Research Directions in Computer Science

Research Directions in Computer Science

Author: Albert R. Meyer

Publisher: Mit Press

Published: 1991

Total Pages: 490

ISBN-13: 9780262132572

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Research Directions in Computer Science celebrates the twenty-fifth anniversary of the founding of MIT's Project MAC. It covers the full range of ongoing computer science research at the MIT Laboratory for Computer Science and the MIT Artificial Intelligence Laboratory, both of which grew out of the original Project MAC. Leading researchers from the faculties and staffs of the laboratories highlight current research and future activities in multiprocessors and parallel computer architectures, in languages and systems for distributed computing, in intelligent systems (AI) and robotics, in complexity and learning theory, in software methodology, in programming language theory, in software for engineering research and education, and in the relation between computers and economic productivity. ContributorsAbelson, Arvind, Rodney Brooks, David Clark, Fernando Corbato, William Daily, Michael Dertouzos, John Guttag, Berthold K. P. Horn, Barbara Liskov, Albert Meyer, Nicholas Negroponte, Marc Raibert, Ronald Rivest, Michael Sipser, Gerald Sussman, Peter Szolovits, and John Updike


Stuck in the Shallow End, updated edition

Stuck in the Shallow End, updated edition

Author: Jane Margolis

Publisher: MIT Press

Published: 2017-03-03

Total Pages: 245

ISBN-13: 0262533464

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Why so few African American and Latino/a students study computer science: updated edition of a book that reveals the dynamics of inequality in American schools. The number of African Americans and Latino/as receiving undergraduate and advanced degrees in computer science is disproportionately low. And relatively few African American and Latino/a high school students receive the kind of institutional encouragement, educational opportunities, and preparation needed for them to choose computer science as a field of study and profession. In Stuck in the Shallow End, Jane Margolis and coauthors look at the daily experiences of students and teachers in three Los Angeles public high schools: an overcrowded urban high school, a math and science magnet school, and a well-funded school in an affluent neighborhood. They find an insidious “virtual segregation” that maintains inequality. The race gap in computer science, Margolis discovers, is one example of the way students of color are denied a wide range of occupational and educational futures. Stuck in the Shallow End is a story of how inequality is reproduced in America—and how students and teachers, given the necessary tools, can change the system. Since the 2008 publication of Stuck in the Shallow End, the book has found an eager audience among teachers, school administrators, and academics. This updated edition offers a new preface detailing the progress in making computer science accessible to all, a new postscript, and discussion questions (coauthored by Jane Margolis and Joanna Goode).


Computer Science

Computer Science

Author: Kyle Kirkland

Publisher: Infobase Publishing

Published: 2010

Total Pages: 225

ISBN-13: 0816074410

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Investigates the research and discoveries of computer scientists whose efforts have expanded knowledge of the rapidly changing field of computer science.


Computer Science Education Research

Computer Science Education Research

Author: Sally Fincher

Publisher: CRC Press

Published: 2004-01-01

Total Pages: 252

ISBN-13: 9026519699

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This book provides an overview of how to approach computer science education research from a pragmatic perspective. It represents the diversity of traditions and approaches inherent in this interdisciplinary area, while also providing a structure within which to make sense of that diversity. It provides multiple 'entry points'- to literature, to methods, to topics Part One, 'The Field and the Endeavor', frames the nature and conduct of research in computer science education. Part Two, 'Perspectives and Approaches', provides a number of grounded chapters on particular topics or themes, written by experts in each domain. These chapters cover the following topics: * design * novice misconceptions * programming environments for novices * algorithm visualisation * a schema theory view on learning to program * critical theory as a theoretical approach to computer science education research Juxtaposed and taken together, these chapters indicate just how varied the perspectives and research approaches can be. These chapters, too, act as entry points, with illustrations drawn from published work.


Writing for Computer Science

Writing for Computer Science

Author: Justin Zobel

Publisher: Taylor & Francis

Published: 2004-06-03

Total Pages: 292

ISBN-13: 9781852338022

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A complete update to a classic, respected resource Invaluable reference, supplying a comprehensive overview on how to undertake and present research


Computer Science

Computer Science

Author: National Research Council

Publisher: National Academies Press

Published: 2004-10-06

Total Pages: 216

ISBN-13: 0309165636

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Computer Science: Reflections on the Field, Reflections from the Field provides a concise characterization of key ideas that lie at the core of computer science (CS) research. The book offers a description of CS research recognizing the richness and diversity of the field. It brings together two dozen essays on diverse aspects of CS research, their motivation and results. By describing in accessible form computer science's intellectual character, and by conveying a sense of its vibrancy through a set of examples, the book aims to prepare readers for what the future might hold and help to inspire CS researchers in its creation.


Handbook of Research on Equity in Computer Science in P-16 Education

Handbook of Research on Equity in Computer Science in P-16 Education

Author: Keengwe, Jared

Publisher: IGI Global

Published: 2020-11-13

Total Pages: 354

ISBN-13: 1799847403

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The growing trend for high-quality computer science in school curricula has drawn recent attention in classrooms. With an increasingly information-based and global society, computer science education coupled with computational thinking has become an integral part of an experience for all students, given that these foundational concepts and skills intersect cross-disciplinarily with a set of mental competencies that are relevant in their daily lives and work. While many agree that these concepts should be taught in schools, there are systematic inequities that exist to prevent students from accessing related computer science skills. The Handbook of Research on Equity in Computer Science in P-16 Education is a comprehensive reference book that highlights relevant issues, perspectives, and challenges in P-16 environments that relate to the inequities that students face in accessing computer science or computational thinking and examines methods for challenging these inequities in hopes of allowing all students equal opportunities for learning these skills. Additionally, it explores the challenges and policies that are created to limit access and thus reinforce systems of power and privilege. The chapters highlight issues, perspectives, and challenges faced in P-16 environments that include gender and racial imbalances, population of growing computer science teachers who are predominantly white and male, teacher preparation or lack of faculty expertise, professional development programs, and more. It is intended for teacher educators, K-12 teachers, high school counselors, college faculty in the computer science department, school administrators, curriculum and instructional designers, directors of teaching and learning centers, policymakers, researchers, and students.


Big Data and Social Science

Big Data and Social Science

Author: Ian Foster

Publisher: CRC Press

Published: 2016-08-10

Total Pages: 493

ISBN-13: 1498751431

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Both Traditional Students and Working Professionals Acquire the Skills to Analyze Social Problems. Big Data and Social Science: A Practical Guide to Methods and Tools shows how to apply data science to real-world problems in both research and the practice. The book provides practical guidance on combining methods and tools from computer science, statistics, and social science. This concrete approach is illustrated throughout using an important national problem, the quantitative study of innovation. The text draws on the expertise of prominent leaders in statistics, the social sciences, data science, and computer science to teach students how to use modern social science research principles as well as the best analytical and computational tools. It uses a real-world challenge to introduce how these tools are used to identify and capture appropriate data, apply data science models and tools to that data, and recognize and respond to data errors and limitations. For more information, including sample chapters and news, please visit the author's website.


Applied Computer Sciences in Engineering

Applied Computer Sciences in Engineering

Author: Juan Carlos Figueroa-García

Publisher: Springer Nature

Published: 2020-10-07

Total Pages: 530

ISBN-13: 303061834X

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This volume constitutes the refereed proceedings of the 7th Workshop on Engineering Applications, WEA 2020, held in Bogota, Colombia, in October 2020. The 32 revised full papers and 12 short papers presented in this volume were carefully reviewed and selected from 136 submissions. The papers are organized in the following topical sections: computational intelligence; computer science; optimization; bioengineering; military applications; simulation, IoT and networks; power applications.


Computer Science in Sport

Computer Science in Sport

Author: Arnold Baca

Publisher: Routledge

Published: 2014-10-03

Total Pages: 237

ISBN-13: 1134711158

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Computers are a fundamentally important tool in sport science research, sports performance analysis and, increasingly, in coaching and education programmes in sport. This book defines the field of ‘sport informatics’, explaining how computer science can be used to solve sport-related problems, in both research and applied aspects. Beginning with a clear explanation of the functional principles of hardware and software, the book examines the key functional areas in which computer science is employed in sport, including: knowledge discovery and database development data acquisition, including devices for measuring performance data motion tracking and analysis systems modelling and simulation match analysis systems e-learning and multimedia in sports education Bridging the gap between theory and practice, this book is important reading for any student, researcher or practitioner working in sport science, sport performance analysis, research methods in sport, applied computer science or informatics.