OpenCV 2 Computer Vision Application Programming Cookbook

OpenCV 2 Computer Vision Application Programming Cookbook

Author: Robert Laganière

Publisher: Packt Pub Limited

Published: 2011

Total Pages: 287

ISBN-13: 9781849513241

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This is a cookbook that shows results obtained on real images with detailed explanations and the relevant screenshots. The recipes contain code accompanied with suitable explanations that will facilitate your learning. If you are a novice C++ programmer who wants to learn how to use the OpenCV library to build computer vision applications, then this cookbook is appropriate for you. It is also suitable for professional software developers wishing to be introduced to the concepts of computer vision programming. It can be used as a companion book in university-level computer vision courses. It constitutes an excellent reference for graduate students and researchers in image processing and computer vision. The book provides a good combination of basic to advanced recipes. Basic knowledge of C++ is required.


Learning OpenCV

Learning OpenCV

Author: Gary R. Bradski

Publisher:

Published: 2008

Total Pages: 555

ISBN-13: 9787564116293

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本书介绍了计算机视觉,例证了如何迅速建立使计算机能“看”的应用程序,以及如何基于计算机获取的数据作出决策.


Learning OpenCV 3

Learning OpenCV 3

Author: Adrian Kaehler

Publisher: "O'Reilly Media, Inc."

Published: 2016-12-14

Total Pages: 1023

ISBN-13: 1491937963

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"This book provides a working guide to the C++ Open Source Computer Vision Library (OpenCV) version 3.x and gives a general background on the field of computer vision sufficient to help readers use OpenCV effectively."--Preface.


Practical OpenCV

Practical OpenCV

Author: Samarth Brahmbhatt

Publisher: Apress

Published: 2013-11-19

Total Pages: 229

ISBN-13: 1430260793

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Practical OpenCV is a hands-on project book that shows you how to get the best results from OpenCV, the open-source computer vision library. Computer vision is key to technologies like object recognition, shape detection, and depth estimation. OpenCV is an open-source library with over 2500 algorithms that you can use to do all of these, as well as track moving objects, extract 3D models, and overlay augmented reality. It's used by major companies like Google (in its autonomous car), Intel, and Sony; and it is the backbone of the Robot Operating System’s computer vision capability. In short, if you're working with computer vision at all, you need to know OpenCV. With Practical OpenCV, you'll be able to: Get OpenCV up and running on Windows or Linux. Use OpenCV to control the camera board and run vision algorithms on Raspberry Pi. Understand what goes on behind the scenes in computer vision applications like object detection, image stitching, filtering, stereo vision, and more. Code complex computer vision projects for your class/hobby/robot/job, many of which can execute in real time on off-the-shelf processors. Combine different modules that you develop to create your own interactive computer vision app. What you’ll learn The ins and outs of OpenCV programming on Windows and Linux Transforming and filtering images Detecting corners, edges, lines, and circles in images and video Detecting pre-trained objects in images and video Making panoramas by stitching images together Getting depth information by using stereo cameras Basic machine learning techniques BONUS: Learn how to run OpenCV on Raspberry Pi Who this book is for This book is for programmers and makers with little or no previous exposure to computer vision. Some proficiency with C++ is required. Table of ContentsPart 1: Getting comfortable Chapter 1: Introduction to Computer Vision and OpenCV Chapter 2: Setting up OpenCV on your computer Chapter 3: CV Bling – OpenCV inbuilt demos Chapter 4: Basic operations on images and GUI windows Part 2: Advanced computer vision problems and coding them in OpenCV Chapter 5: Image filtering Chapter 6: Shapes in images Chapter 7: Image segmentation and histograms Chapter 8: Basic machine learning and keypoint-based object detection Chapter 9: Affine and Perspective transformations and their applications to image panoramas Chapter 10: 3D geometry and stereo vision Chapter 11: Embedded computer vision: Running OpenCV programs on the Raspberry Pi


OpenCV By Example

OpenCV By Example

Author: Prateek Joshi

Publisher: Packt Publishing Ltd

Published: 2016-01-22

Total Pages: 297

ISBN-13: 1785287079

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Enhance your understanding of Computer Vision and image processing by developing real-world projects in OpenCV 3 About This Book Get to grips with the basics of Computer Vision and image processing This is a step-by-step guide to developing several real-world Computer Vision projects using OpenCV 3 This book takes a special focus on working with Tesseract OCR, a free, open-source library to recognize text in images Who This Book Is For If you are a software developer with a basic understanding of Computer Vision and image processing and want to develop interesting Computer Vision applications with Open CV, this is the book for you. Knowledge of C++ is required. What You Will Learn Install OpenCV 3 on your operating system Create the required CMake scripts to compile the C++ application and manage its dependencies Get to grips with the Computer Vision workflows and understand the basic image matrix format and filters Understand the segmentation and feature extraction techniques Remove backgrounds from a static scene to identify moving objects for video surveillance Track different objects in a live video using various techniques Use the new OpenCV functions for text detection and recognition with Tesseract In Detail Open CV is a cross-platform, free-for-use library that is primarily used for real-time Computer Vision and image processing. It is considered to be one of the best open source libraries that helps developers focus on constructing complete projects on image processing, motion detection, and image segmentation. Whether you are completely new to the concept of Computer Vision or have a basic understanding of it, this book will be your guide to understanding the basic OpenCV concepts and algorithms through amazing real-world examples and projects. Starting from the installation of OpenCV on your system and understanding the basics of image processing, we swiftly move on to creating optical flow video analysis or text recognition in complex scenes, and will take you through the commonly used Computer Vision techniques to build your own Open CV projects from scratch. By the end of this book, you will be familiar with the basics of Open CV such as matrix operations, filters, and histograms, as well as more advanced concepts such as segmentation, machine learning, complex video analysis, and text recognition. Style and approach This book is a practical guide with lots of tips, and is closely focused on developing Computer vision applications with OpenCV. Beginning with the fundamentals, the complexity increases with each chapter. Sample applications are developed throughout the book that you can execute and use in your own projects.


Learn Computer Vision Using OpenCV

Learn Computer Vision Using OpenCV

Author: Sunila Gollapudi

Publisher: Apress

Published: 2019-04-26

Total Pages: 163

ISBN-13: 1484242610

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Build practical applications of computer vision using the OpenCV library with Python. This book discusses different facets of computer vision such as image and object detection, tracking and motion analysis and their applications with examples. The author starts with an introduction to computer vision followed by setting up OpenCV from scratch using Python. The next section discusses specialized image processing and segmentation and how images are stored and processed by a computer. This involves pattern recognition and image tagging using the OpenCV library. Next, you’ll work with object detection, video storage and interpretation, and human detection using OpenCV. Tracking and motion is also discussed in detail. The book also discusses creating complex deep learning models with CNN and RNN. The author finally concludes with recent applications and trends in computer vision. After reading this book, you will be able to understand and implement computer vision and its applications with OpenCV using Python. You will also be able to create deep learning models with CNN and RNN and understand how these cutting-edge deep learning architectures work. What You Will LearnUnderstand what computer vision is, and its overall application in intelligent automation systems Discover the deep learning techniques required to build computer vision applications Build complex computer vision applications using the latest techniques in OpenCV, Python, and NumPy Create practical applications and implementations such as face detection and recognition, handwriting recognition, object detection, and tracking and motion analysis Who This Book Is ForThose who have a basic understanding of machine learning and Python and are looking to learn computer vision and its applications.


iOS Application Development with OpenCV 3

iOS Application Development with OpenCV 3

Author: Joseph Howse

Publisher: Packt Publishing Ltd

Published: 2016-06-30

Total Pages: 228

ISBN-13: 1785281461

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Create four mobile apps and explore the world through photography and computer vision About This Book Efficiently harness iOS and OpenCV to capture and process high-quality images at high speed Develop photographic apps and augmented reality apps quickly and easily Detect, recognize, and morph faces and objects Who This Book Is For If you want to do computational photography and computer vision on Apple's mobile devices, then this book is for you. No previous experience with app development or OpenCV is required. However, basic knowledge of C++ or Objective-C is recommended. What You Will Learn Use Xcode and Interface Builder to develop iOS apps Obtain OpenCV's standard modules and build extra modules from source Control all the parameters of the iOS device's camera Capture, save, and share photos and videos Analyze colors, shapes, and textures in ordinary and specialized photographs Blend and compare images to create special photographic effects and augmented reality tools Detect faces and morph facial features Classify coins and other objects In Detail iOS Application Development with OpenCV 3 enables you to turn your smartphone camera into an advanced tool for photography and computer vision. Using the highly optimized OpenCV library, you will process high-resolution images in real time. You will locate and classify objects, and create models of their geometry. As you develop photo and augmented reality apps, you will gain a general understanding of iOS frameworks and developer tools, plus a deeper understanding of the camera and image APIs. After completing the book's four projects, you will be a well-rounded iOS developer with valuable experience in OpenCV. Style and approach The book is practical, creative, and precise. It shows you the steps to create and customize five projects that solve important problems for beginners in mobile app development and computer vision. Complete source code and numerous visual aids are included in each chapter. Experimentation is an important part of the book. You will use computer vision to explore the real world, and then you will refine the projects based on your findings.


Python Game Programming By Example

Python Game Programming By Example

Author: Alejandro Rodas de Paz

Publisher: Packt Publishing Ltd

Published: 2015-09-28

Total Pages: 231

ISBN-13: 178528391X

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A pragmatic guide for developing your own games with Python About This Book Strengthen your fundamentals of game programming with Python language Seven hands-on games to create 2D and 3D games rapidly from scratch Illustrative guide to explore the different GUI libraries for building your games Who This Book Is For If you have ever wanted to create casual games in Python and you would like to explore various GUI technologies that this language offers, this is the book for you. This title is intended for beginners to Python with little or no knowledge of game development, and it covers step by step how to build seven different games, from the well-known Space Invaders to a classical 3D platformer. What You Will Learn Take advantage of Python's clean syntax to build games quickly Discover distinct frameworks for developing graphical applications Implement non-player characters (NPCs) with autonomous and seemingly intelligent behaviors Design and code some popular games like Pong and tower defense Compose maps and levels for your sprite-based games in an easy manner Modularize and apply object-oriented principles during the design of your games Exploit libraries like Chimpunk2D, cocos2d, and Tkinter Create natural user interfaces (NUIs), using a camera and computer vision algorithms to interpret the player's real-world actions In Detail With a growing interest in learning to program, game development is an appealing topic for getting started with coding. From geometry to basic Artificial Intelligence algorithms, there are plenty of concepts that can be applied in almost every game. Python is a widely used general-purpose, high-level programming language. It provides constructs intended to enable clear programs on both a small and large scale. It is the third most popular language whose grammatical syntax is not predominantly based on C. Python is also very easy to code and is also highly flexible, which is exactly what is required for game development. The user-friendliness of this language allows beginners to code games without too much effort or training. Python also works with very little code and in most cases uses the “use cases” approach, reserving lengthy explicit coding for outliers and exceptions, making game development an achievable feat. Python Game Programming by Example enables readers to develop cool and popular games in Python without having in-depth programming knowledge of Python. The book includes seven hands-on projects developed with several well-known Python packages, as well as a comprehensive explanation about the theory and design of each game. It will teach readers about the techniques of game design and coding of some popular games like Pong and tower defense. Thereafter, it will allow readers to add levels of complexities to make the games more fun and realistic using 3D. At the end of the book, you will have added several GUI libraries like Chimpunk2D, cocos2d, and Tkinter in your tool belt, as well as a handful of recipes and algorithms for developing games with Python. Style and approach This book is an example-based guide that will teach you to build games using Python. This book follows a step-by-step approach as it is aimed at beginners who would like to get started with basic game development. By the end of this book you will be competent game developers with good knowledge of programming in Python.


Learning Robotics Using Python

Learning Robotics Using Python

Author: Lentin Joseph

Publisher: Packt Publishing Ltd

Published: 2015-05-27

Total Pages: 330

ISBN-13: 1783287543

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If you are an engineer, a researcher, or a hobbyist, and you are interested in robotics and want to build your own robot, this book is for you. Readers are assumed to be new to robotics but should have experience with Python.


OpenCV Essentials

OpenCV Essentials

Author: Oscar Deniz Suarez

Publisher: Packt Publishing Ltd

Published: 2014-08-25

Total Pages: 331

ISBN-13: 1783984252

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This book is intended for C++ developers who want to learn how to implement the main techniques of OpenCV and get started with it quickly. Working experience with computer vision / image processing is expected.