Fans and newcomers alike will love the Our Super Adventure Travelogue boxed collection, which includes both Our Super American Adventure and Our Super Canadian Adventure! UK webcomic star Sarah Graley and her partner Stef chronicle their exciting travel adventures to the U.S. and Canada, featuring San Diego Comic-Con, New York City, and Toronto, all packaged in a handy box set! Whether it's bonding over beers cooled in the hotel sink, getting soaked at Niagara Falls, or talking about whether or not the cats miss you, travel memories are better made with someone you love.
"Delightfully weird." - Huffington Post "We can't stop reading these comics and smiling!" - HelloGiggles.com Fans of Kate Beaton, Allie Brosh and Sarah Andersen will love the first collection of the hit webcomic Our Super Adventure by the webcomic star, Sarah Graley (Rick and Morty, Kim Reaper)! Eating too much pizza together. Smelling your cats. Figuring out how to spend your evening when the internet has suddenly stopped working. Relationships are full of sweet and quirky little moments! Sarah Graley’s first collection of the hit diary webcomic Our Super Adventure chronicles two years of these strange, relatable instances, as she navigates life with four cats and one cat-like boy. Whether it’s that feeling of getting the entire bed when your partner gets up before you, or the heartbreaking realisation that the love of your life has burned the microwave popcorn, Press Start To Begin documents all the weird little everyday flashes of shared absurdity that make up a relationship.
"Delightfully weird." - Huffington Post "We can't stop reading these comics and smiling!" - HelloGiggles.com Fans of Kate Beaton, Allie Brosh and Sarah Andersen will love the second collection of the hit webcomic Our Super Adventure by the webcomic star, Sarah Graley (Rick and Morty, Kim Reaper)! Just how much of the bed should your cats get to take up? If you lose at your video game, should you get a conciliatory hug? Does your partner think that you’re beautiful even though you feel like a goblin today? If any of this sounds familiar, you’re in the right place! Sarah Graley's second collection of hit diary webcomic Our Super Adventure shares three more years of cute and weird moments of Sarah’s life with her partner Stef and their four cats: Pesto, Toby, Pixel and Wilson! So whether you’re a heat vampire, the person who doesn’t want to share that last donut, or even someone who’s late to a party because a cat was sleeping on them, you’ll find that Video Games and Pizza Parties is packed full of strange yet wonderful moments that anyone can relate to! Don't miss the first volume with OUR SUPER ADVENTURE: PRESS START TO BEGIN!
A hilarious and unique graphic novel of friendship, family, and what happens when you defy and exceed expectations. Donut (middle name: The; last name: Destroyer) has a heart of gold and incredible strength. She lives in a world where everyone is born with a special ability and can choose whether to develop it for good or evil. Donut has just received the best news of her life -- she's been accepted to Lionheart School for Heroes! But her parents are the most infamous villains around, and her best friend, Ivy, can't understand why Donut would choose a life of boring heroism and ruin their plans to cause chaos. Donut is determined to prove that, despite her last name, she's meant to go her own way and be a hero. Meanwhile, Ivy cooks up a plan to get Donut kicked out of Lionheart -- and back on track to villainy!
The third graphic novel installment in the Minecraft series of books, based on the world's best-selling videogame Minecraft! Candace, Evan, Grace, Tobi, and Tyler continue their adventures in the world of Minecraft and find themselves stumbling upon a mysterious ruined portal. Arriving to a strange and wonderful corner of the Nether that they've never seen, the group turn to their Nether expert, Grace, for help. However, as they face new threats, Grace finds that the team's reliance on her in the Nether is hitting a breaking point! The group discover themselves deep in a bastion and now have to face their most intense challenge yet...without their expert. It'll take the full force of the entire group to overcome the unknown!
An extraordinary journey alongside America's new generation of Eagle Scouts, who are discovering their purpose and bringing the values of Scouting to the world. Over the past century, Scouts have helped to guide the course of American history. But what does Scouting and the Eagle badge mean to the Scouts of today? How will they shape the future of Scouting and America itself? In Spirit of Adventure, Scouting expert and Eagle Scout Alvin Townley finds the answer. Townley traveled across the country and to the far corners of the globe to meet these young Eagle Scouts. He found them everywhere, continuing the life of adventure and service that they had begun in Scouting. He discovered them in Afghanistan providing medical care to villagers, in Australia saving coral reefs, at the Super Bowl and Olympic venues striving for victory, on desert cliffs and at inner-city schools teaching new lessons, in Africa bringing hope to children, and on the windswept deck of the aircraft carrier USS Nimitz preparing for takeoff. Whether doctors, activists, servicemen, entrepreneurs, or teachers, these young men are changing the world through bold actions that capture the essence of the Scouting tradition. In Spirit of Adventure, Townley answers important questions about the future of Scouting and America, while revealing stories of service, courage, and pure excitement that introduce our nation to an inspiring new generation of leaders.
The sequel graphic novel to the hit book Minecraft Volume 1, from the world's best-selling videogame Minecraft! The end of summer has brought new challenges for Evan when a bully chooses to target him. Evan tries to hide this from his friends, but when he and the gang find themselves in a similar situation in the EverRealm, Evan can't keep quiet anymore. As they find themselves assaulted by pirates, and then by an even bigger threat, all the players realize they must learn to rely on each other to face adversity.
"There's a cancer, and it's killing our democracy. A poor man has to sell his soul to get elected. I cry for this country." On February 29, 2000, ninety-year-old Doris “Granny D” Haddock completed her 3,200-mile, fourteen-month walk from Los Angeles to Washington D.C. She walked through 105-degree deserts and blinding blizzards, despite arthritis and emphysema. Along her way, her remarkable speeches — rich with wisdom, love, and political insight — transformed individuals and communities and jump-started a full-blown movement. She became a national heroine. On her journey, Haddock kept a diary — tracking the progress of her walk and recalling events in her life and the insights that have given her. Granny D celebrates an exuberant life of love, activism, and adventure — from writing one-woman feminist plays in the 1930s to stopping nuclear testing near an Eskimo fishing village in 1960 to Haddock’s current crusade. Threaded throughout is the spirit of her beloved hometown of Dublin/Peterborough, New Hampshire — Thornton Wilder’s inspirations for Grovers Croner in Out Town — a quintessentially American center of New England pluck, Yankee ingenuity and can-do attitude. Told in Doris Haddock’s distinct and unforgettable voice, Granny D will move, amuse, and inspire readers of all ages with its clarion message that one person can indeed make a difference.