processor cycles, and power consumption Learn how to update embedded code directly in the processor Discover how to implement complex mathematics on small processors Understand what interviewers look for when you apply for an embedded systems job "Making Embedded Systems is the book for a C programmer who wants to enter the fun (and lucrative) world of embedded systems. Itâ??s very well writtenâ??entertaining, evenâ??and filled with clear illustrations." â??Jack Ganssle, author and embedded system expert.