Playing Place

Playing Place

Author: Chad Randl

Publisher: MIT Press

Published: 2023-08-15

Total Pages: 270

ISBN-13: 0262047837

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An essay collection exploring the board game’s relationship to the built environment, revealing the unexpected ways that play reflects perceptions of space. Board games harness the creation of entirely new worlds. From the medieval warlord to the modern urban planner, players are permitted to inhabit a staggering variety of roles and are prompted to incorporate preexisting notions of placemaking into their decisions. To what extent do board games represent the social context of their production? How might they reinforce or subvert normative ideas of community and fulfillment? In Playing Place, Chad Randl and D. Medina Lasansky have curated a collection of thirty-seven fascinating essays, supplemented by a rich trove of photo illustrations, that unpack these questions with breadth and care. Although board games are often recreational objects, their mythologies and infrastructure do not exist in a vacuum—rather, they echo and reproduce prevalent cultural landscapes. This thesis forms the throughline of pieces reflecting on subjects as diverse as the rigidly gendered fantasies of classic mass-market games; the imperial convictions embedded in games that position player-protagonists as conquerors establishing dominion over their “discoveries”; and even the uncanny prescience of games that have players responding to a global pandemic. Representing a thrilling convergence of historiography, architectural history, and media studies scholarship, Playing Place suggests not only that tabletop games should be taken seriously but also that the medium itself is uniquely capable of facilitating our critical consideration of structures that are often taken for granted.


The Game Masters of Garden Place

The Game Masters of Garden Place

Author: Denis Markell

Publisher: Delacorte Press

Published: 2018-07-17

Total Pages: 259

ISBN-13: 1101931922

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A quirky Dungeons & Dragons-inspired adventure that will appeal to gamers and readers of the Mr. Lemoncello's Library series. What if your favorite fantasy game characters showed up on your doorstep IRL? Sixth graders Ralph, Jojo, Noel, Persephone, and Cammi are hooked on fantasy tabletop role-playing games. When they somehow manage to summon their characters to Ralph's house, things take a truly magical turn! The five are soon racing around town on a wild adventure that tests their both their RPG skills and their friendship. Will Ralph and crew be able to keep their characters out of trouble? Trying to convince a sticky-fingered halfling rogue not to pickpocket or a six-foot-five barbarian woman that you don't always have to solve conflicts with a two-handed broadsword is hard enough. How will they ever send the adventurers back to their mystical realm? "Epic...for young fans of Stranger Things."--SLJ "An exciting new adventure exploring friendship...[with] often humorous commentary on social issues."--Booklist "Both funny and heartfelt...[The Game Masters of Garden Place] has as much to offer diehard fans as it does newcomers to fantasy role-playing."--Bulletin


The Place of Play

The Place of Play

Author: Maaike Lauwaert

Publisher: Amsterdam University Press

Published: 2009

Total Pages: 160

ISBN-13: 9089640800

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A fascinating, eclectic analysis of the changing geographies of play in contemporary society.


Playborhood

Playborhood

Author: Mike Lanza

Publisher:

Published: 2012-04

Total Pages: 256

ISBN-13: 9780984929818

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In Playborhood: Turn Your Neighborhood Into a Place for Play, you'll find inspiring stories of innovative communities throughout the US and Canada that have successfully created vibrant neighborhood play lives for their children. You'll also get a comprehensive set of step-by-step solutions to change your family and neighborhood cultures, so that your kids can spend less time in front of screens and in adult-supervised activities, and more time engaging in joyful neighborhood play.


Medieval and Renaissance Drama in England

Medieval and Renaissance Drama in England

Author: John Pitcher

Publisher: Fairleigh Dickinson Univ Press

Published: 1999-03

Total Pages: 412

ISBN-13: 9780838638057

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This volume, published annually, contains essays by critics and cultural historians, as well as reviews of the many books and essays dealing with the cultural history of medieval and early modern England as expressed by and realised in its drama.


Functions of Medieval English Stage Directions

Functions of Medieval English Stage Directions

Author: Philip Butterworth

Publisher: Taylor & Francis

Published: 2022-07-29

Total Pages: 421

ISBN-13: 1000610691

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When we speak of theatre, we think we know what a stage direction is: we tend to think of it as an authorial requirement, devised to be complementary to the spoken text and directed at those who put on a play as to what, when, where, how or why a moment, action or its staging should be completed. This is the general understanding to condition a theatrical convention known as the 'stage direction'. As such, we recognise that the stage direction is directed towards actors, directors, designers, and any others who have a part to play in the practical realisation of the play. And perhaps we think that this has always been the case. However, the term 'stage direction' is not a medieval one, nor does an English medieval equivalent term exist to codify the functions contained in extraneous manuscript notes, requirements, directions or records. The medieval English stage direction does not generally function in this way: it mainly exists as an observed record of earlier performance. There are examples of other functions, but even they are not directed at players or those involved in creating performance. More than 2000 stage directions from 40 or so plays and cycles have been included in the catalogue of the volume, and over 400 of those have been selected for analysis throughout the work. The purpose of this research is to examine the theatrical functions of medieval English stage directions as records of earlier performance. Examples of such functions are largely taken from outdoor scriptural plays. This book will be of great interest to students and scholars in theatre, medieval history and literature.


No More Play

No More Play

Author: Michael Maltzan

Publisher: Hatje Cantz

Published: 2011

Total Pages: 0

ISBN-13: 9783775728461

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In No More Play: Conversations on Urban Speculation in Los Angeles and Beyond, American architect Michael Maltzan traces the transformations that have taken place in the city of Los Angeles from the early nineties to the current state of a modern metropolis and its relationship with its changing surroundings. In a series of conversations on real estate speculation and future urban development, issues such as identity, infrastructure, landscape, resources, site density, urban experience, political structure, commerce, and community are introduced to supplement traditional models of urban development. This is meant to facilitate defining how the "City of Angels" has to respond to turn of the tide in the identity of the metropolitan region, one that has recently become much more complex. Contributors to the volume are Iwan Baan, Catherine Opie, Sarah Whiting, Charles Waldheim, Matthew Coolidge, Geoff Manaugh, Mirko Zardini, Edward Soja, James Flanigan, Charles Jencks, and Qingyun Ma.


Levelling the Playing Field

Levelling the Playing Field

Author: Andrew Mason

Publisher: Oxford University Press, USA

Published: 2006-10-05

Total Pages: 247

ISBN-13: 0199264414

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"Equality of opportunity for all" is a fine piece of political rhetoric but the ideal that lies behind it is slippery to say the least. Some see it as an alternative to a more robust form of egalitarianism, whilst others think that when it is properly understood it provides us with a real radical vision of what it is to level the playing field. This book combines a meritocratic conception of equality of opportunity that governs access to advantaged social positions, withredistributive principles that seek to mitigate the effects of differences in people's circumstances. Taken together, these spell out what it is to level the playing field in the way that justice requires.Oxford Political Theory presents the best new work in contemporary political theory. It is intended to be broad in scope, including original contributions to political philosophy, and also work in applied political theory. The series will contain works of outstanding quality with no restriction as to approach or subject matter.Series Editors: Will Kymlicka, David Miller, and Alan Ryan


Childhood's Domain

Childhood's Domain

Author: Robin C. Moore

Publisher: Routledge

Published: 2017-12-06

Total Pages: 324

ISBN-13: 1351348655

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Where do children go and what do they do outdoors? How do they evaluate their own environment? What are their likes and dislikes? What would they like to see added or changed? How can the outdoor environment support healthy child development? How is the impact of the environment affected by its social and physical characteristics? How can its developmental impact be strengthened through public policy? These are some of the questions addressed by Childhood’s Domain, originally published in 1986, in which children, as ‘expert’ research collaborators, describe their largely unseen life outdoors. On field trips to secret play places around their homes, in streets, in parks, and in places laid waste and abandoned by adult society, they reveal both the pleasure and difficulties of play in the city. A central concept of the book is a new term, terra ludens, which represents the accumulated developmental support that each child receives from her or his personal play spaces. Terra ludens reflects the degree to which each child acquires an intuitive sense of how the world is by playing with it. Field research for the book was conducted in London, Stevenage New Town and Stoke-on-Trent. Neighbourhood sites were deliberately chosen to contrast and compare children’s reactions to the characteristics of ‘big city’, ‘new town’ and ‘old industrial city’ environments. The most interesting experiences were encountered with children in Stoke-on-Trent. Here, in former mineral workings functioning as ‘playgrounds’ equipped with relics from the heyday of the industrial revolution, in new open spaces reclaimed from industrial ‘wastelands’, and in older parks dating from Victorian times, children demonstrated the creative possibilities of a landscape of opportunities lacking in the other two sites. Even so, children in all three sites revealed great ingenuity in making do with whatever resources they could find to create viable play environments for themselves.