The ultimate sourcebook on interrupts for PC programmers. Now updated and expanded, PC Interrupts, 2nd Ed. includes DOS 6, Windows 3.1, Novell DOS, and other new APIs.
A practical guide to programming for data acquisition and measurement - must-have info in just the right amount of depth for engineers who are not programming specialists. This book offers a complete guide to the programming and interfacing techniques involved in data collection and the subsequent measurement and control systems using an IBM compatible PC. It is an essential guide for electronic engineers and technicians involved in measurement and instrumentation, DA&C programmers and students aiming to gain a working knowledge of the industrial applications of computer interfacing. A basic working knowledge of programming in a high-level language is assumed, but analytical mathematics is kept to a minimum. Sample listings are given in C and can be downloaded from the Newnes website. - Practical guidance on PC-based acquisition - Written for electronic engineers and software engineers in industry, not academics or computer scientists - A textbook with strong foundations in industry
This is the eBook version of the print title. Access to the media files found on the DVD included with print editions included with Upgrading and Repairing PCs, 21 Edition, is available through product registration—see instructions in back pages of your eBook. For 25 years, Upgrading and Repairing PCs has been the world’s #1 guide to PC hardware: The single source for reliable information on troubleshooting and fixing problems, adding hardware, optimizing performance, and building new PCs. Now, better than ever, this 21st edition offers beefed-up coverage of the newest hardware innovations and maintenance techniques, plus more than two hours of new DVD video. Scott Mueller delivers practical answers about PC processors, mother-boards, buses, BIOSes, memory, SSD and HDD storage, video, audio, I/O, input devices, networks, Internet connectivity, power, and much more. You’ll find the industry’s best coverage of diagnostics, testing, and repair—plus cutting-edge discussions of improving performance via overclocking and other techniques. NEW IN THIS EDITION • The newest processors, including Intel’s 3rd generation Ivy Bridge Core i-Series processors and AMD’s 2nd generation Trinity CPUs • 3TB (and larger) disks, 4K sectoring, partition alignment, faster SATA disk interfaces, and SSD (solid state drive) hard drive replacements • New firmware innovations, from full UEFI BIOS support to built-in motherboard flash BIOS upgrade utilities • Integrated video and audio, including 5.1/7.1 surround sound, HDMI, and DisplayPort connections, and Windows 8 compatible multi-touch touchscreen technology • Updated PCI Express 3.0, 4.0 interfaces, and Power Supply specifications for powering high-end video cards • Emerging interfaces such as SATA Express, USB 3.0, and Thunderbolt • Updated coverage of building PCs from scratch—from choosing and assembling hardware through BIOS setup and troubleshooting INCLUDED MEDIA Don't forget about the free bonus content available online! You'll find a cache of helpful material to go along with this book. To access these materials at no extra cost, see the instructions included in the back pages of this ebook. You will be required to register your book and supply a code found in the instructions. Download two hours of up-to-the minute, studio-quality how-to videos—all playable on your computer! In this edition, Scott Mueller offers true insider information about several of the key components in a PC, including motherboards, solid-state drives, and more. You also can download PDFs of the complete 19th and 20th editions of this book.
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With practical, real-world examples, this book explains not only what the calls and their parameters are but also how to make them work for you in your applications. The disk provides source code for all the programming examples in the book. To increase the disk's value to the reader, each example is provided in assembly language, C, and C++.
With the new developments in computer architecture, fairly recent publications can quickly become outdated. Computer Architecture: Software Aspects, Coding, and Hardware takes a modern approach. This comprehensive, practical text provides that critical understanding of a central processor by clearly detailing fundamentals, and cutting edge design features. With its balanced software/hardware perspective and its description of Pentium processors, the book allows readers to acquire practical PC software experience. The text presents a foundation-level set of ideas, design concepts, and applications that fully meet the requirements of computer organization and architecture courses. The book features a "bottom up" computer design approach, based upon the author's thirty years experience in both academe and industry. By combining computer engineering with electrical engineering, the author describes how logic circuits are designed in a CPU. The extensive coverage of a micprogrammed CPU and new processor design features gives the insight of current computer development. Computer Architecture: Software Aspects, Coding, and Hardware presents a comprehensive review of the subject, from beginner to advanced levels. Topics include: o Two's complement numbers o Integer overflow o Exponent overflow and underflow o Looping o Addressing modes o Indexing o Subroutine linking o I/O structures o Memory mapped I/O o Cycle stealing o Interrupts o Multitasking o Microprogrammed CPU o Multiplication tree o Instruction queue o Multimedia instructions o Instruction cache o Virtual memory o Data cache o Alpha chip o Interprocessor communications o Branch prediction o Speculative loading o Register stack o JAVA virtual machine o Stack machine principles
Computer Organization: Basic Processor Structure is a class-tested textbook, based on the author’s decades of teaching the topic to undergraduate and beginning graduate students. The main questions the book tries to answer are: how is a processor structured, and how does the processor function, in a general-purpose computer? The book begins with a discussion of the interaction between hardware and software, and takes the reader through the process of getting a program to run. It starts with creating the software, compiling and assembling the software, loading it into memory, and running it. It then briefly explains how executing instructions results in operations in digit circuitry. The book next presents the mathematical basics required in the rest of the book, particularly, Boolean algebra, and the binary number system. The basics of digital circuitry are discussed next, including the basics of combinatorial circuits and sequential circuits. The bus communication architecture, used in many computer systems, is also explored, along with a brief discussion on interfacing with peripheral devices. The first part of the book finishes with an overview of the RTL level of circuitry, along with a detailed discussion of machine language. The second half of the book covers how to design a processor, and a relatively simple register-implicit machine is designed. ALSU design and computer arithmetic are discussed next, and the final two chapters discuss micro-controlled processors and a few advanced topics.
This fascinating title Computer and Languages has been carefully compiled and edited to meet the long felt needs of increasingly large number of those who have to deal with the different aspects of computers and languages in Colleges, Universities and research institutes. It provides a balanced and integrated treatment of the entire field of computer. The title is intelligible to the educator layman but it deals with some complex ideas. It is an adequate text for all requirements in this area for most university students. Special efforts have been made to explain ideas in non-mathematical terms. The primary aim throughout has been clarity, simplicity and the high standard. It will definitely prove to be a boon to teachers and the research workers in the field of computer. Contents: Computer Hardware, Operating System, Windows Environment, Unix and Linux, Internet, Programming AND C, Elements of C, Controls Statements in C , Arrays, Pointer and Functions, Structures and Files.
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