Popeye Classics

Popeye Classics

Author: Bud Sagendorf

Publisher: IDW Publishing

Published: 2013

Total Pages: 0

ISBN-13: 9781613775578

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Re-presenting the classic Popeye comic book series that debuted in 1948 by Bud Sagendorf, the long-time assistant to creator E.C. Segar! Carefully reproduced from the original comic books and lovingly restored, Volume 1 contains issues #1-4, with stories such as "That's What I Yam," "Ghost Island," and "Dead Valley." Also includes all of Sagendorf's gloriously funny one-pagers.


Popeye Volume 1

Popeye Volume 1

Author: E. C. Segar

Publisher: E. C. Segar Popeye Sundays

Published: 2021-09-16

Total Pages: 120

ISBN-13: 9781683964629

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Well, blow me down! This new four-volume series collects the complete run of the original Popeye Sunday newspaper page adventures in an accessible and affordable slipcased paperback format!


The Art and Inventions of Max Fleischer

The Art and Inventions of Max Fleischer

Author: Ray Pointer

Publisher: McFarland

Published: 2017-06-09

Total Pages: 320

ISBN-13: 147662741X

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The history of animated cartoons has for decades been dominated by the accomplishments of Walt Disney, giving the impression that he invented the medium. In reality, it was the work of several pioneers. Max Fleischer--inventor of the Rotoscope technique of tracing animation frame by frame over live-action footage--was one of the most prominent. By the 1930s, Fleischer and Disney were the leading producers of animated films but took opposite approaches. Where Disney reflected a Midwestern sentimentality, Fleischer presented a sophisticated urban attitude with elements of German Expressionism and organic progression. In contrast to Disney's naturalistic animation, Fleischer's violated physical laws, supporting his maxim: "If it can be done in real life, it isn't animation." As a result, Fleischer's cartoons were rough rather than refined, commercial rather than consciously artistic--yet attained a distinctive artistry through Fleischer's innovations. This book covers his life and work and the history of the studio that bore his name, with previously unpublished artwork and photographs.


Winterworld: Frozen Fleet #1

Winterworld: Frozen Fleet #1

Author: Chuck Dixon

Publisher: IDW Publishing

Published:

Total Pages: 31

ISBN-13:

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The Frozen Fleet begins! Scully and Wynn aren't travelling alone any moreíŠ but will secrets revealed turn tentative friends into certain enemies out on the Big Ice?


Of Mice and Magic

Of Mice and Magic

Author: Leonard Maltin

Publisher: Penguin

Published: 1987-12-01

Total Pages: 505

ISBN-13: 0452259932

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Whether you’re seeking movie gifts or something for the history buffs in your life, this comprehensive guide to animation and cartoons has it all. In this one-of-a-kind definitive history of American animated cartoons, renowned film critic and historian Leonard Maltin presents the most extensive filmography on cartoons ever compiled. In this revised and updated edition of Of Mice and Magic, Leonard Maltin not only recreates this whole glorious era from the silent days through the Hollywood golden age to Spielberg’s An American Tail, he traces the evolution of the art of animation and vividly portrays the key creative talents and their studios. This definitive history of American animated cartoons also brings Maltin’s many fans up to date on the work being done today at the Walt Disney and Warner Bros. studios, and other developments in the world of animation. Drawing on colorful interviews with many of the American cartoon industry’s principals, Maltin has come up with a gold mine of anecdotes and film history. Behind the scenes were genius animators and entrepreneurs such as Walt Disney, Chuck Jones, Tex Avery, Mel Blanc, and a legion of others. In all, Maltin has put together a glorious celebration of a universally loved segment of Americana.


Video Source Book

Video Source Book

Author:

Publisher:

Published: 2006

Total Pages: 1424

ISBN-13: 9781414406299

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A guide to programs currently available on video in the areas of movies/entertainment, general interest/education, sports/recreation, fine arts, health/science, business/industry, children/juvenile, how-to/instruction.


Happy Holidays--Animated!

Happy Holidays--Animated!

Author: William D. Crump

Publisher: McFarland

Published: 2019-03-11

Total Pages: 419

ISBN-13: 147663646X

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Since the early 20th century, animated Christmas cartoons have brightened the holiday season around the world--first in theaters, then on television. From devotional portrayals of the Nativity to Santa battling villains and monsters, this encyclopedia catalogs more than 1,800 international Christmas-themed cartoons and others with year-end themes of Hanukkah, Kwanzaa and the New Year. Explore beloved television specials such as A Charlie Brown Christmas, theatrical shorts such as Santa's Workshop, holiday episodes from animated television series like American Dad! and The Simpsons, feature films like The Nutcracker Prince and obscure productions such as The Insects' Christmas, along with numerous adaptations and parodies of such classics as A Christmas Carol and Twas the Night before Christmas.


Classic Home Video Games, 1985-1988

Classic Home Video Games, 1985-1988

Author: Brett Weiss

Publisher: McFarland

Published: 2012-11-12

Total Pages: 828

ISBN-13: 1476601410

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A follow up to 2007's Classic Home Video Games, 1972-1984, this reference work provides detailed descriptions and reviews of every U.S.-released game for the Nintendo NES, the Atari 7800, and the Sega Master System, all of which are considered among the most popular video game systems ever produced. Organized alphabetically by console brand, each chapter includes a description of the game system followed by substantive entries for every game released for that console. Video game entries include publisher/developer data, release year, gameplay information, and, typically, the author's critique. A glossary provides a helpful guide to the classic video game genres and terms referenced throughout the work, and a preface provides a comparison between the modern gaming industry and the industry of the late 1980s.