The Avatar's Return

The Avatar's Return

Author:

Publisher: Simon Spotlight/Nickelodeon

Published: 2010-05-25

Total Pages: 24

ISBN-13: 9781416999393

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When siblings Sokka and Katara discover a boy trapped in ice, they find he is Aang, the long-lost Avatar, whose destiny is to use the power of element bending to battle the warlike Fire Nation and unite the four nations in harmony.


Avatars, Book Three: Kingdom of Twilight

Avatars, Book Three: Kingdom of Twilight

Author: Tui T. Sutherland

Publisher: Harper Collins

Published: 2008-11-11

Total Pages: 356

ISBN-13: 006085149X

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In a post-apocalyptic future, four teenagers, created by mythological gods and goddesses to be pawns in a game, prove once more to be unpredictable as they battle in Africa and wander through the underworlds.


Avatars, Book One: So This Is How It Ends

Avatars, Book One: So This Is How It Ends

Author: Tui T. Sutherland

Publisher: Harper Collins

Published: 2006-10

Total Pages: 368

ISBN-13: 0060750243

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In this enthralling fantasy debut, five teenagers experience an Earth that's familiar but dramatically different, with voices that hover at the edges of consciousness, urgently calling.


Avatar, The Last Airbender: The Rise of Kyoshi (Chronicles of the Avatar Book 1)

Avatar, The Last Airbender: The Rise of Kyoshi (Chronicles of the Avatar Book 1)

Author: F.C. Yee

Publisher: Abrams

Published: 2019-07-16

Total Pages: 433

ISBN-13: 1683355334

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From the world of Avatar: The Last Airbender comes the instant USA Today and New York Times bestselling novel starring Avatar Kyoshi—now in paperback! Written in consultation with Michael Dante DiMartino, the visionary cocreator and executive producer of Avatar: The Last Airbender and The Legend of Korra animated TV series. Justice begins with one woman. After nine years of desperate searching for the next Avatar, the discovery of young, charming Avatar Yun has brought stability to the four nations—that is, until Earth Kingdom-born Kyoshi, Yun’s unassuming friend and servant, demonstrates remarkable bending during a mission to the South Pole. With the identity of the true Avatar at stake and the growing unrest among her allies turning into violence, Kyoshi is forced to flee the Avatar mansion with her fiery friend Rangi, taking little more than the metal war fans and headdress her parents left behind. It isn’t easy finding Avatar training on the run, but Kyoshi and Rangi find unlikely supporters in the daofei: ragtag criminals and outlaws living in the shadows of the Earth Kingdom. Torn between following the traditional path of an Avatar and seeking vengeance for those she has lost, Kyoshi struggles to accept her newfound power as she trains in secret. But while Kyoshi, Rangi, and her daofei friends face off against brutal underworld rivals, those who seek to control the Avatar draw ever closer to her, leaving trails of the dead in their wake. The story behind the longest-living Avatar in the history of this beloved world, The Rise of Kyoshi maps Kyoshi’s journey from a girl of humble origins to the merciless pursuer of justice still feared and admired centuries after becoming the Avatar. “Yee artfully weaves in political entanglements as well as complex cultural identities to fully immerse readers in Kyoshi’s world. . . . An action-packed tale that answers some long-awaited questions; fans will look forward to the promised sequel.” —Kirkus Reviews


The Social Life of Avatars

The Social Life of Avatars

Author: Ralph Schroeder

Publisher: Springer Science & Business Media

Published: 2012-12-06

Total Pages: 239

ISBN-13: 1447102770

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Virtual reality (VR) technology has been developed commercially since the early 1990s [1]. Yet it is only with the growth of the Internet and other high-bandwidth links that VR systems have increasingly become networked to allow users to share the same virtual environment (VE). Shared YEs raise a number of interesting questions: what is the difference between face-to-face interaction and interaction between persons inside YEs? How does the appearance of the "avatar" - as the graphical representation of the user has become known - change the nature of interaction? And what governs the formation of virtual communities? This volume brings together contributions from social scientists and computer scientists who have conducted research on social interaction in various types of YEs. Two previous volumes in this CSCW book series [2, 3] have examined related aspects of research on YEs - social navigation and collaboration - although they do not always deal with VRIVEs in the sense that it is used here (see the definition in Chapter 1). The aim of this volume is to explore how people interact with each other in computer-generated virtual worlds.


Avatars!

Avatars!

Author: Bruce Damer

Publisher: Addison Wesley Longman

Published: 1998

Total Pages: 604

ISBN-13: 9780201688405

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With "Avatars!", readers can grab their avatar (a digital representation of themselves) and run to the nearest virtual world where they can experience the Internet. "Avatars!" focuses on what people do inside virtual worlds, such as building three-dimensional structures, navigating through the worlds, and learning digital etiquette and social interaction skills. A CD-ROM provides readers with ready-to-run worlds that connect them with thousands of other people on the Internet, and which are referenced in a companion Web site.


Dashavatar

Dashavatar

Author: KAMALA CHANDRAKANT

Publisher: Amar Chitra Katha Pvt Ltd

Published: 1971-04-01

Total Pages: 91

ISBN-13: 8184820321

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In Puranic lore, Vishnu is the preserver of the universe and the cosmic order. The Dasha Avatar is the Puranic story of the ten incarnations of Vishnu who descends to the terrestrial world to establish stability and order, time and again. The avatars occur in a sequence – the first was matsya or fish representing life in water, followed by kurma or turtle signifying life in water and on land, then varaha or boar alluding to terrestrial life and so on. The sequence of the avatars could be taken to symbolise various stages in the evolution of life culminating in the advent of the perfect being.


Avatars of the Master

Avatars of the Master

Author: Mayuran Senthilnathan

Publisher: Hay House, Inc

Published: 2018-02-28

Total Pages: 244

ISBN-13: 938683233X

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‘A picture may tell a thousand words, but a story can reveal a thousand Truths’ Avatars of the Master is an exciting journey that delves deep into the sacred stories of the Indian tradition. Through these stories, we learn about love, surrender and the conquering of pride. We understand the power of grace, the yearning of the heart and the true meaning of humility. This book describes and explains the first five incarnations of the supreme deity—Narayana (Vishnu). Each one of these incarnations opens a portal to the inner world where we gain a vivid picture of who the Master is and how He can transform our life. To anyone who has a thirst for Truth, the teachings expounded in these pages will provide a rich source of wisdom to carry forward on their path. They are honestly delivered and spring from the authentic experience of one who has taken shelter under a true Master. This is about real spirituality with real divinity.


Dishonored

Dishonored

Author: Adam Christopher

Publisher: Titan Books

Published: 2018-03-27

Total Pages: 279

ISBN-13: 178329308X

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The official new novel set in the world of Dishonored 2, the award-winning video game.As Empress Emily Kaldwin flees Dunwall after the coup by Delilah Copperspoon and Duke Luca Abele of Serkonos, a lone figure watches, the Mark of the Outsider burning on his hand.Daud—legendary assassin—has returned to Dunwall, a city in turmoil. He is seeking a mythical weapon, said to have the power to kill the Outsider, and will go to any lengths to find it. But there are those who are watching his every move. Travelling the Isles to complete his mission, Daud will soon discover that old enemies have been waiting for him, and new enemies are easy to make...


Avatar, Assembled

Avatar, Assembled

Author: Jaime Banks

Publisher: Digital Formations

Published: 2018

Total Pages: 0

ISBN-13: 9781433135606

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Avatar, Assembled is a curated volume that unpacks videogame and virtual world avatars--not as a monolithic phenomenon (as they are usually framed) but as sociotechnical assemblages, pieced together from social (human-like) features like voice and gesture to technical (machine-like) features like graphics and glitches. Each chapter accounts for the empirical, theoretical, technical, and popular understandings of these avatar "components"--60 in total--altogether offering a nuanced explication of avatars-as-assemblages as they matter in contemporary society and in individual experience. The volume is a "crossover" piece in that, while it delves into complex ideas, it is written in a way that will be accessible and interesting to students, researchers, designers, and practitioners alike.