Playing By Her Rules

Playing By Her Rules

Author: Amy Andrews

Publisher: Entangled: Brazen

Published: 2016-07-11

Total Pages: 229

ISBN-13: 1633757072

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Hot rugby star? Check. Ambitious style columnist ex? Check. A six-part feature series neither want to be part of? Check. Check. Check. Sydney Smoke captain and rugby god Tanner Stone wants to be interviewed about as much as he wants to snap an Achilles, but it may just be his chance for a rematch with his high school sweetheart. Matilda Kent’s big mouth has landed her an interview with the one man she hoped to never see again—her high school boyfriend who broke her heart. But, with a promotion on the line, she’s prepared to play nice while dishing the dirt on the guy. An epic war or words leads to a flurry of action both on the field and between the sheets and this time winner takes all. Each book in the Sydney Smoke Rugby series is STANDALONE: * Playing By Her Rules * Playing It Cool * Playing the Player * Playing With Forever * Playing House * Playing Dirty * Playing It Safe * Playing It Tough


12 Rules for Life

12 Rules for Life

Author: Jordan B. Peterson

Publisher: Random House Canada

Published: 2018-01-23

Total Pages: 450

ISBN-13: 0345816021

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#1 NATIONAL BESTSELLER #1 INTERNATIONAL BESTSELLER What does everyone in the modern world need to know? Renowned psychologist Jordan B. Peterson's answer to this most difficult of questions uniquely combines the hard-won truths of ancient tradition with the stunning revelations of cutting-edge scientific research. Humorous, surprising and informative, Dr. Peterson tells us why skateboarding boys and girls must be left alone, what terrible fate awaits those who criticize too easily, and why you should always pet a cat when you meet one on the street. What does the nervous system of the lowly lobster have to tell us about standing up straight (with our shoulders back) and about success in life? Why did ancient Egyptians worship the capacity to pay careful attention as the highest of gods? What dreadful paths do people tread when they become resentful, arrogant and vengeful? Dr. Peterson journeys broadly, discussing discipline, freedom, adventure and responsibility, distilling the world's wisdom into 12 practical and profound rules for life. 12 Rules for Life shatters the modern commonplaces of science, faith and human nature, while transforming and ennobling the mind and spirit of its readers.


All the Rules

All the Rules

Author: Ellen Fein

Publisher: Grand Central Publishing

Published: 2008-11-15

Total Pages: 181

ISBN-13: 0446549932

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Learn how to find (and keep!) a man who'll treat you with the respect and dignity you deserve, with the help of this traditional, simple rule book of dating do's and don'ts. The dating landscape has drastically changed in the past 30 years, especially with Instagram, TikTok, and dating apps overcomplicating communication. But biology has stayed the same–hopeless romantics still want to find The One. All The Rules is the essential guide for the modern woman to have in her back pocket–whether you're eighteen or eighty, these time-tested techniques will help you find the man of your dreams. This book combines The Rules and The Rules II. These common sense guidelines will help you: •Lead a full, satisfying, busy life outside of romance. •Accept occasional defeat and move on. •Bring out the best in you and in the men you date. Blunt, effective, and hilarious, All the Rules will lead you to where you want to be: in a healthy, committed relationship.


The Summer of Broken Rules

The Summer of Broken Rules

Author: K. L. Walther

Publisher: Sourcebooks, Inc.

Published: 2021-05-04

Total Pages: 245

ISBN-13: 1728210305

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A romance novel inspired by the songs of Taylor Swift! *NOW A USA TODAY BESTSELLER* This BookTok sensation is perfect for fans of Jenny Han's The Summer I Turned Pretty and Sarah Dessen's Along for the Ride. Meredith's family's annual game of assassin at Martha's Vineyard during a summer wedding is the perfect chance to honor her sister's legacy, and finally join the world again. But when she forms an alliance with a cute groomsman, she's at risk of losing both the game ... and her heart. When Meredith Fox lost her sister, Claire, eighteen months ago, she shut everyone out. But this summer she's determined to join the world again. The annual family vacation to Martha's Vineyard seems like the perfect place to reconnect. Her entire extended family is gathering for a big summer wedding, and although Meredith is dateless after being unexpectedly dumped, she's excited to participate in the traditional Fox family game of assassin that will take place during the week of wedding festivities. Claire always loved the game, and Meredith is determined to honor her legacy. But when Meredith forms an assassin alliance with a cute groomsman, she finds herself getting distracted. Meredith tries to focus on the game and win it for her sister, but she can't help falling for him. And as the week progresses, she realizes she's not only at risk of losing the game, but also her heart. "The feel-good summer read of my dreams!"—Alicia, Goodreads Reviewer "Boy, did it also give me all the summer feels."—Larissa, Goodreads Reviewer "This book is bound to become a favorite of all who love contemporary romance."—Kelly, Goodreads Reviewer "If beachy contemporary romances are your jam, then trust me—you do NOT want to miss this book."—Jessica, Goodreads Reviewer


Fair Play

Fair Play

Author: Eve Rodsky

Publisher: Penguin

Published: 2021-01-05

Total Pages: 385

ISBN-13: 0525541942

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AN INSTANT NEW YORK TIMES BESTSELLER • A REESE'S BOOK CLUB PICK Tired, stressed, and in need of more help from your partner? Imagine running your household (and life!) in a new way... It started with the Sh*t I Do List. Tired of being the “shefault” parent responsible for all aspects of her busy household, Eve Rodsky counted up all the unpaid, invisible work she was doing for her family—and then sent that list to her husband, asking for things to change. His response was...underwhelming. Rodsky realized that simply identifying the issue of unequal labor on the home front wasn't enough: She needed a solution to this universal problem. Her sanity, identity, career, and marriage depended on it. The result is Fair Play: a time- and anxiety-saving system that offers couples a completely new way to divvy up domestic responsibilities. Rodsky interviewed more than five hundred men and women from all walks of life to figure out what the invisible work in a family actually entails and how to get it all done efficiently. With 4 easy-to-follow rules, 100 household tasks, and a series of conversation starters for you and your partner, Fair Play helps you prioritize what's important to your family and who should take the lead on every chore, from laundry to homework to dinner. “Winning” this game means rebalancing your home life, reigniting your relationship with your significant other, and reclaiming your Unicorn Space—the time to develop the skills and passions that keep you interested and interesting. Stop drowning in to-dos and lose some of that invisible workload that's pulling you down. Are you ready to try Fair Play? Let's deal you in.


Rules of Play

Rules of Play

Author: Katie Salen Tekinbas

Publisher: MIT Press

Published: 2003-09-25

Total Pages: 680

ISBN-13: 9780262240451

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An impassioned look at games and game design that offers the most ambitious framework for understanding them to date. As pop culture, games are as important as film or television—but game design has yet to develop a theoretical framework or critical vocabulary. In Rules of Play Katie Salen and Eric Zimmerman present a much-needed primer for this emerging field. They offer a unified model for looking at all kinds of games, from board games and sports to computer and video games. As active participants in game culture, the authors have written Rules of Play as a catalyst for innovation, filled with new concepts, strategies, and methodologies for creating and understanding games. Building an aesthetics of interactive systems, Salen and Zimmerman define core concepts like "play," "design," and "interactivity." They look at games through a series of eighteen "game design schemas," or conceptual frameworks, including games as systems of emergence and information, as contexts for social play, as a storytelling medium, and as sites of cultural resistance. Written for game scholars, game developers, and interactive designers, Rules of Play is a textbook, reference book, and theoretical guide. It is the first comprehensive attempt to establish a solid theoretical framework for the emerging discipline of game design.


You Can’t Say You Can’t Play

You Can’t Say You Can’t Play

Author: Vivian Gussin Paley

Publisher: Harvard University Press

Published: 1993-07-16

Total Pages: 95

ISBN-13: 0674417615

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Who of us cannot remember the pain and humiliation of being rejected by our classmates? However thick-skinned or immune to such assaults we may become as adults, the memory of those early exclusions is as palpable to each of us today as it is common to human experience. We remember the uncertainty of separating from our home and entering school as strangers and, more than the relief of making friends, we recall the cruel moments of our own isolation as well as those children we knew were destined to remain strangers. In this book Vivian Paley employs a unique strategy to probe the moral dimensions of the classroom. She departs from her previous work by extending her analysis to children through the fifth grade, all the while weaving remarkable fairy tale into her narrative description. Paley introduces a new rule—“You can’t say you can’t play”—to her kindergarten classroom and solicits the opinions of older children regarding the fairness of such a rule. We hear from those who are rejected as well as those who do the rejecting. One child, objecting to the rule, says, “It will be fairer, but how are we going to have any fun?” Another child defends the principle of classroom bosses as a more benign way of excluding the unwanted. In a brilliant twist, Paley mixes fantasy and reality, and introduces a new voice into the debate: Magpie, a magical bird, who brings lonely people to a place where a full share of the sun is rightfully theirs. Myth and morality begin to proclaim the same message and the schoolhouse will be the crucible in which the new order is tried. A struggle ensues and even the Magpie stories cannot avoid the scrutiny of this merciless pack of social philosophers who will not be easily caught in a morality tale. You Can’t Say You Can’t Play speaks to some of our most deeply held beliefs. Is exclusivity part of human nature? Can we legislate fairness and still nurture creativity and individuality? Can children be freed from the habit of rejection? These are some of the questions. The answers are to be found in the words of Paley’s schoolchildren and in the wisdom of their teacher who respectfully listens to them.


If Life Is a Game, These Are the Rules

If Life Is a Game, These Are the Rules

Author: Cherie Carter-Scott

Publisher: Harmony

Published: 1999-10-19

Total Pages: 156

ISBN-13: 0767998820

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Learn the rules of life to conquer any challenge, manage unpredictable ups and downs, and become a satisfied and well-adjusted person. We all know the feeling: In the game of life, why am I the only one who doesn't know how to play? But now, help is at hand, because this wonderful little book will teach you the rules so that you can conquer life's challenges and manage its unpredictable ups and downs. For one of her workshops several years ago, Chérie Carter-Scott, a corporate trainer and consultant, composed a list of basic truths about life, which she named "The Ten Rules for Being Human." Right away, the Rules resonated with her clients, who photocopied and passed the list to friends and relatives. Within months, Chérie's Rules were in thousands of homes all over the country, and eventually, they were published in Chicken Soup for the Soul and have also appeared in Ann Landers' column. Although there's no formula to help you win the game of life, Chérie's Rules convey a universal wisdom that, once understood and embraced, can contribute to meaningful relationships with ourselves and others, at work and in the home. In If Life Is a Game, These Are the Rules, Chérie shares that there are no mistakes in life, only lessons that are repeated. In thoughtful, inspirational essays illustrated with encouraging personal anecdotes, she includes the lessons that can be learned from each of the Rules and offers insights on self-esteem, respect, acceptance, forgiveness, ethics, compassion, humility, gratitude, and courage. Best of all, Chérie shows that wisdom lies inside each one of us and that by putting the Ten Rules for Being Human into action we can create a more fulfilling life.


The Off Limits Rule

The Off Limits Rule

Author: Sarah Adams

Publisher:

Published: 2020-12-13

Total Pages: 280

ISBN-13:

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I have found rock bottom. It's here, moving in with my older brother because I'm too broke to afford to live on my own. It's okay though, because we've always been close and I think I'm going to have fun living with him again.That is until I meet Cooper...Turns out, my brother has very strong opinions on the idea of me dating his best friend and is dead set against it. According to him, Cooper is everything I should stay away from: flirtatious, adventurous, non-committal, and freaking hot. (I added that last part because I feel like you need the whole picture.) My brother is right-I should stay away from Cooper James and his pretty blue eyes. He's the opposite of what I need right now.Nah-who am I kidding? I'm going for it.The Off Limits Rule is a closed door romance, perfect for readers who love lots of sizzle but no explicit content.


Seven Games: A Human History

Seven Games: A Human History

Author: Oliver Roeder

Publisher: W. W. Norton & Company

Published: 2022-01-25

Total Pages: 326

ISBN-13: 1324003782

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A group biography of seven enduring and beloved games, and the story of why—and how—we play them. Checkers, backgammon, chess, and Go. Poker, Scrabble, and bridge. These seven games, ancient and modern, fascinate millions of people worldwide. In Seven Games, Oliver Roeder charts their origins and historical importance, the delightful arcana of their rules, and the ways their design makes them pleasurable. Roeder introduces thrilling competitors, such as evangelical minister Marion Tinsley, who across forty years lost only three games of checkers; Shusai, the Master, the last Go champion of imperial Japan, defending tradition against “modern rationalism”; and an IBM engineer who created a backgammon program so capable at self-learning that NASA used it on the space shuttle. He delves into the history and lore of each game: backgammon boards in ancient Egypt, the Indian origins of chess, how certain shells from a particular beach in Japan make the finest white Go stones. Beyond the cultural and personal stories, Roeder explores why games, seemingly trivial pastimes, speak so deeply to the human soul. He introduces an early philosopher of games, the aptly named Bernard Suits, and visits an Oxford cosmologist who has perfected a computer that can effectively play bridge, a game as complicated as human language itself. Throughout, Roeder tells the compelling story of how humans, pursuing scientific glory and competitive advantage, have invented AI programs better than any human player, and what that means for the games—and for us. Funny, fascinating, and profound, Seven Games is a story of obsession, psychology, history, and how play makes us human.