A guide to digital audio production explains how Pro Tools works and its application in a variety of multimedia projects, in a specialized manual that covers project workflow, synchronization, Pro Tools hardware, sound effects creation, editing to picture, and delivery of master recordings. Original. (Intermediate)
This is a step by step guide for editing sound to picture using Pro Tools, starting by explaining the Pro Tools systems the author does a great job covering all key audio topics including the equipment, sound, music, effects, output and mixing tools. The book is for professional sound engineers and film students needing to use sound effects and edit sound to picture in Pro Tools, Pro Tools is used by 80% of the motion picture industry and taught in most film schools. While there are many Pro Tools books on the market most are aimed at the music user and there is a lack of material for the film and video specific application of this software. Clearly set out and thorough in coverage the book takes a practical approach, a live project runs through the chapters illustrating how different functions have been added to a film providing you with the real detail as to how you would apply it to your edit. Extensively illustrated in colour and packed with time saving hints and tips a DVD with tutorials completes the package.
Video Field Production and Editing concentrates on video techniques and technology appropriate for "small scale" single-camera electronic field production (EFP) and electronic news gathering (ENG). This book offers the latest material on new digital field recording and editing technologies and is written in a concise, non-technical, user-friendly format. Reorganized and updated throughout, with new sections dedicated to HDV (High Definition Video) videotape recording formats, and tapeless digital recording media including high capacity optical discs, solid-state memory cards, and computer hard drives, the book walks the reader through the video production process from initial planning through final editing.
Pro Tools LE and M-Powered is an authoritative guide to Digidesign's entry-level hardware and software systems. Illustrated throughout with color screen grabs, the book starts by giving you useful overviews and advice about the hardware options available. Subsequent chapters are packed with easy-to-follow instructions, valuable hints and time-saving tips on how to use the software. Includes: * Full coverage of all new features in version 7 * Information on tempos, clicks and grooves * Two chapters on MIDI * Useful tutorials on using Reason, Live and SampleTank * Recommendations on backups and transfers * Guidance on the DV Toolkit for post production For troubleshooting technical problems, advice on purchasing decisions or inspiration for new ideas, keep this book by your side as a vital reference point.
Table of Contents 1. Introduction: The Lock of Synchronization 2. Synchronization: McGurk and Beyond 3. Sound Montage 4. Occult Aesthetics 5. Isomorphic Cadences: Film as 'Musical' 6. 'Visual' Sound Design: the Sonic Continuum 7. 'Pre' and 'Post' Sound 8. Wildtrack Asynchrony 9. Conclusion: Final Speculations Bibliography Index.
The key to a project's ultimate success is good planning. This unique new book shows how to prepare for the myriad of steps required to execute production and post production of a video, film or multimedia project. Cartwright explains in detail how to save money and time in production and post-production, yet produce a quality program with high production values. The craft of production planning is explained through a comprehensive system. The production steps are all there, enhanced with graphs of the production process, production forms, photos and a comprehensive list of production resources along with a chapter devoted to the use of computers for the production and post-production process. The techniques of planning for success are easily applied to both traditional linear program development to interactive multimedia development for all types of programs, including communications, training, marketing, corporate news and teleconferencing. Pre-Production Planning for Video, Film and Multimedia also includes 30 planning, production and post-production forms that can be accessed on an accompanying complimentary disk (for both IBM compatibles or Mac). Steve R. Cartwright is president of Cartwright & Associates, a training and communications company, and co-owner of the Motion Graphics Company, a computer graphics and animation firm. A leading producer, consultant and instructor, Cartwright is author of Training with Video and Secrets of Successful Video Programs.
This nuts-and-bolts guide to sound design for animated films explains audio software, free downloads, how sound works, the power of sound when wielded by an animation filmmaker, and provides varieties of examples for how to use sound to enliven your films with professional sound. Sound-savvy animators save precious resources (time and money) by using sound for effects they don't necessarily have time to create. For example, the sound of a crow flying gives viewers a sense of the crow without the crow. Where there's a macabre element or scene in an animated film, this book explains why you should choose a low frequency sound for it-low frequencies are scary, because the ear can't decipher their origin or direction! On the DVD: three 5-minute animations; sample sound clips, jump cuts and video streams; plus motion graphics with which to practice sound-applications explained in this book.
Whether you are working using text, graphics, photography, sound, motion, or video, Multimedia Foundations covers the skills necessary to be an effective modern storyteller. Presented in full color with hundreds of vibrant illustrations, this book trains readers in the principles and skills common to all forms of digital media production, enabling the creation of successful, engaging content, no matter what tools are used. Chapters feature useful exercises to cement core concepts and help readers develop planning, collaboration, design, and production skills. This third edition has been fully updated and includes new and revised illustrations, updated coverage of digital asset management and media workflows, a completely rewritten chapter on coding for web and mobile media, and new sections on design thinking, inclusive design, color theory, photography composition, interview and B-roll acquisition techniques, and editing stages and postproduction workflows. Multimedia Foundations is a comprehensive resource for students in fields such as journalism, film production, animation and game design, web and graphic design, and other areas where modern media is produced. A website with Instructor and Student Resources for this book includes a glossary of terms, chapter PowerPoints, and sample text banks.
Sound engineering is one of the fastest-growing branches of music production. The need for a broad-based discussion on the issues constituting the art of sound engineering persists and loses none of its relevance, revealing that sound engineering should not be investigated only in the mathematical and physical context (musical acoustics) or the engineering aspect (signal processing and modification). Publications targeted primarily at musicians are few and far between, which is why the mutual understanding for different priorities which effectively concern the same issues faced by the engineer, the acoustician and the musician, seems to be a complex problem and the main concept explored in this publication. This book is intended for musicians or sound directors, but also acousticians and sound engineers wishing to learn how the musicians think. The monograph is also addressed to musicians who intend to record their material in the studio in the near future, but do not possess knowledge on studio construction, studio workflow or the art of recording. It seems important to familiarize the musicians with the reality that awaits them on the other side of the glass, thus fostering their responsibility for the work jointly produced by them – entering the studio – and the sound director.