Offline Activities

Offline Activities

Author:

Publisher:

Published: 2020-04-21

Total Pages: 112

ISBN-13: 9780999265543

DOWNLOAD EBOOK

Return to the real world! A coupon-style booklet of 52 activities for offline fun, from Jason Fulford and Tamara Shopsin Jason Fulford and Tamara Shopsin's Offline Activities is a book of 52 suggestions for things you can do in real life. Rearrange your furniture; invite an old friend to lunch; bring something home from the supermarket and treat it as sculpture. Part novelty, part self-help guide, Offline Activities encourages you to seek out the chance and mystery that is often lacking in the digital age. Featuring the kind of ingenious, charming design you expect from a Jason Fulford and Tamara Shopsin project, Offline Activities is designed as a coupon book with tear-out pages, with one inspirational suggestion and quote per page. You are encouraged to physically do the activity and rip the page out of the book as proof. If you do one offline activity per week, the book will last a year. Offline Activities is a delightfully analog, pleasantly practical guide to shaking up your offscreen life. Tamara Shopsin (born 1979) is an illustrator, graphic designer, writer and part-time cook in her family's New York restaurant. She is the author of two memoirs, Mumbai New York Scranton (2013) and Arbitrary Stupid Goal (2017), designer of the 5 Year Diary and coauthor, with Jason Fulford, of the children's book This Equals That (2014), among many other projects. Jason Fulford (born 1973) is a photographer and cofounder of J&L Books. He is a Guggenheim Fellow, a frequent lecturer at universities and has led workshops across the globe. His numerous monographs include The Mushroom Collector (2011) and Hotel Oracle (2013).


101 Offline Activities You Can Do with Your Child

101 Offline Activities You Can Do with Your Child

Author: Steve Bennett

Publisher:

Published: 2011-06

Total Pages: 134

ISBN-13: 9780984228522

DOWNLOAD EBOOK

Games and activities suggested in this edition help families enjoy some old-fashioned fun. Even 20 minutes a day can be rejuvenating for parents and a great way to connect with their children. 134 pp.


Social, Cultural, and Behavioral Modeling

Social, Cultural, and Behavioral Modeling

Author: Kevin S. Xu

Publisher: Springer

Published: 2016-06-16

Total Pages: 422

ISBN-13: 3319399314

DOWNLOAD EBOOK

This book constitutes the refereed proceedings of the 9th International Conference on Social, Cultural, and Behavioral Modeling & Prediction and Behavior Representation in Modeling and Simulation, SBP-BRiMS 2016, held in Washington, DC, USA, in June/July 2016. The 38 full papers presented were carefully reviewed and selected from 78 submissions. The goal of this conference was to build a new community of social cyber scholars by bringing together and fostering interaction between members of the scientific, corporate, government and military communities interested in understanding, forecasting and impacting human socio-cultural behavior. For this three challenges have to be met: deep understanding, socio-cognitive reasoning, and re-usable computational technology. Thus papers come from a wide number of disciplines: computer science, psychology, sociology, communication science, public health, bioinformatics, political science, and organizational science.


Handbook of Educational Reform Through Blended Learning

Handbook of Educational Reform Through Blended Learning

Author: Ming Li

Publisher: Springer Nature

Published: 2023-10-31

Total Pages: 425

ISBN-13: 9819962692

DOWNLOAD EBOOK

This open access book provides related theories, methods, strategies, and practical cases for implementing education reform through blended learning in curriculum, program, and institutions in the digital age. It sums up the research and practice achievements of blended learning from different research teams, involving more than 20 experts from educational technology, higher education, vocational education, and education management over the past 20 years. This book recommends relevant policies of blended learning to international organizations and governments in various countries, provides systematic solutions for administrators in institutions to promote educational reform via blended learning, and serves as a reference book for instructors, researchers, and relevant enterprise practitioners.


LePALISSHE 2021

LePALISSHE 2021

Author: Joko Nurkamto

Publisher: European Alliance for Innovation

Published: 2022-01-04

Total Pages: 954

ISBN-13: 1631903330

DOWNLOAD EBOOK

This book contains the proceedings of the First Lekantara Annual Conference on Public Administration, Literature, Social Sciences, Humanities, and Education (LePALISSHE) was held by Lentera Akademika Nusantara (Lekantara), Indonesia, in collaboration with Universitas Trisakti, Indonesia, on August 3, 2021. The aim of the conference is to promote new insights and discussion about the current global perspectives, considering the differences in academic and subject fields’ approaches across time and countries, with its implications and to improve and share the scientific knowledge on public administration, literature, social sciences, humanities, and education. The theme of the conference is: “Responding to Current Changes and Future Prospects Post Covid19 Pandemic from Various Perspectives”. The Covid19 pandemic has brought social and economic disruption worldwide, but is also providing opportunities in terms of new paths, new perspectives, and new ways of seeing things while addressing the underlying challenges. The conference invites delegates across Indonesia, United Kingdom, Japan, Malaysia, Australia, Canada, USA and beyond, and is attended by more than 300 participants from scholars, academics, researchers, practitioners, students, and policymakers from national and international institutions to provide an opportunity for discussion and to enhance professional networking in various related to the theme of the conference.


Unequal and Unrepresented

Unequal and Unrepresented

Author: Kay Lehman Schlozman

Publisher: Princeton University Press

Published: 2020-03-03

Total Pages: 350

ISBN-13: 0691203687

DOWNLOAD EBOOK

How American political participation is increasingly being shaped by citizens who wield more resources The Declaration of Independence proclaims equality as a foundational American value. However, Unequal and Unrepresented finds that political voice in America is not only unequal but also unrepresentative. Those who are well educated and affluent carry megaphones. The less privileged speak in a whisper. Relying on three decades of research and an enormous wealth of information about politically active individuals and organizations, Kay Schlozman, Henry Brady, and Sidney Verba offer a concise synthesis and update of their groundbreaking work on political participation. The authors consider the many ways that citizens in American democracy can influence public outcomes through political voice: by voting, getting involved in campaigns, communicating directly with public officials, participating online or offline, acting alone and in organizations, and investing their time and money. Socioeconomic imbalances characterize every form of political voice, but the advantage to the advantaged is especially pronounced when it comes to any form of political expression--for example, lobbying legislators or making campaign donations—that relies on money as an input. With those at the top of the ladder increasingly able to spend lavishly in politics, political action anchored in financial investment weighs ever more heavily in what public officials hear. Citing real-life examples and examining inequalities from multiple perspectives, Unequal and Unrepresented shows how disparities in political voice endanger American democracy today.


Handbook of Research on the Influence and Effectiveness of Gamification in Education

Handbook of Research on the Influence and Effectiveness of Gamification in Education

Author: Bernardes, Oscar

Publisher: IGI Global

Published: 2022-05-20

Total Pages: 869

ISBN-13: 1668442884

DOWNLOAD EBOOK

Gamification is an increasingly popular technology that has been utilized across a number of fields such as business, medicine, and education. As education continues to turn toward online teaching and learning, gamification is one of many new technologies that have been proven to assist educators in providing holistic and effective instruction. Additional research is required to ensure this technology is utilized appropriately within the classroom. The Handbook of Research on the Influence and Effectiveness of Gamification in Education considers the importance of gamification in the current learning environment and discusses the best practices, opportunities, and challenges of this innovative technology within an educational setting. Covering a wide range of critical topics such as engagement, serious games, and escape rooms, this major reference work is essential for policymakers, academicians, administrators, scholars, researchers, practitioners, instructors, and students.


Information and Communication Technologies in Tourism 2019

Information and Communication Technologies in Tourism 2019

Author: Juho Pesonen

Publisher: Springer

Published: 2018-12-14

Total Pages: 461

ISBN-13: 3030059405

DOWNLOAD EBOOK

This book provides an extensive, up-to-date overview of the ways in which information and communication technologies (ICTs) can be used to develop tourism and hospitality. The coverage encompasses a wide variety of topics within the field, including virtual reality, sharing economy and peer-to-peer accommodation, social media use, hotel technology, big data, robotics, and recommendation systems, to name but a few. The content is based on the 2019 ENTER eTourism conference, organized in Nicosia, Cyprus by the International Federation for Information Technologies and Travel & Tourism (IFITT) – the leading independent global community for the discussion, exchange, and development of knowledge on the use and impact of new ICTs in the travel and tourism industry. The book offers a global perspective and rich source of information on important innovations and novel ideas. Though it will prove especially valuable for academics working in the eTourism field, it will also be of considerable interest to practitioners and students.