Design, User Experience, and Usability: Design Philosophy, Methods, and Tools

Design, User Experience, and Usability: Design Philosophy, Methods, and Tools

Author: Aaron Marcus

Publisher: Springer

Published: 2013-07-03

Total Pages: 684

ISBN-13: 3642392296

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The four-volume set LNCS 8012, 8013, 8014 and 8015 constitutes the proceedings of the Second International Conference on Design, User Experience, and Usability, DUXU 2013, held as part of the 15th International Conference on Human-Computer Interaction, HCII 2013, held in Las Vegas, USA in July 2013, jointly with 12 other thematically similar conferences. The total of 1666 papers and 303 posters presented at the HCII 2013 conferences was carefully reviewed and selected from 5210 submissions. These papers address the latest research and development efforts and highlight the human aspects of design and use of computing systems. The papers accepted for presentation thoroughly cover the entire field of Human-Computer Interaction, addressing major advances in knowledge and effective use of computers in a variety of application areas. The total of 282 contributions included in the DUXU proceedings were carefully reviewed and selected for inclusion in this four-volume set. The 67 papers included in this volume are organized in topical sections on design philosophy, usability methods and tools, and design processes, methods and tools.


Cross-Cultural Design

Cross-Cultural Design

Author: Pei-Luen Patrick Rau

Publisher: Springer

Published: 2017-06-28

Total Pages: 758

ISBN-13: 3319579312

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This book constitutes the proceedings of the 9th International Conference on Cross-Cultural Design, CCD 2017, held as part of the 19th International Conference on Human-Computer Interaction, HCII 2017, held in Vancouver, Canada, in July 2017. HCII 2017 received a total of 4340 submissions, of which 1228 papers were accepted for publication after a careful reviewing process. The papers thoroughly cover the entire field of Human-Computer Interaction, addressing major advances in knowledge and effective use of computers in a variety of application areas. The 60 papers presented in the CCD 2017 proceedings are organized in topical sections: cultural foundations of design; cross-cultural product and service design; cross-cultural communication; design for social development; cross-cultural design for learning.


Concept Generation for Design Creativity

Concept Generation for Design Creativity

Author: Toshiharu Taura

Publisher: Springer Science & Business Media

Published: 2012-07-26

Total Pages: 175

ISBN-13: 1447140818

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The concept generation process seems like an intuitional thought: difficult to capture and perform, although everyone is capable of it. It is not an analytical process but a synthetic process which has yet to be clarified. Furthermore, new research methods for investigating the concept generation process—a very difficult task since the concept generation process is driven by inner feelings deeply etched in the mind—are necessary to establish its theory and methodology. Concept Generation for Design Creativity – A Systematized Theory and Methodology presents the concept generation process both theoretically and methodologically. Theoretically, the concept generation process is discussed by comparing metaphor, abduction, and General Design Theory from the notions of similarities and dissimilarities. Analogy, blending, and integration by thematic relation have been explained methodologically. So far, these theories and methods have been discussed independently, and the relations among them have not been clarified. Two newly developed research methods to investigate the concept generation process are clearly explained: the explanation-based protocol analysis and constructive simulation. By reading Concept Generation for Design Creativity – A Systematized Theory and Methodology, students, researchers and lecturers in design disciplines (including engineering design, industrial design, software design, CHI, design education, and cognitive science ) can obtain a clear picture of the advanced research findings and the outline of the theories and methods for concept generation. Furthermore, readers are expected to achieve the competence to generate new concepts.


Human Factors and Ergonomics in Consumer Product Design

Human Factors and Ergonomics in Consumer Product Design

Author: Waldemar Karwowski

Publisher: CRC Press

Published: 2011-06-22

Total Pages: 494

ISBN-13: 1420046292

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Every day we interact with thousands of consumer products. We not only expect them to perform their functions safely, reliably, and efficiently, but also to do it so seamlessly that we don't even think about it. However, with the many factors involved in consumer product design, from the application of human factors and ergonomics principles to red


Validating Product Ideas

Validating Product Ideas

Author: Tomer Sharon

Publisher: Rosenfeld Media

Published: 2016-01-19

Total Pages: 345

ISBN-13: 1933820926

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Want to know what your users are thinking? If you’re a product manager or developer, this book will help you learn the techniques for finding the answers to your most burning questions about your customers. With step-by-step guidance, Validating Product Ideas shows you how to tackle the research to build the best possible product.


Handbook of Human Factors and Ergonomics in Consumer Product Design, 2 Volume Set

Handbook of Human Factors and Ergonomics in Consumer Product Design, 2 Volume Set

Author: Waldemar Karwowski

Publisher: CRC Press

Published: 2020-05-18

Total Pages: 1040

ISBN-13: 1420046233

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A comprehensive resource, this handbook covers consumer product research, case study, and application. It discusses the unique perspective a human factors approach lends to product design and how this perspective can be critical to success in the market place. Divided into two volumes, the handbook includes introductory and summary chapters on case study design, design methods and process, error and hazards, evaluation methods, focus groups, and more. It discusses white goods, entertainment systems, personnel audio devices, mobile phones, gardening products, computer systems, and leisure goods.


User Experience Innovation

User Experience Innovation

Author: Christian Kraft

Publisher: Apress

Published: 2012-06-12

Total Pages: 224

ISBN-13: 1430241500

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User Experience Innovation is a book about creating novel and engaging user experiences for new products and systems. User experience is what makes devices such as Apple's iPhone and systems such as Amazon.com so successful. iPhone customers don't buy just a phone; they buy into an experience enabled by the device. Similarly, Amazon.com customers enter a world of book reviews, interesting recommendations, instant downloads to their Kindle, and one-click purchasing. Products today are focal points, and it is the experience surrounding the product that matters the most. User Experience Innovation helps you create the right sort of experience around your products in order to be successful in the marketplace. The approach in User Experience Innovation is backed by 18 years of experience from an author holding more than 100 patents relating to user experience. This is a book written by a practitioner for other practitioners. You'll learn 17 specific methods for creating innovation; these methods run the gamut from targeting user needs to relieving pain points, to providing positive surprises, to innovating around paradoxes. Each method is one that the author has used successfully. Taken together, they can help you create truly successful user experience innovations to benefit your company or organization, and to help you grow as an experienced expert and innovator in your own right. Provides 17 proven methods for innovating around user experience Helps you think beyond the product to the sum total of a customer's experience Written by an experienced practitioner holding more than 100 user-experience patents


Mechanics Of Materials: A Friendly Approach

Mechanics Of Materials: A Friendly Approach

Author: Prashant Kumar

Publisher: World Scientific

Published: 2022-08-18

Total Pages: 543

ISBN-13: 9811248478

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The knowledge of mechanics of materials is the very foundation for advanced topics in mechanical, civil, aerospace, chemical, ceramic engineering and materials science.This comprehensive book presents materials with a three-dimensional approach rather than two-dimensional analysis adopted by existing books. It develops the required background thoroughly before basic elements such as stress and strain tensors are formulated. The presentation is richly filled with anecdotes, illustrations and solved examples. Special care has been taken to carry out algebra and the derivations in small digestible steps.This useful reference text largely meets the requirements of computer-aided engineering (CAE) softwares which are widely used in industrial-sector and research & development laboratories to design structural members.