Microsoft Visual C# 2005 Unleashed

Microsoft Visual C# 2005 Unleashed

Author: Kevin Hoffman

Publisher: Sams Publishing

Published: 2006-05-09

Total Pages: 718

ISBN-13: 0132714221

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Setting the standard for a premium C# reference, Microsoft Visual C# 2005 Unleashed provides practical examples for virtually every aspect of the C# programming language. The book is structured for progressive learning, so it can be read cover-to-cover or used as a comprehensive reference guide. You will be exposed to everything from low-level information on the Garbage Collector to advanced concepts, such as creating applications that use Enterprise Services, creating Web Services, and even advanced Windows GUI. Chapters include: Expressions and Control Structures UI Controls Code Access Security Remoting Peer-to-Peer Applications


Programming Microsoft Dynamics CRM 4.0

Programming Microsoft Dynamics CRM 4.0

Author: Jim Steger

Publisher: Microsoft Press

Published: 2008-10-15

Total Pages: 824

ISBN-13: 0735638268

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Get answers to common questions about setting up the design environment and building custom solutions with Microsoft Dynamics CRM. Delve into core architecture, tools, and techniques, and learn how to exploit powerful customization features. Authored by industry-leading experts, this book shows how to deliver intelligent CRM solutions that meet the unique challenges and requirements of your business. Discover how to: Set up the development environment Enhance the product’s APIs with your own code Execute business logic using plug-ins Build custom workflows that extend native workflow functions Create user-friendly integration with scripts and application extensions Code custom pages optimized for Microsoft Outlook with Offline Access Extend Microsoft Dynamics CRM using ASP.NET Create advanced Windows Workflow Foundation solutions Extend multilingual and multicurrency features Construct a custom security-access solution Get code samples on the Web.


Working with Microsoft Visual Studio 2005 Team System

Working with Microsoft Visual Studio 2005 Team System

Author: Richard Hundhausen

Publisher:

Published: 2006

Total Pages: 340

ISBN-13: 9780735621855

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Hundhausen offers a pragmatic, hands-on overview of the new Microsoft Visual Studio team development environment, which features new tools and end-to-end integration for the roles of architect, developer, tester, and project manager.


Beginning Visual C# 2010

Beginning Visual C# 2010

Author: Karli Watson

Publisher: John Wiley and Sons

Published: 2011-02-08

Total Pages: 1079

ISBN-13: 1118057198

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Update to Wrox's leading C# book for beginners Get ready for the next release of Microsoft's C# programming language with this essential Wrox beginner's guide. Beginning Microsoft Visual C# 2010 starts with the basics and brings you thoroughly up to speed. You'll first cover the fundamentals such as variables, flow control, and object-oriented programming and gradually build your skills for Web and Windows programming, Windows forms, and data access. Step-by-step directions walk you through processes and invite you to "Try it Out," at every stage. By the end, you'll be able to write useful programming code following the steps you've learned in this thorough, practical book. The C# 4 programming language version will be synonymous with writing code with in C# 2010 in Visual Studio 2010, and you can use it to write Windows applications, Web apps with ASP.NET, and Windows Mobile and Embedded CE apps Provides step-by-step instructions for mastering topics such as variables, flow controls, and object-oriented programming before moving to Web and Windows programming and data access Addresses expressions, functions, debugging, error handling, classes, collections, comparisons, conversions, and more If you've always wanted to master Visual C# programming, this book is the perfect one-stop resource. Note: CD-ROM/DVD and other supplementary materials are not included as part of eBook file.


C++ AMP

C++ AMP

Author: Ade Miller

Publisher: Pearson Education

Published: 2012-09-15

Total Pages: 467

ISBN-13: 0735668191

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Capitalize on the faster GPU processors in today’s computers with the C++ AMP code library—and bring massive parallelism to your project. With this practical book, experienced C++ developers will learn parallel programming fundamentals with C++ AMP through detailed examples, code snippets, and case studies. Learn the advantages of parallelism and get best practices for harnessing this technology in your applications. Discover how to: Gain greater code performance using graphics processing units (GPUs) Choose accelerators that enable you to write code for GPUs Apply thread tiles, tile barriers, and tile static memory Debug C++ AMP code with Microsoft Visual Studio Use profiling tools to track the performance of your code


Parallel Programming with Microsoft Visual C++

Parallel Programming with Microsoft Visual C++

Author: Colin Campbell

Publisher: Microsoft Press

Published: 2011

Total Pages: 0

ISBN-13: 9780735651753

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Your CPU meter shows a problem. One core is running at 100 percent, but all the other cores are idle. Your application is CPU-bound, but you are using only a fraction of the computing power of your multicore system. Is there a way to get better performance? The answer, in a nutshell, is parallel programming. Where you once would have written the kind of sequential code that is familiar to all programmers, you now find that this no longer meets your performance goals. To use your system’s CPU resources efficiently, you need to split your application into pieces that can run at the same time. Of course, this is easier said than done. Parallel programming has a reputation for being the domain of experts and a minefield of subtle, hard-to-reproduce software defects. Everyone seems to have a favorite story about a parallel program that did not behave as expected because of a mysterious bug. These stories should inspire a healthy respect for the difficulty of the problems you will face in writing your own parallel programs. Fortunately, help has arrived. The Parallel Patterns Library (PPL) and the Asynchronous Agents Library introduce a new programming model for parallelism that significantly simplifies the job. Behind the scenes are sophisticated algorithms that dynamically distribute computations on multicore architectures. In addition, Microsoft® Visual Studio® 2010 developmentsystem includes debugging and analysis tools to support the new parallel programming model. Proven design patterns are another source of help. This guide introduces you to the most important and frequently used patterns of parallel programming and provides executable code samples for them, using PPL. When thinking about where to begin, a good place to start is to review the patterns in this book. See if your problem has any attributes that match the six patterns presented in the following chapters. If it does, delve more deeply into the relevant pattern or patterns and study the sample code.


3D Programming for Windows

3D Programming for Windows

Author: Charles Petzold

Publisher:

Published: 2008

Total Pages: 452

ISBN-13:

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Provides information on programming 3D graphics using Windows Presentation Foundation 3D API.


The Old New Thing

The Old New Thing

Author: Raymond Chen

Publisher: Addison-Wesley Professional

Published: 2006-12-27

Total Pages: 1264

ISBN-13: 0132701642

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"Raymond Chen is the original raconteur of Windows." --Scott Hanselman, ComputerZen.com "Raymond has been at Microsoft for many years and has seen many nuances of Windows that others could only ever hope to get a glimpse of. With this book, Raymond shares his knowledge, experience, and anecdotal stories, allowing all of us to get a better understanding of the operating system that affects millions of people every day. This book has something for everyone, is a casual read, and I highly recommend it!" --Jeffrey Richter, Author/Consultant, Cofounder of Wintellect "Very interesting read. Raymond tells the inside story of why Windows is the way it is." --Eric Gunnerson, Program Manager, Microsoft Corporation "Absolutely essential reading for understanding the history of Windows, its intricacies and quirks, and why they came about." --Matt Pietrek, MSDN Magazine's Under the Hood Columnist "Raymond Chen has become something of a legend in the software industry, and in this book you'll discover why. From his high-level reminiscences on the design of the Windows Start button to his low-level discussions of GlobalAlloc that only your inner-geek could love, The Old New Thing is a captivating collection of anecdotes that will help you to truly appreciate the difficulty inherent in designing and writing quality software." --Stephen Toub, Technical Editor, MSDN Magazine Why does Windows work the way it does? Why is Shut Down on the Start menu? (And why is there a Start button, anyway?) How can I tap into the dialog loop? Why does the GetWindowText function behave so strangely? Why are registry files called "hives"? Many of Windows' quirks have perfectly logical explanations, rooted in history. Understand them, and you'll be more productive and a lot less frustrated. Raymond Chen--who's spent more than a decade on Microsoft's Windows development team--reveals the "hidden Windows" you need to know. Chen's engaging style, deep insight, and thoughtful humor have made him one of the world's premier technology bloggers. Here he brings together behind-the-scenes explanations, invaluable technical advice, and illuminating anecdotes that bring Windows to life--and help you make the most of it. A few of the things you'll find inside: What vending machines can teach you about effective user interfaces A deeper understanding of window and dialog management Why performance optimization can be so counterintuitive A peek at the underbelly of COM objects and the Visual C++ compiler Key details about backwards compatibility--what Windows does and why Windows program security holes most developers don't know about How to make your program a better Windows citizen