How can pulling down make something go up? How do carnival rides work? What makes the hands on a watch go around? How does pedaling a bicycle make it move? This title shows you how different kinds of these two simple machines are all around you to make your work and play easier.
Springs have been used for more than 500 years as a simple machine that can make other machines work. When you open a screen door, open an umbrella, sit on a sofa, or sleep on a mattress you are using springs. This book explains what springs are and how they help you do everyday things. Topics include: Why won't a Slinky go up stairs? How can a catapult help a place take off? How does a clock work?
The 11 lessons in this module introduce students to single and compound pulleys and gear systems. Students investigate, design, and construct various pulley systems and gear mechanisms.Also included:materials lists activity descriptions questioning techniques activity centre and extension ideas assessment suggestions activity sheets and visuals The module offers a detailed introduction to the Hands-On Science program (guiding principles, implementation guidelines, an overview of the skills that young students use and develop during scientific inquiry), a list of children's books and websites related to the science topics introduced, and a classroom assessment plan with record-keeping templates.
Machine Drawing is divided into three parts. Part I deals with the basic principles of technical drawing, dimensioning, limits, fits and tolerances. Part II provides details of how to draw and put machine components together for an assembly drawing. Part III contains problems on assembly drawings taken from the diverse fields of mechanical, production, automobile and marine engineering.
Mechanical comprehension tests are used widely during technical selection tests within the careers sector. Mechanical comprehension and reasoning tests combine many different elements. The test itself is usually formed of various pictures and diagrams that illustrate different mechanical concepts and principles. Mechanical comprehension and reasoning tests are normally highly predictive of performance in manufacturing, technical and production jobs. This comprehensive guide will provide you with sample test questions and answers to help you prepare for your mechanical comprehension test. An explanation of the tests and what they involve; Sample timed-tests to assist you during your preparation; Advice on how to tackle the tests; Understanding mechanical advantage; Answers and explanations to the questions; An introduction chapter for fault diagnosis.
Get Your Move On! In Making Things Move: DIY Mechanisms for Inventors, Hobbyists, and Artists, you'll learn how to successfully build moving mechanisms through non-technical explanations, examples, and do-it-yourself projects--from kinetic art installations to creative toys to energy-harvesting devices. Photographs, illustrations, screen shots, and images of 3D models are included for each project. This unique resource emphasizes using off-the-shelf components, readily available materials, and accessible fabrication techniques. Simple projects give you hands-on practice applying the skills covered in each chapter, and more complex projects at the end of the book incorporate topics from multiple chapters. Turn your imaginative ideas into reality with help from this practical, inventive guide. Discover how to: Find and select materials Fasten and join parts Measure force, friction, and torque Understand mechanical and electrical power, work, and energy Create and control motion Work with bearings, couplers, gears, screws, and springs Combine simple machines for work and fun Projects include: Rube Goldberg breakfast machine Mousetrap powered car DIY motor with magnet wire Motor direction and speed control Designing and fabricating spur gears Animated creations in paper An interactive rotating platform Small vertical axis wind turbine SADbot: the seasonally affected drawing robot Make Great Stuff! TAB, an imprint of McGraw-Hill Professional, is a leading publisher of DIY technology books for makers, hackers, and electronics hobbyists.
Award-winning artist David Macaulay introduces readers to his hilarious new creations, Sloth and Sengi, in How Machines Work: Zoo Break! Get your cogs turning with these mega machines! This amazing, award-winning visual guide showcases the science and technology behind the most important machines ever invented. How Machines Work is a unique book full of inspiring illustrations by award-winning artist David Macaulay and packed with interactive elements, including press-out models, pop-ups, and pull-outs. Sloth and his sidekick Sengi are two furry friends on hand to guide you through the book and break down the basics. They’ll give you the lowdown on levers, pulleys, screws, inclined planes, wedges, and wheels on this intrepid adventure. You’ll find out how all different technologies work, from bicycles, cranes, and drills to diggers, hammers, and zips. Along the way, you’ll help Sloth and Sengi plot their daring escape from the zoo using only newfound scientific knowledge to make a machine designed for break outs and break aways. But will they succeed? Grab this essential guide, get your brain in gear, and get set for engineering greatness.